The main story of the series was always fairly simplistic: Stop the bad guy who wants to destroy you. There wasn't anything more to it than that. There weren't any deep philisophical concepts or ambiguous moral choices or thought provoking questions. It was very simple.
It was all the other things along the way which had the deep stories with rich thought provoking philisophical questions. And I think that's one of the reasons why the game worked so well. It could explore a wide variety of concepts in little bite sized chunks, inside this simplistic framework of the larger story, without getting bogged down or overshadowed by the larger story.
On Novaria, you see what happens when corporations become too large and unregulated. On Feros, you are forced to decide what to do with people who have been manipulated to try and hurt you (like say someone who holds a deep religious belief, and is used by someone claiming authority in that religion to hurt their enemies). The Geth storyline examines the nature of life. The Krogan storyline lets us look at moral issues involved in trying to control population (turn the krogans from a warlike race into a race that has grown larger in size than what their planet can sustain). And so on and so one. All those choices that we are asked to make throughout the game, all those hard questions that we have to ask ourselves in order to make a decision - that's what makes the story so deep.
The ending tried to do the same thing - interject a bit of philisophizing into the main storyline. The problem with that is that then takes on more importance than the rest of the story. It overwhelms all the other points that we were allowed to explore along the way. Not only that, but in many cases, it directly goes against the premises of previously resolved plots, the geth storyline being the best example. There, you have the question of whether or not synthetics represent a valid form of life, and whether or not they should have the same freedoms as any other life form. The ending is in complete contrast to that. It devalues synthetic life by saying they aren't worthy of saving. it says they have no need for freedom because they have no will - they are destined to destroy organics no matter what. Even the krogan storyline is betrayed. Can a warrior race live in peace with others? Not if they're synthetic they can't, and if a synthetic can't change their nature, why would anyone else?
And it was entirely unneccessary. All they had to do was tie everything up. Keep the main story simple. We got all the depth we needed from the rest of the story. But no, instead they had to cram in one more deep thought in at the very end. One that followed nothing, came from nowhere, and made no sense with all the other points that were made before it.
Modifié par daecath, 05 mai 2012 - 01:43 .





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