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(MATH) THE TRUTH ABOUT THE "CREDIT GLITCH"


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#1
RANDOMvGRENADE

RANDOMvGRENADE
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EDIT:  This post is intended to clear the air and make the distinction between a glitch and an exploit.  It is no way meant to encourage or promote this behavior.  It is simply the math on why it is not an exploit.  This is not meant to defend anyone but the math.

*EDIT EDIT*  For those looking to change this, there is a petition here to have it fixed.  http://social.biowar...index/11883680 

*EDIT EDIT EDIT*  Petition was locked by moderator.  Apparently discussing something in a thread a few times is the same as posting a petition for change.  That is censorship, as the ppost was popular(5 stars) and supported by pretty much all who had the chance to post.  Sad day when a petition is censored.   Sad day indeed.


There seems to be some confusion as to what an exploit is.  I am going to prove once and for all that players utilizing this host migration issue are actually not exploiting at all.  Here goes:

Let's do the math on this so called "exploit", shall we? For this example assume FBW/G/G.
round 10 on a gold match takes appx 3-5 minutes, depending on objective. So for the sake of the math let's say it takes 5 minutes per glitched round, including lobby and load times. 10-20k xp and 40k credits per round. That means in one hour, if played straight through with no breaks, a player could fit in about 12 (closer to 10, but let's aim high for the haters who would say I'm too conservitive)rounds per hour. 

That's about 480,000 creditsper hour and about 200k xp

For the sake of time, we will say that a gold match takes about half hour, including lobby and load time. That's 2 per hour. 300-400k xp and 75k credits per round.
That's about 150,000 credits per hour and about 700kxp. 

 For the math we will say the glitcher has 500k and is able to by 5 PSP's.
 
 Even if the glitcher were to spend his credits on PSP's, they could only recieve 250k xp MAX per pack.  150k in regular SP, which adds up to 1.25million xp in both packs MAXIMUM, with the average being closer to 750k xp worth of character cards over 5 PSP's.

That means that a credit glitcher earns an average of about 950k XP per hour,  

A non glitcher can afford 1 PSP and one 2 vet packs.  About 200k xp there.  Added to the 700k xp already earned and you have an average of 900k xp per hour.  

As you can clearly see, the outcomes from these two very different approaches got us to about the same place, with the credit glitcher POTENTIALLY earning a mere 5% more gain than the non glitcher.  

 To someone interested in promoting, the glitch is actually COUNTERPRODUCTIVE! Moreover, since the leaderboard ranks players by N7, NOT ARSENAL, and the glitch does not rank a person up any faster, what exactly is he exploiting? NOTHING. He is actually progressing through the established MP parameters AT THE SAME SPEED AS YOU. 

Game Over.

Modifié par RANDOMvGRENADE, 05 mai 2012 - 05:08 .


#2
Thomas Abram

Thomas Abram
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Good morning,

I love me a good cup o' BSN before I turn on TSN in the morning and I just want to make this very clear:

Credit exploitation via host migration is considered cheating.

Please keep this thread on topic and stay away from any personal insults/jabs, flame baiting and trolling.

I'll be lurking :ph34r:

#3
Thomas Abram

Thomas Abram
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Keep it on topic, I've been very passive with bans so far in this thread and those associate with the same topic. No longer.

Any personal jabs,at all, by anyone will result in a vacation from BSN.

#4
Thomas Abram

Thomas Abram
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Although I did see some really great posts in this thread it has gone off topic for long enough. I will be locking this thread immediately.

if you have any questions, concerns or comments feel free to IM me. I never sleep.