I wanted to write this to express my disappointment in the achievements for DA:O. What i don't like about them is how i am forced to play a certain way to get most of them. The only one i didn't get for Mass Effect was the rengade one because i just couldn't stomach playing a character who was that much of an ass and i am cool with that as i was able to get most of the ME achievements by playing the way i wanted to play. Well in DA:O not only am i forced to play an evil character to get most of the achievements but my character is also forced into homosexual relationships? I like the idea of achievements. However, if the only way to get most of them in DA;O is to play an evil homosexual, character, that just doesn't appeal to me. I think the best approach to achievements is by rewarding the player by playing the game, not how they play it. Let me note right here that i am not against someone if they are gay or lesbian. I am just against being forced to play such a role if i want to get all the achievements. If bioware had just made achievements gettable by reaching certain story mile stones reguardless of choice, or having achievements for using certain skills, spells, combos, I think it would have been much better. Just my 2 cents.
Achievements, DA:O, and where bioware went wrong
Débuté par
IgotTheMeat
, déc. 08 2009 04:22
#1
Posté 08 décembre 2009 - 04:22
#2
Posté 08 décembre 2009 - 04:45
That would be the case. We're not "forcing" anyone to get every achievement in the game, but if someone feels inclined to get all of them then yes -- they'll have to figure out ways to get all the permutations. But that's their business.Danakir wrote...
May I suggest that, perhaps, not all achievements are meant to be achieved by everyone?
Indeed. You'd need to be a female character to romance Alistair.May I, in fact, suggest that Alistair is also necessary to romance for a certain achievement and that you won't get him either with that attitude?
Anyhow. Good luck with that!





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