Seeing as how I have yet to hear back from the colleges I applied to for a Game Design course, I figure the BSN was the next best place to learn some things.
I'm going to try to keep this at least slightly related to DA, but it will pertain more to games on the whole. Still, I feel that it could lend itself well to a DA discussion. If not, I'll copy and paste this post and put it in the off-topic section.
My only question at the moment is this: Is it possible to get the companions to interact with their environment outside of cutscenes? It would kinda make the environments seem less gamey and more like actual homes.
Take for instance Fenris' mansion:
You've got the painting in the middle there, the statues leaning on the railing, and everyone knows about the corpses in all parts of the mansion remaining there for years.
So is it possible -- at least theoretically with how games can be developed today -- for Fenris to lift the painting and place it on the wall? Or fix the leaning statues? Or pick up some corpses and maybe bury them or toss them into Darktown?
I realize the simpler way to make his mansion look less like a crypt that's gone to hell and back is to just create an entirely new map where it looks better, but I wonder if the obviously more complex path is at least possible? Because that'd add something to Fenris, where he's at least trying to get the stench of death and the idea that this was his former master's home out.
Same question applies to Merrill's house:
http://images.wikia.com/dragonage/images/2/2e/Merrill's_House.PNG
Is it possible to see her taking books off of her bookshelves and reading them at her table? Or see her work on her project? Or other stuff.
Same thing with the rest of the companions, though some of it would really just be interacting with NPCs. But my question has more to do with environmental interaction and not NPC interaction, since I know the latter is already possible. Aveline could read guard reports or books, instruct some of her charges, etc. Isabela could play cards with patrons, Anders could heal people, etc.
Stuff that consists of them interacting with their environment and the items within it, rather then just standing around waiting for me to say "Hey".
This goes in line with making the cities feel more alive, in a way. So again I ask, is it theoretically possible for the environment to be interacted with by the companions, using what technology exists today? Ignoring resources and whatnot. Could that painting in the Fenris pic not be there just to be there, but be there because it's a painting that can be placed on the mantle?
I'll probably come up with other questions later on, more then likely if this thread gets a few replies.
Modifié par The Ethereal Writer Redux, 04 mai 2012 - 10:00 .





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