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Wait, why is control ending a bad choice again?


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#76
sH0tgUn jUliA

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Ieldra2 wrote...

If they make Liara appear in yet another game I'll refuse to buy it. I used to like her in ME1, but her becoming Creator's Pet has cured me of that.

As for a sequel, I very much doubt it since they'd have to establish a canon ending for ME3.


They did it for ME1 when ME2 first came out. The default canon for ME1 is "council dead, rachni queen dead, Udina councilor, Wrex dead(?)"; but then they came out with "Genesis" for DLC.

The default canon for ME3 with no DLC for ME2 is: Overlord: David Archer remains with Cerberus; Liara is Shadow Broker; Wreav; not sure about Heretic base but I think destroyed; Collector Base to Cerberus. 

Yeah, if they want to continue milking the money machine they'll choose a canon. So for April 4, 2015 Mass Effect 4. I don't think we will see Liara again. It'll be in the codex though as rumored to be an information broker, but I think that's about it.

They'll make a canon and if the story is a good one, people will buy it and will forgive them for the canon.

#77
slyborg

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Two words. Project Overlord.

#78
rachellouise

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hmm..but the option of destroy is lower than synthesis, the living is a possibility. It is showing the breath part which requires more EMS, not the destroy choice in itself. They should have had something for the other 2 also.

#79
Sparse

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sH0tgUn jUliA wrote...
So for April 4, 2015 Mass Effect 4.


Remember the Blood Dragon Armour from the elite fighting league (or whatever it was)??

I'm sensing Arena shooter Q3 2013. :sick:

#80
Agamoto

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You can't live in the other 2 - in control, you've transformed yourself and in synthesis you. synthesize, in either case Shepard no longer exists as Shepard

#81
justafan

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I agree that if we take everything at face value, Control is the superior choice. However, I think most people are like me in that I don't think the Catalyst is giving us all the details.

#82
rachellouise

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not living, but for control instead of breath, they could have a view as if seen from a reaper's (or whatever) point of view. Synthesis maybe LI reacting somehow, thinking they 'feel' shepard. (if no LI, then Liara xd)

Modifié par rachellouise, 04 mai 2012 - 07:34 .


#83
Iakus

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 When Legion was in contact with the mind of the Reaper on Rannoch, he describes the thoughts as immeasurable, incomprehensible.

www.youtube.com/watch

And Shepard, one human, is supposed to control all of them?  A more than likely scenerio would likely be along the lines of:


Diablo 2, Act 3

#84
sH0tgUn jUliA

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Hey, I like the stats on the Blood Dragon Armor. But no arena fighter please.

Control: you become like they are. Don't fear the reaper. You'll be able to fly.

But hey, ME3.5 is coming out this fall. It's called Borderlands 2. lol. That's what Earth looks like after the reaping. Although there was a planet like that in ME2 where Okeer was located....

#85
AlexXIV

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It's a bad choice because Shepard becomes a Reaper.

#86
Bill Casey

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Selecting the Control option requires a level of megalomania that only works for a renegade Shepard...

Outcome is irrelevant...
I lose all respect for the character, and all respect for the game for rewarding his hubris...

#87
Tyrannosaurus Rex

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iakus wrote...

 When Legion was in contact with the mind of the Reaper on Rannoch, he describes the thoughts as immeasurable, incomprehensible.

www.youtube.com/watch

And Shepard, one human, is supposed to control all of them?  A more than likely scenerio would likely be along the lines of:


Diablo 2, Act 3


To quote TIM.

"Have a little faith."

#88
Hadeedak

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I like Control. If I'm going for a heroic sacrifice, I'm not throwing the geth and EDI under the bus. It was pretty much perfect for my paragade. Thoooough I pretty much read it as pulling a Legion -- dying to provide the reapers with new code. In this case, my Shepard's morals.

Clarification may or may not change my mind, but as is, I'm partial to control. It 'feels' heroic to me, and visually, it's striking. Shepard fighting to hold on to those beams as they actively rip her apart is a tearjerker. Comparatively, synthesis is so passive (yay, swandive into the light!) and destroy's a bit boring. Until things get explained better, those are as good a reasons as any.

For me, it wasn't about hubris. It was about saving as much of the galaxy as possible and not leaving anyone behind. I'll probably choose differently on my next Shepard.

#89
DextroDNA

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I am a strong believer in the IT (lol, sounds like a religion), and if it is infact true; then choosing control IS giving in to the Indoctrination. You can even see Shepard's eyes if you pick Control or Synthesis, they look exactly like Saren's/TIM's.

#90
TheTrueObelus

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Control doesn't make sense. If you control the Reapers you could just have them fly into a sun and destroy them. So control is just like destroy minus Geth/EDI dying. This undermines the Destroy choice.

Plus why does Shepard need to die to control the Reapers when the being that actually controls the Reapers is standing right next to him? Awfully suspicious that the being that's been overseeing the extermination of advanced life in the galaxy over and over insists it will listen to you if you kill yourself.

Seriously the whole thing is just stupid.

#91
Robhuzz

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Well, you're right, it doesn't seem like such a good choice once you see the results, LOL. Which is probably why more people don't talk about it as a viable choice. I guess I'm just thinking about it in terms of what if you didn't know the result? I think it becomes a somewhat better option in that case. Still don't think I'd pick it though.


If you pretend you never saw the results, this is what star child basically says:

Control - Touch those two electrical poles, you will die and you will get to magically control the reapers from the afterlife.
Synthesis - Jump into that green beam of light and you will magically fuse synthetics and organics, you will die.
Destroy - Shoot that power coupling and you will magically destroy every synthetic in the galaxy. Even yourself.

Now without seeing the results, synthesis is (imo) morally repulsive so I'm not even going there. Control is basically a huge gamble since... you die. If it doesn't do what starkid says it does... I get no 2nd chance. It's over.

Destruction is different. Starkid says it kills Shepard and the Reapers. If this is true and Shepard dies, then all synthetics are dead as well. If it's not true and the Reapers do survive, then the blast won't kill Shepard either (unless you're an idiot and walk towards the explosion at the end instead of away from it) and so there's still a 2nd chance. To do what? I don't know but it's better than throwing yourself into the deep with control.

ETA: Also, why the heck would 1 human be able to control all the Reapers when THE ENTIRE GETH CONSENSUS couldn't even fully comprehend the mind of 1 of them...

Seriously the whole thing is just stupid. 


Aye, the more you try to think about it, the more facepalmworthy this whole things gets and the more I keep wondering: "BioWare?! What were you smoking when you wrote that ending?"

Modifié par Robhuzz, 04 mai 2012 - 08:01 .


#92
Vox Draco

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iakus wrote...

 And Shepard, one human, is supposed to control all of them?  A more than likely scenerio would likely be along the lines of:
Diablo 2, Act 3


*laugh* Yes, this sums up my interpretation of control perfectly...and just imagine Tyrael coming down right after Shepard has grabbed the electricity rods...

"FOOL! You have just ensured the doom of this world! You cannot even begin to imagine what you have set in motion this day!"

#93
RMP _

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U7tra wrote...

Background: There is 5 solid years of 1-for-1 evidence that shows every time someone is manipulated into believing they can control/use/work with the Reapers, they are being indoctrinated and fooled, and they die/fail because of it.

Not sometimes, not usually... every. Single. Time.


Another theme prevalent throughout the ME series is making peace with former enemies. The turians and humans were once at war. Krogans were once at war with others. My shepard saved the Rachni queen. He made peace between Quarians and Geth. It's pretty clear in the game that that those choices are considered risky, but also the 'right' things to do. Killing the queen, or the Geth, are considered the renegade choices.

The whole red/blue color mix up, the theory is the catalyst is just trying to fool you (the player), but I think Bioware thinks the destroy option really is the renegade choice here.

I see control as a way to, in a sense, make peace, without the slaughter of the destroy option.

#94
Bill Casey

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Lizardviking wrote...

To quote TIM.

"Have a little faith."


To Quote Paragon Shepard.


"You're playing with things you don't understand. With power you shouldn't be able to use."

"If we destroy the Reapers, this ends today. But if you can't control them..."

"Are you willing to bet humanity's existence on it?"

#95
rachellouise

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so? My paragon shepard has also said

it is not okay to do anything it takes, if it means sacrificing innocents
and sacrificing 10k here, so 20k can live there is unacceptable.

sometimes, there is no other choice. But there is another choice here

Modifié par rachellouise, 04 mai 2012 - 08:21 .


#96
Bill Casey

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I know!
The ending sucks!

#97
rachellouise

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shepard contradicts herself. She should just ask if there's a mini bar anywhere near.

#98
Sparse

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RMP _ wrote...
Another theme prevalent throughout the ME series is making peace with former enemies. The turians and humans were once at war. Krogans were once at war with others. My shepard saved the Rachni queen. He made peace between Quarians and Geth. It's pretty clear in the game that that those choices are considered risky, but also the 'right' things to do. Killing the queen, or the Geth, are considered the renegade choices.


That's not necessarily a theme though. In ME1 (and indeed 2) the Turians are not terribly friendly, the Krogans aren't necessarily friendly, you don't have to save the Rachni Queen, you don't have to make peace between the Quarians and Geth - killing the Quarians isn't a renegade choice.

The theme of everybody who tries to study, control or get in any way involved with the Reapers becoming indoctrinated is absolute.

Now I don't for a moment believe the indoctrination theory, but the theme of the entire trilogy - and all of their other works surrounding ME - is don't reason with a Reaper. It's an absolute. Why they introduced an ending involving doing exactly that is anybody's guess.

#99
Vox Draco

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RMP _ wrote...

U7tra wrote...

Background: There is 5 solid years of 1-for-1 evidence that shows every time someone is manipulated into believing they can control/use/work with the Reapers, they are being indoctrinated and fooled, and they die/fail because of it.

Not sometimes, not usually... every. Single. Time.


Another theme prevalent throughout the ME series is making peace with former enemies. The turians and humans were once at war. Krogans were once at war with others. My shepard saved the Rachni queen. He made peace between Quarians and Geth. It's pretty clear in the game that that those choices are considered risky, but also the 'right' things to do. Killing the queen, or the Geth, are considered the renegade choices.

The whole red/blue color mix up, the theory is the catalyst is just trying to fool you (the player), but I think Bioware thinks the destroy option really is the renegade choice here.

I see control as a way to, in a sense, make peace, without the slaughter of the destroy option.


Well...I don't think it is so easy with those risks...

Rachni: When you meet her it is made clear she was used by your sworn enemies: Saren and Barenziah, for sinister purposes. Humans like Shepard have never witnessed the horrors of the Rachni wars, they are just history or legends to us. It is still a risk to set her free, but not on the same scale that is letting the Reapers live or hope to control them. My opinion though...

And I don't se much of a risk about the peace for Quarians/Geth..and again it is hardly comparable to the ending-choices. Because when we have reached the point about making peace between them, we have learned a lot more about the Geth, the Quarians and the Morning war...we know members of each species personally, and this is far more than you can say about the catalyst...

The sme also for the cure of the genophage. We learned a lot about the Krogans, their past, their present, their culture and how they once were. Also we know Wrex, we know Eve and others. All this informarion in my eyes justifies to take the risk to give them a future...about the catalyst, again, no such things can be said...

Up to the ending al lwe know about the Reapers is basically: They harvest advanced species each 50.000 years in a very horible and appalling way. To solve some silly problem nobody really believes to matter anyway. This in my eyes can't be compared to the other "risky" decisions you probably made..

But to each his own interpretations...

#100
Spectre 33

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M25105 wrote...

Here is a gun

https://encrypted-tb...VXJHeXM6bjh0Mwk

Put it against your temple and pull the trigger. Do that and you'll be able to control all of mankind!

What? You don't trust me? Why would I lie to you?


That's basically what Casper is saying to you.



^This is great