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Human Barbarian Origin DLC/Expansion


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#26
The Angry One

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naledgeborn wrote...

Just saying, the word noble could interpreted as one's heritage as well as one's moral character. Being of noble birth has implications tied to it. That's all I'm saying. A commoner could go either way or neutral without any bias. But a "bad" noble, suddenly Ferelden's populace is in shock. (eg. Loghain could have never betrayed Cailin his story must be true, the Warden's are working with the darkspawn.)


I've got three words for you.
Arl Rendon Howe.

#27
HarlequinDream

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The Angry One wrote...

naledgeborn wrote...

Just saying, the word noble could interpreted as one's heritage as well as one's moral character. Being of noble birth has implications tied to it. That's all I'm saying. A commoner could go either way or neutral without any bias. But a "bad" noble, suddenly Ferelden's populace is in shock. (eg. Loghain could have never betrayed Cailin his story must be true, the Warden's are working with the darkspawn.)


I've got three words for you.
Arl Rendon Howe.


Three words for you--
Yes. Yes. Yes.

Of Vaughn. Play through the city elf origin and tell me he's noble. He's nobility, but he's low on being noble.

Honestly. Howe is trusted by the Landsmeet people. He is looked upon well. And he is so far from the moral sense of the word "noble."

Also, if you consider that people are willing to buy Loghain's story (which he may or may not believe himself) that the Couslands were getting friendly with the Orlesians, it's not hard to see that the nobles... aren't.

#28
naledgeborn

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Doesn't change my argument. like it or not "noble" has two meanings that are accepted synonymously at face value.

#29
Taleroth

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naledgeborn wrote...

Doesn't change my argument. like it or not "noble" has two meanings that are accepted synonymously at face value.

And I'm posting in ancient Rome.

#30
HarlequinDream

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But you play a human noble, a member of the nobility. This does not mean you have to play a noble human.

#31
naledgeborn

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Yall may be right n I might be thick-headed, thats my story n I'm sticking to it.

#32
Saurel

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You're argument is that Noble is associated with a positive trait in addition to be widely accepted as a certain social ranking...okidoke.

Anyway they said in the past, don't count on any Origin DLC. Since it has reprecussions throughout..

Though tbh I haven't seen the origins have such a deep impact on the overall game. Its more like everything up till Ostragar and than blam its pretty much the same, except you get a cameo from dude number 5. And something in the ending .

Modifié par Saurel, 08 décembre 2009 - 08:41 .


#33
HarlequinDream

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naledgeborn wrote...

Yall may be right n I might be thick-headed, thats my story n I'm sticking to it.



A good story. I suggest reminding yourself of it often.

#34
TemplarofSteel

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Leftnt Sharpe wrote...

I like the idea of maybe a Chasind Wilder Origin story, it would lead to some some interesting conversations, especially with Morrigan.


I like that idea too. It would make for an interesting origin and with Morrigan too.

#35
GhostMatter

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I'd love more origins but the truth is, they couldn't be as polished as the ones we have now because we'd have parts with no voices or less origin-related stuff in the story because they couldn't hire back some voice actors for different reasons. I said AS polished, that doesn't mean bad, something else could still be made.

#36
TemplarofSteel

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It's near impossible to implement an origin story in a DLC. I could offer up an idea that say for example you had your PC sacrifice himself/herself then of course, like many ideas of this, the new character that you have to pick in a potential sequel, you could chose what origin you want him/her to be that would maybe includes new origins. You could be a human barbarian or chassind wilder grey warden.

#37
Orcadian

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Probably one of the things I was most disappointed about was the lack of origins. Replayability in this game is low due to very few choices for classes/abilities. I played NWN and expansions many many times, because the huge range of abilities and classes made it very different every time even though the story was exactly the same. I was hoping that with the few classes and abilities they would make up for it with a lot of different origins, but that of course did not happen, and even if it did, it really did not impact the game as much as it seemed like it would from what Bioware had said.

#38
ChickenDownUnder

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I am more interested in them completing the human farmer/commoner origin. Duncan may have deemed a farmhouse a place to visit because it was the way to somewhere else. Or something.

#39
Rhys Cordelle

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naledgeborn wrote...

Doesn't change my argument. like it or not "noble" has two meanings that are accepted synonymously at face value.


No they aren't. It's the difference between a nobleman and a noble man.

#40
Rhys Cordelle

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Orcadian wrote...

Probably one of the things I was most disappointed about was the lack of origins. Replayability in this game is low due to very few choices for classes/abilities. I played NWN and expansions many many times, because the huge range of abilities and classes made it very different every time even though the story was exactly the same. I was hoping that with the few classes and abilities they would make up for it with a lot of different origins, but that of course did not happen, and even if it did, it really did not impact the game as much as it seemed like it would from what Bioware had said.


The only replay value I saw in NWN was in all the community content and online persistent worlds. The OC had nothing on Dragon Age. Six origins is quite generous, I guarantee you the number of people who would have played NWN through 6+ times would be very few.

#41
thegreateski

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Noble is a title given to rich people with land by other rich people with land so that the people under them believe they can do no wrong.



Of course we know this is Nug pudding.

#42
Maria Caliban

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naledgeborn wrote...

It's already there just polish n finish it.


No, it's not.

naledgeborn wrote...

Trailer Warden's gladiator facial tats don't look too noble by the way.


Yes, they do.

izmirtheastarach wrote...

Yes, and it doesn't really fit at all with the world they have created.


Yes, it does.

Modifié par Maria Caliban, 09 décembre 2009 - 02:47 .


#43
syllogi

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An origin allowing you to play as a Chasind would be awesome, and since you'd probably start in the Korcari Wilds for that one, it could be pretty interesting. I can see several plausible ways for it to work within the main story.

#44
Maria Caliban

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Litchenstein wrote...
I wonder why the elf -> mage -> dalish option doesnt exist.

1. Because they already had two elf origins.
2. Because the magic system the Keepers use is different enough, it would require a second system of magic.

HarlequinDream wrote...
I would have liked three choices for each race.

I am sure BioWare would have liked to give us three choices for each race, but as-is, they only had the time and resources for what they provided us.

Riot Inducer wrote...
Honestly I could see a Chasind origin working, most of their settlements were overrun by darkspawn early on and you see that plenty of them are retreating north, it wouldn't be too hard to make one that would essentially follow the same story as the first part of Fable, i.e. bandits(monsters in this case) overrun your village and you get saved/recruited by a hero(warden).

FYI: The barbarian origin was supposed to be an Avvar.

naledgeborn wrote...
no⋅ble [noh-buhPosted Imagel]–adjective

1. distinguished by rank or title. 2. pertaining to persons so distinguished. 3. of,
belonging to, or constituting a hereditary class that has special
social or political status in a country or state; of or pertaining to
the aristocracy. 4. of an exalted moral or mental character or excellence; lofty: a noble thought. 5. admirable in dignity of conception, manner of expression, execution, or composition: a noble poem.

That was so stupid, I lost 5 points off my IQ. Damn you interwebs!

Modifié par Maria Caliban, 09 décembre 2009 - 02:56 .


#45
Riot Inducer

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Maria Caliban wrote...

Litchenstein wrote...
I wonder why the elf -> mage -> dalish option doesnt exist.

1. Because they already had two elf origins.
2. Because the magic system the Keepers use is different enough, it would require a second system of magic.


er...Merrill and Zathrian beg to differ, both of them using the same spells that any circle mage has at their disposal and making the mage class available for the Dalish origin would've just required a few lines of differently worded dialogue.

#46
kevinwastaken

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Can we have a drunken loser origin? It's not fair that Oghren gets to be the only one of his class.

#47
EricHVela

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I want a Tevinter, Human Commoner, Elvish Orlesian, Qunari Barrassad (sp?), Dwarven Ninja, Human Pirate, Darkspawn Ogre, Elven Seamstress, Child Lyrium Adict, Cross-dressing Prostitute and fluffy little black rain cloud origins. (sarcasm)

There has to be a limit. Given how the six origins and sometimes gender change things throughout the game, you're asking a lot more than you think you are by adding just one more origin.

#48
Taleroth

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kevinwastaken wrote...

Can we have a drunken loser origin? It's not fair that Oghren gets to be the only one of his class.

I'm speculating on how to do this for my standalone module.  I love it as an idea.

#49
Original182

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I would have liked to play a Conan the barbarian character. It would be a pretty cool origin.

#50
BroBear Berbil

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Original182 wrote...

I would have liked to play a Conan the barbarian character. It would be a pretty cool origin.


This would be fun. You could crush your enemies, see them driven before you, and hear the lamentation of de women.