This is the first mod I'm attempting to make for DA:O (currently for my own use). I wanted to create a few more varieties of special light armor sets and am focusing on making a few high-level sets in a balanced fashion that I can equip on my party members/PCs for more visual variety than the standard studded leather model later on in the game.
So, basically, I have two questions. I've already read an item creation tutorial and figured out how to make my module and items and all that, but I wasn't sure where I specify the item as being a set and how to program that. Is it in the scripting section or is it a modifier in the item profiles themselves? I didn't see any tutorials covering this on the wiki, so any help or suggestions would be appreciated.
Also, I would like to make the sets that I am creating available only at Bodahn in camp, rather than just appearing in your inventory from the start (that way, you have to work somewhat to acquire the armor). I know I need to do this in scripting, but I'm rather lost as I don't have much scripting/programming experience. Are there any tutorials to learn how to do this, or any suggestions anybody has?
I plan on releasing these to the public once a friend of mine gets around to reskinning them, so I want to play test them in advance to see if it's even worth it. Thanks in advance!





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