MP Frame Rate Problem
#1
Posté 06 mai 2012 - 05:05
Anyone else having this problem?
#2
Posté 06 mai 2012 - 07:55
Furthermore, Bioware, please stop changing the packs around all the damn time. That is probably some of the cause of them not working. Just stick to the basics. We dont need premium packs anyways. Jumbo packs are by far from what I can tell the most popular and purchased packs anyway. Those should not go away as most of the time I cant get medigels to save my life no matter what pack I purchase. Regular, veteran, spectre, and jumbo packs are all that is needed and there is no need to change it.
Also, please fix this banshee bs. How the hell is it possible for them to grab me from 1/4 of a screen away at times and then kill me. This is unnacceptable and needs fixed immediately.
The soldier and others who use grenades have issues when throwing as well. Ill go through the animations of throwing it and no grenade will be thrown. I dont know why this is. Its in the middle of firefights and I dont know if the screen is too busy or what. This shouldnt matter anyway because the game should just work. If its on the game no matter what it is or how many things are going on, it should always work or dont release the game.
Disconnects are becoming a big issue as well now. Why the hell is it that we cant keep the xp or credits that I went through 10 waves earning before a disconnect. This isnt me rage quitting its a goddamn disconnect and its bullshi* that my creds, xp, and equipment I had set up are all gone when I did nothing to deserve it.
I noticed the way credits are divied up on silver changed and want to know why the hell was it needed. I still get roughly 30,000 creds upon finishing but the way its split up has changed and threw me off completely. At first I was like HELL NO I am not going to be jipped out of credits. Dont tell me they scaled back earned credits. This was not the case thankfully but I still want to know what the reason behind it is.
Bioware. I also believe you missed a huge opportunity when it comes to stat tracking via MP. It need to be extensive at all but not doing any type of tracking??? Come on now. Here are just a couple examples of what could have been tracked and the people would have loved it.
1. Total matches complete on Bronze, Silver, Gold.
2. Highest score earned on Bronze, Silver, Gold.
3. Fastest match complete time.
4. Total enemies killed/times player died
5. Shots hit/missed
Of course there are many others that could be added but these few here would have been greatly appreciated.
#3
Posté 06 mai 2012 - 08:02
#4
Posté 06 mai 2012 - 10:08
My worst time was when it froze on gold... I had about 93k points and assumed to have lost around 70k+ credits as well.
#5
Posté 07 mai 2012 - 12:08
#6
Posté 07 mai 2012 - 12:38
2- when a pack purchase fail. immediatly log out your PSN account and log in back, or quit the game and restart it again. then you'll get your purchase, but you'll never be able to see the "cards", but you can find your new equipments, stuff & characters in your inventory, that's 100% sure.
3- if you cant save your character name and apparence after pressing "circle" that mean you need to log out PSN account and log in back to get it worked again.
4- if you just played a match and you still at the same XP and level, you need to log out and log in back your PSN account to get your XP and level as it supposed to be after you played.
5- if a purchase fail, you'll never be able to enter a match, until you log out and log in back or quit the game and restart.
6- if you experience major laggin issue while playing MP, (1 frame each 3 or 4 seconds or worst) you have 2 choices.
a, Try to hide somewere near the LZ and stop touching your controller until the match end to collect your beloved credit and XP & quit the game to be sure you clear the games memory uses.
b, you try to play until it completly freeze on you and have to reset your PS3, loose credit, loose XP, PS3 HDD chek and restart the game and get angry. i know it happen to me 3~4 times.
7- to avoid major laggin "frame skips" DONT change your character more than twice, as soon as you'll change more than twice you'll never be able to complete a match without sweating and getting your brain dashed into pieces on your PS3. so if you changed characters more than two times, please dont start a new match right now, just be sure to quit the game and restart it again, to clear the game memory cache. and enjoy MP
8- if you just finish a match but were experiencing minor laggin DONT BUY PACK AT ALL, after the match it'll FAIL!
so just be sure to quit the game restart and buy that beloved PSP,
#7
Posté 07 mai 2012 - 12:40
Unrelated note: a hosting player DCed right at the end of wave 3 (kill target objective). Got the "wave completed" message, player DCed. Wave 3 restart but no objectives, but enemies kept spawning for forever. Played for 10 minutes on the same wave before I just had to quit the match.
#8
Posté 07 mai 2012 - 05:44
#9
Posté 07 mai 2012 - 01:08
#10
Posté 07 mai 2012 - 01:40
#11
Posté 07 mai 2012 - 04:21
Saunders1 wrote...
Yes OP. This problem is running rampant right now. It is about 3 or 4 matches into gaming when it starts but that is not always the case. Ive had it randomly EVER SINCE THE LATEST PATCH! It also starts on average around wave 6 or 7 and progressively gets worse. So much so that like you said hitting the PS button wont even register. So hard reset, restore system to check for corruptions bullsh**. So now Bioware will need to create a patch for the patch and then a patch for the patches f**king patch. This is ridiculous.
Furthermore, Bioware, please stop changing the packs around all the damn time. That is probably some of the cause of them not working. Just stick to the basics. We dont need premium packs anyways. Jumbo packs are by far from what I can tell the most popular and purchased packs anyway. Those should not go away as most of the time I cant get medigels to save my life no matter what pack I purchase. Regular, veteran, spectre, and jumbo packs are all that is needed and there is no need to change it.
Also, please fix this banshee bs. How the hell is it possible for them to grab me from 1/4 of a screen away at times and then kill me. This is unnacceptable and needs fixed immediately.
The soldier and others who use grenades have issues when throwing as well. Ill go through the animations of throwing it and no grenade will be thrown. I dont know why this is. Its in the middle of firefights and I dont know if the screen is too busy or what. This shouldnt matter anyway because the game should just work. If its on the game no matter what it is or how many things are going on, it should always work or dont release the game.
Disconnects are becoming a big issue as well now. Why the hell is it that we cant keep the xp or credits that I went through 10 waves earning before a disconnect. This isnt me rage quitting its a goddamn disconnect and its bullshi* that my creds, xp, and equipment I had set up are all gone when I did nothing to deserve it.
I noticed the way credits are divied up on silver changed and want to know why the hell was it needed. I still get roughly 30,000 creds upon finishing but the way its split up has changed and threw me off completely. At first I was like HELL NO I am not going to be jipped out of credits. Dont tell me they scaled back earned credits. This was not the case thankfully but I still want to know what the reason behind it is.
Bioware. I also believe you missed a huge opportunity when it comes to stat tracking via MP. It need to be extensive at all but not doing any type of tracking??? Come on now. Here are just a couple examples of what could have been tracked and the people would have loved it.
1. Total matches complete on Bronze, Silver, Gold.
2. Highest score earned on Bronze, Silver, Gold.
3. Fastest match complete time.
4. Total enemies killed/times player died
5. Shots hit/missed
Of course there are many others that could be added but these few here would have been greatly appreciated.
This. A thousand goddamn times this.
#12
Posté 07 mai 2012 - 06:31
#13
Posté 07 mai 2012 - 06:44
#14
Posté 13 mai 2012 - 03:07
#15
Posté 14 mai 2012 - 09:35





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