Suicide Mission vs Priority Earth
#1
Posté 06 mai 2012 - 03:12
Like myself, I reckon most people are gonna say the suicide missions, so if you think that, what was Priority: Earth missing that the Suicide Mission did so well? Where did Priority Earth fall short?
I personaly way prefer the suicide mission, felt like everything you'd done the whole of ME2 was building and amounting to something, which is more that I can say for the war assets in ME3 which we didn't even see.
What ya'll reckon?
#2
Posté 06 mai 2012 - 03:14
#3
Posté 06 mai 2012 - 03:16
Everything other aspect, though? Doesn't even come close to the SM.
Modifié par Mr. Big Pimpin, 06 mai 2012 - 03:16 .
#4
Posté 06 mai 2012 - 03:16
#5
Posté 06 mai 2012 - 03:17
#6
Posté 06 mai 2012 - 03:18
Pros: Epic finale, your choices matter, squadmates have roles, feeling of accomplishment.
Cons: Baby Arnold, some choices feel arbitrary.
Priority Earth
Pros: Erm...
Cons: Dull and boring, nothing you have done matters or changes things, characters behave like idiots, the driving premise is idiotic, the most memorable moments are unintentionally comedic ("STEEVE!!" "Auuuurreegghhhh!!!"), you feel like you've done nothing of value.
#7
Posté 06 mai 2012 - 03:19
#8
Posté 06 mai 2012 - 03:19
The Suicide Mission is a lot better in almost every other way. I was more pumped and exciting going into the Collector Base to save my entire crew from those bastards then I was about saving Earth. Earth meant nothing to me other then "OMG I'M FROM EARTH!". I had a lot of reasons for saving Kelly Chambers, the engineers, Dr Chakwas and the rest.
#9
Posté 06 mai 2012 - 03:22
It's just that dull and boring while being a huge let down since our assets don't exist in it and then the ending.
#10
Posté 06 mai 2012 - 03:22
Then you had to plan something, sudden twists (Reapers are made out of people), you see the consequences of your actions (more or less people die) - well done. At the end you felt satisfied because what you did mattered.
In Priority: Earth the action is quite out of place, besides the final run. What you did before doesn't matter at all. And the conversation with the other characters - happens in a seperate "nothing happens" area, without any connection to the gameplay. Why did they include this turret scene?
And then we have the elevator to the Citadel...I don't have to talk about this. But the ending of Priority: Earth didn't give players any feeling of achievement, more the feeling of witnessing a crime they could not prevent.
#11
Posté 06 mai 2012 - 03:22
With priority Earth it was a pretty dull fight. And then the ending. Aside from the last conversations with people it wasn't anywhere near comparable.
I wanted to feel like I achieved greatness. All I got was blugh.
#12
Posté 06 mai 2012 - 03:23
hell, it's not even came close as last mission in first ME, the atmosphere of citidel is spectacular.
#13
Posté 06 mai 2012 - 03:25
Priority: Earth feels like it was put together by a bunch of amateurs.
That goes down even to sloppy camerawork and poor scripting. It was just bad all over. Remember when you got Pinnacle Station for ME1 and could see the clear difference in quality between that DLC and the rest of the game? Yeah, Priority Earth is ME3's Pinnacle Station.
#14
Posté 06 mai 2012 - 03:26
Ilos/Battle of the Citadel is still my favorite ending in the series though.
#15
Posté 06 mai 2012 - 03:26
Makes it feel like they actually contribute in the cause rather than sitting on their asses 90% of the time.
Modifié par Nyxia, 06 mai 2012 - 03:28 .
#16
Posté 06 mai 2012 - 03:28
The Angry One wrote...
Suicide Mission
Pros: Epic finale, your choices matter, squadmates have roles, feeling of accomplishment.
Cons: Baby Arnold, some choices feel arbitrary.
Priority Earth
Pros: Erm...
Cons: Dull and boring, nothing you have done matters or changes things, characters behave like idiots, the driving premise is idiotic, the most memorable moments are unintentionally comedic ("STEEVE!!" "Auuuurreegghhhh!!!"), you feel like you've done nothing of value.
Hahaha, this is a fine explnation of the two!
#17
Posté 06 mai 2012 - 03:28
Modifié par rachellouise, 06 mai 2012 - 03:29 .
#18
Posté 06 mai 2012 - 03:28
Mr. Big Pimpin wrote...
Priority: Earth had those final conversations with your squadmates, which were really done well across the board, and something I really would have liked to see in the earlier games. So it beats the SM in that.
Everything other aspect, though? Doesn't even come close to the SM.
Except wrex gets majorly slighted.
#19
Posté 06 mai 2012 - 03:29
you mean those forced interactions with the WHOLE me2 cast waiting conviniently in the heat of the battle for earth to a terminal ready to have these poor conversations?Mr. Big Pimpin wrote...
Priority: Earth had those final conversations with your squadmates, which were really done well across the board, and something I really would have liked to see in the earlier games. So it beats the SM in that.
Everything other aspect, though? Doesn't even come close to the SM.
As for ME3 squadies it is the same, conviniently placed one after another.
that whole line of speaches were forced.
Also in ME3 ther is NO inspirational shepard speach which is a huge minus for me
Modifié par ioannisdenton, 06 mai 2012 - 03:29 .
#20
Posté 06 mai 2012 - 03:30
#21
Posté 06 mai 2012 - 03:31
Suicide Mission, of course. Great Music, Great Pacing, ACTUAL choices, ACTUAL consequences, MADE SENSE, Logical, Heroic, Sad, Climactic - Everything about that ending made ME2 a masterpiece.
The complete and utter opposite was the Prioroty: Earth.
God, this thread has made me angry again.
#22
Posté 06 mai 2012 - 03:32
where shepard introduced him/her self as new commanding officer.
Modifié par d-boy15, 06 mai 2012 - 03:33 .
#23
Posté 06 mai 2012 - 03:33
The Angry One wrote...
Suicide Mission
Pros: Epic finale, your choices matter, squadmates have roles, feeling of accomplishment.
Cons: Baby Arnold, some choices feel arbitrary.
Priority Earth
Pros: Erm...
Cons: Dull and boring, nothing you have done matters or changes things, characters behave like idiots, the driving premise is idiotic, the most memorable moments are unintentionally comedic ("STEEVE!!" "Auuuurreegghhhh!!!"), you feel like you've done nothing of value.
#24
Posté 06 mai 2012 - 03:33
StElmo wrote...
PFFFFFFFFFFFFFFFFFT
Suicide Mission, of course. Great Music, Great Pacing, ACTUAL choices, ACTUAL consequences, MADE SENSE, Logical, Heroic, Sad, Climactic - Everything about that ending made ME2 a masterpiece.
The complete and utter opposite was the Prioroty: Earth.
God, this thread has made me angry again.
Haha, sorry man :$
Just try to be happy and remember how great the suicide mission was
Touch wood
#25
Posté 06 mai 2012 - 03:35





Retour en haut






