Aller au contenu

Photo

Glad I read ME3 Amazon reviews and came to the forums BEFORE I bought ME3


  • Veuillez vous connecter pour répondre
162 réponses à ce sujet

#101
Well

Well
  • Members
  • 765 messages

merrick97 wrote...

I am amazed that people still say that 95% of the game is great, its just that the ending is bad.

Yet everyone ignores:

1. The bad journal system
2. The lack of branched dialogue
3. Story cop-outs (Rachni queen anyone?)
4. The horrible beginning
5. The HORRIBLE HORRIBLE eavesdropping fetch quests that got you meaningless war assets.
6. The lack of actual sidequests

and for me the biggest issue was:

6. The linearity.

Its just that the endings are so bad that it makes us ignore the games other faults.


Still its worth a rent.


Yup.The side quest were the pits.Two major quest were really well done the rest were lackluster. The journal was really poorly done as well as the eaves drop quest.

#102
Well

Well
  • Members
  • 765 messages

StElmo wrote...

Ghost1017 wrote...

Lol you trust the amazon reviews?


Why wouldn't he/she?

If they are a fan, they will likely have a similar reaction.


I trust them more than some folks on this forum.

#103
DaJe

DaJe
  • Members
  • 962 messages

HBC Dresden wrote...

Cainne Chapel wrote...

NightAntilli wrote...

- ME1 had barren planets which were tedious to explore, shooting mechanics were crap, cover mechanics were crap, all classes played almost the same, had a bunch of time-wasting elevator rides, terrible performance and pop-in issues, tedious inventory and skill tree system, weapons overheating bug, getting stuck in environments, annoying mini-games..
- ME2 had almost no RPG mechanics whatsoever, main story sucked compared to ME1, was mainly a bunch of side quests, planet scanning was a drag (imo worse than mako), barely any exploration because of small locations, awful loading times, repetitive mini games, predictable fighting environments, being stuck in environments, apathetic characters (barely interacted with each other), lack of weapons and armor.
- ME3 has inferior journal, less exploration than ME1, confusing ending, glitches like teleporting characters, lip-sync issues, too much disc swapping (X360 only), too many shallow side quests.

On the flipside..

- ME1 had the best overall story, the most exploration, the deepest RPG elements, the most immersion.
- ME2 had improved shooting mechanics, better sidequests, better DLC support, better performance, better animations in conversations, better graphics, better action, better and more character support, each class was really unique.
- ME3 had improved cover-based mechanics over ME2, more verticality in gameplay, more cinematic moments, more variety in enemies, more emotional peaks and valleys, slightly deeper RPG elements than ME2, bigger Citadel, best interaction between characters, more variety in weapons..


I apologize if I forgot anything on any of the games. But point is....

Reading what you people (and people on sites like Amazon) are saying and comparing it to the pros and cons of all three, it doesn't seem that you all hate ME3 because it's actually worse. It's because you disliked the ending that you're nitpicking about everything in ME3, even if it's superior than the prior ones in many (if not most) ways. Or are the issues of the other two listed above somehow irrelevant? You can easily love ME3 for what it is and simply forget about the ending for a second, but you've chosen otherwise. I don't really get the hate for ME3 specifically while the other ones also had huge flaws, if not bigger flaws... But whatever.


and isn't it funny with ALL the flaws both ME1 and ME2 had that they're still awesome games?

I swear people here forget that ME1 and ME2 both, weren't universally loved, Both ME2 and ME3 did a lot better critically and sales wise (so far), but the opinion on all 3 has been mixed from the fanbase.  Hell In February people were still complaining how lame ME2 was in some cases and now all of a sudden a lot who hate ME3 automagically love ME2.

the BSN's general opinion ebbs and flows like the waves of an ocean.


QFT


I have always been aware of the flaws of all games. I am also aware of things each game does better than the others.
Even from an objective stance ME3 fails to deliver in critical areas.

#104
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages
And knowing if half the battle. :P

#105
Mettyx

Mettyx
  • Members
  • 565 messages

Legion64 wrote...

I suggest you atleast rent it. The game is great, up until the last 5 minutes. But still worth a try.


Well, the endings completely destroyed the replay value of the entire series, so there is that.

#106
robarcool

robarcool
  • Members
  • 6 608 messages

Ghost1017 wrote...

darksider55 wrote...

Ghost1017 wrote...

Lol you trust the amazon reviews?


Why not?? i'm assumeing he read the customer reviews,and he was right to listen saved him some serious cash and disappiontment.
 but the game is atleast worth the rental.



It's funny because everyone on Amazon is rating the game based on the ending. Posted Image

Better than the bloated rating the review sites gave.<_<

#107
spiriticon

spiriticon
  • Members
  • 382 messages
Choices do matter in 95% of the game. It's blatantly untrue to say that they don't matter at all.

#108
Vormaerin

Vormaerin
  • Members
  • 1 582 messages

DaJe wrote...

Even from an objective stance ME3 fails to deliver in critical areas.


No, no, no, NO!   It is absolutely NOT objective that it "fails to deliver" or that the supposed failures are "in critical areas."


You can make an argument that the ending lacking necessary exposition is an objective truth. That's why there is an EC coming out, after all.  But that litany of supposed flaws that this section of the thread is arguing about are in no way "objectively true" or even critical to enjoyment of the game.

#109
Vormaerin

Vormaerin
  • Members
  • 1 582 messages

Mettyx wrote...

Well, the endings completely destroyed the replay value of the entire series, so there is that.


For some people.

#110
Father_Jerusalem

Father_Jerusalem
  • Members
  • 2 780 messages

DaJe wrote...



I have always been aware of the flaws of all games. I am also aware of things each game does better than the others.
Even from an objective stance ME3 fails to deliver in critical areas.


"Fails to deliver" is a subjective statement. Saying that a subjective statement is true from an objective stance is misleading.

Modifié par Father_Jerusalem, 08 mai 2012 - 12:43 .


#111
Vormaerin

Vormaerin
  • Members
  • 1 582 messages
Hey, Father_Jerusalem...

You might want to take a break. You are moving well beyond the productive discussion side of things in some of your posts. I know its frustrating dealing with the same discredited arguments over and over again, but attacking the posters instead of their positions is not going to help anything.

#112
Father_Jerusalem

Father_Jerusalem
  • Members
  • 2 780 messages

Vormaerin wrote...

Hey, Father_Jerusalem...

You might want to take a break. You are moving well beyond the productive discussion side of things in some of your posts. I know its frustrating dealing with the same discredited arguments over and over again, but attacking the posters instead of their positions is not going to help anything.


You're right. I edited my comment. 

#113
jtrook

jtrook
  • Members
  • 420 messages
Rent first. See if you can stomach the endings(like or hate) and then buy it NEW. There is a pass you need for MP.

#114
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages

spiriticon wrote...

Choices do matter in 95% of the game. It's blatantly untrue to say that they don't matter at all.


When you do your homework you find that is not true at all, especially when most people refer to choices made through the trilogy as a whole and not just ME3 itself. That's one of the main issues people have right now, as well as the ending debacle.

#115
Doctor_Jackstraw

Doctor_Jackstraw
  • Members
  • 2 231 messages

Dont Kaidan Me wrote...

Doctor_Jackstraw wrote...

Dont Kaidan Me wrote...

Doctor_Jackstraw wrote...

Dont Kaidan Me wrote...

^this
Plus, and to expand,
7. Choices not mattering, pre 3 or during 3
8. You're screwed for story if you play as female Shep
9. Unless you are new to the franchise it won't make a lick of sense


wtf are you talking about?  Female shepard's story is just as good as male shepard's.  :-|  

:o You're joking, I hope!


are you a sexist weirdo or something?  What exactly is worse about femshep's story compared to maleshep's?

1. Chilllllll. No need to get whipped up into a lather.
2. Read the forums or, conversely, play the game. I'm not going to go into detail in a no-spoiler thread
3. Learn what the difference is between sexist and feminist (of which I am neither if you must know)


So basically you cant back up what you said and its just something you heard someone say once on the internet and immediately started immitating?  You're trying to distract, theres no way to back up what you said because it's entirely false.  You're embarassed and trying to cover your butt.

Can you actually even bring up a single moment where femshep is "screwed over" plotwise?  
It actually makes me feel super insulted and uspet to read stuff like this where people assume something's true just because some guy who had no idea what he was talking about mentioned it on a message board once in a trolling thread.  :/

Modifié par Doctor_Jackstraw, 08 mai 2012 - 03:03 .


#116
VolusvsReaper

VolusvsReaper
  • Members
  • 1 186 messages

Kinste wrote...

Oh I wish it were different. The reviews I've read share how wonderful 95% of ME3 is, and deplore the endings. I can't bring myself to play it...

I won't be buying this game, Bioware. I'm disappointed already.

-a series fan with many hours sunk into ME1 and ME2


So let me get this right. You have never even given ME3 a chance and already don't like it? How moronic are you?

#117
Bluko

Bluko
  • Members
  • 1 737 messages

spiros9110 wrote...

Yeah, one of the first dialogues with Liara on the Normandy and Shepard's head is turning like an owl.  ME1 didn't have this much of a mess, it was mostly frame rate issues/popping textures.  ME3 on the other hand... haha.


Oh thank goodness I'm not the only one who's noticed. There's a conversation between the 3 Engineers that's also pretty weird, though maybe that one is intentional. Chakwas has a really messed up conversation if you talk to her on the Normandy. She literally warped though the wall and then appeared in her seat LOL. ME1 had like 1 or 2 issues (once looking through Wrex's head) but it pales in comparison to what I've seen in ME3.

Game had to be a rush job or there just simply wasn't any QA done at all. Sad thing is I'm sure more then a few testers were like "Yo this is messed up!" but then the Overlords were like "We've got to have money now!"

#118
Vormaerin

Vormaerin
  • Members
  • 1 582 messages

CARL_DF90 wrote...

When you do your homework you find that is not true at all, especially when most people refer to choices made through the trilogy as a whole and not just ME3 itself. That's one of the main issues people have right now, as well as the ending debacle.


I've done my homework.  This is blatantly false.

If you mean "The choices I made don't make a substantial game mechanics difference", then *maybe* you could say that.

But they certainly make a difference.   Stuff does happen differently depending on how you do things.  Dialogues are different, possible solutions are different, the future of the galaxy is different.

Even the much maligned War Assets make a difference.  If you go in with low totals you get fewer Hammer survivors, you might get fewer choices with starchild, and you may see the crucible incinerate the earth..

Maybe you want more blatant differences, but the differences are there.    If you don't think there's a difference in the future between Wreav leading the Krogan with a false Cure and the Krogan cured with Eve alive?

#119
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages
Just to give you one example, the Collector base in ME2, one of the biggest decisions in that game made no appreciable impact on ME3. It was a missed opportunity to show how something like that could have the consequence of biting the player in the arse. Example, it could have been made a gameplay consequence where the Cerberus troopers would have been decked out in Cerberus versions of Collector armor and weapons to make them tougher to deal with and would have a negative impact on our EMS. However, nothing even close to a real consequence was felt.

Another decision made in ME2 that could have been made to have a negative or positive consequence in ME3 was the politician in Thane's loyalty mission. If you saved both the son and the politician it would make it easier to get a high EMS because you would have won over that anti-human turian nugget and in turn he could have rallied more support for the war effort. Instead, nothing happened, and not even an acknowledgement storywise. I could go on all day pointing these problems out but my walls of text can only go so far. Still, like I said I did my homework and the problems are there. Instead of ignoring them like Bioware did I'm acknowledging them. Whether or not they do the same is another matter entirely. Still, it would go a long way to winning people over.

Modifié par CARL_DF90, 08 mai 2012 - 04:37 .


#120
Vormaerin

Vormaerin
  • Members
  • 1 582 messages
There's always more that could be done.

As far as the base goes, I just figure they were afraid of making the "keep the base" people clearly wrong. There is no need to do that.

I suppose they could try some sort of balancing thing where blowing it up means the Alliance and Cerberus are both weaker, but keeping it means both are stronger.. Be pretty tricky to do, but probably worth the shot.

#121
UnstableMongoose

UnstableMongoose
  • Members
  • 680 messages

Kinste wrote...

Oh I wish it were different. The reviews I've read share how wonderful 95% of ME3 is, and deplore the endings. I can't bring myself to play it...

I won't be buying this game, Bioware. I'm disappointed already.

-a series fan with many hours sunk into ME1 and ME2


Smells fishy.

#122
UnstableMongoose

UnstableMongoose
  • Members
  • 680 messages

Vormaerin wrote...

DaJe wrote...

Even from an objective stance ME3 fails to deliver in critical areas.


No, no, no, NO!   It is absolutely NOT objective that it "fails to deliver" or that the supposed failures are "in critical areas."


You can make an argument that the ending lacking necessary exposition is an objective truth. That's why there is an EC coming out, after all.  But that litany of supposed flaws that this section of the thread is arguing about are in no way "objectively true" or even critical to enjoyment of the game.


Of course you can make that argument. This is the BSN, where no one besides like six people knows what "objective" means. They use it like twelve-year-olds use the phrase "literally."

#123
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages

Vormaerin wrote...

There's always more that could be done.

As far as the base goes, I just figure they were afraid of making the "keep the base" people clearly wrong. There is no need to do that.

I suppose they could try some sort of balancing thing where blowing it up means the Alliance and Cerberus are both weaker, but keeping it means both are stronger.. Be pretty tricky to do, but probably worth the shot.


It's not just a question of what is right or wrong, but having the ideals of choice and consequence upheld by the very creators who were making us believe that to be a guiding principle behind us being able to make choices that could be imported. Example, one thing that did make it into ME3 was the geth heretics and the choice to either rewrite them or blow them up. If you rewrote them it had a negative impact on the EMS of the Quarian forces, and it made the Geth you fought a little tougher and more numerous. Good or bad, right or wrong, if there is no appreciable consequence to big to moderate decisions like that then it all becomes pointless.

P.S.. As a minor side-note, I always had a bad feeling about TIM at the end of ME2's save the base ending, especially after that creepy smile of his as he looks on the hologram picture of the base. Posted Image

Modifié par CARL_DF90, 08 mai 2012 - 08:23 .


#124
da mighty rEAper

da mighty rEAper
  • Members
  • 194 messages
yeah, game is great, if you dont have imagination, because story is a waste, not just the ending. So i suppose 95% of ppl have very low standards even compared to our century of advertising, dumbing down consumers and ppl in general. seriously shut up you! ****, 99%95%... this is stupid way of telling ppl how BIASED you are, game has many drawbacks, you cant say it was 90% good just because there were 3,4 MOMENTS THAT WERE REALLY GOOD (or amazing, whatever) and so they MADE UP for the lacking parts and before i get burnt (if someone even care) note that this was said MAINLY considering STORY , not gameplay

#125
The Not So Illusive Man

The Not So Illusive Man
  • Members
  • 72 messages

NightAntilli wrote...

- ME1 had barren planets which were tedious to explore, shooting mechanics were crap, cover mechanics were crap, all classes played almost the same, had a bunch of time-wasting elevator rides, terrible performance and pop-in issues, tedious inventory and skill tree system, weapons overheating bug, getting stuck in environments, annoying mini-games..
- ME2 had almost no RPG mechanics whatsoever, main story sucked compared to ME1, was mainly a bunch of side quests, planet scanning was a drag (imo worse than mako), barely any exploration because of small locations, awful loading times, repetitive mini games, predictable fighting environments, being stuck in environments, apathetic characters (barely interacted with each other), lack of weapons and armor.
- ME3 has inferior journal, less exploration than ME1, confusing ending, glitches like teleporting characters, lip-sync issues, too much disc swapping (X360 only), too many shallow side quests.

On the flipside..

- ME1 had the best overall story, the most exploration, the deepest RPG elements, the most immersion.
- ME2 had improved shooting mechanics, better sidequests, better DLC support, better performance, better animations in conversations, better graphics, better action, better and more character support, each class was really unique.
- ME3 had improved cover-based mechanics over ME2, more verticality in gameplay, more cinematic moments, more variety in enemies, more emotional peaks and valleys, slightly deeper RPG elements than ME2, bigger Citadel, best interaction between characters, more variety in weapons..


I apologize if I forgot anything on any of the games. But point is....

Reading what you people (and people on sites like Amazon) are saying and comparing it to the pros and cons of all three, it doesn't seem that you all hate ME3 because it's actually worse. It's because you disliked the ending that you're nitpicking about everything in ME3, even if it's superior than the prior ones in many (if not most) ways. Or are the issues of the other two listed above somehow irrelevant? You can easily love ME3 for what it is and simply forget about the ending for a second, but you've chosen otherwise. I don't really get the hate for ME3 specifically while the other ones also had huge flaws, if not bigger flaws... But whatever.



This! So many people seem to forget the flaws of the previous games.
There were many faults in Mass Effect and Mass Effect 2, but both were still brilliant games. For instance, very few of the choices in Mass Effect had any real impact on what happened in Mass Effect 2, a complaint that is often thrown at Mass Effect 3. However, your choices in the previous games had huge impact on how Mass Effect 3 plays, saving Wrex could lead to the glorious salvation of the Krogan, whilst letting him die will likely lead to repeating of the past and their doom. The survival of members of your squad during the suicide mission also alters the game to a notable degree, even if they are replaced with "similar" placeholders should they die..  yet people still complain that your choices didn't matter, but , even with the ending, they clearly do.

Modifié par The Not So Illusive Man, 08 mai 2012 - 08:57 .