In all the P.R. and trailers leading up to the games realease they stated that the ai would be tough and challenging, and each different enemy would offer a unique challenge. If this is the case why do all the enemies stay stuck with the same boring attacks. How come sheperd and co are the only people in the galaxy who can use slam, carnage, warp, biotic charge etc etc. The game would be much more interesting if enemies could do significantly different attacks and maneuvers according to difficulty instead of just getting cheap health and damage buffs. For example why couldnt the marauders use different weapon sets, and use overload then charge in to try and melee you to death?
New smart enemy Ai?
Débuté par
shakey123
, mai 06 2012 12:29
#1
Posté 06 mai 2012 - 12:29
#2
Posté 06 mai 2012 - 12:32
All the enemy powers seem to be gone now you dont fight against any Asari or Salarians
#3
Posté 06 mai 2012 - 02:22
On that note where are the mercs and robots. I thought the mercs would be out prying on the galaxy, and the mechs might get hacked by the reapers.
#4
Posté 06 mai 2012 - 03:07
shakey123 wrote...
On that note where are the mercs and robots. I thought the mercs would be out prying on the galaxy, and the mechs might get hacked by the reapers.
The Merc are under Aria's control and on your side now.





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