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Doe's Anyone here actually like the new Artstyle?.


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#51
FKA_Servo

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Echoing most previous sentiments in that I prefer the artstyle in DA2 overall, at least with regards to player characters and NPC models. DAO is far too samey, in this respect - humans, pointy-eared humans, tall humans, and short humans. The Qunari redesign in particular was fantastic. I like the environments in the two games equally - they were wonderful in DAO and they were wonderful in DA2 - DA2 just needed far, far more of them.

The elves and the darkspawn? Not so much. I like the way that Merrill and Fenris look, but the overall redesign for the elves in general is not really too my taste - seeing Zev really drove that home. I'm not saying that they need to adhere to the hackneyed high fantasy conception of elves, but I think they can come up with something that looks a little better than what they settled on in DA2. Fixing their posture would go a long way.

Regarding the darkspawn - eh. Just class up the DAO models. I'm not a fan of the hurlocks in DA2, or the redesigned genlocks in Legacy. The design in DAO was spot on - they just need to clean up and adapt that. Or leave them out entirely, since we're not dealing with a blight anymore.

Modifié par TommyServo, 07 mai 2012 - 03:39 .


#52
Guest_PurebredCorn_*

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Yes, I liked the new art style.

#53
Valoss

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I certainly don't dislike it, I just don't care whether they use this or the old one.

#54
leeboi2

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I don't mind it. Doe's isn't a word btw...Unless you're referring to a group of female deer.

Modifié par leeboi2, 07 mai 2012 - 04:56 .


#55
Realmzmaster

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I like the new artstyle especially the Kossith. I really do not see the cartoony anime style some of you are talking about. Neither does my wife who is an anime fan and my daughter who is an artist. My daughter draws manga/anime and is familiar with the artstyle.
Artstyle is in the eye of the beholder. What you like and dislike is personal preference.

#56
berelinde

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My feelings about the new art style are mixed.

I prefer DA2 for:
- Male human faces. The female faces in both games were good, but the male faces tended to look too gaunt. Nudging the "gaunt/fullness" slider upwards added padding to the wrong parts of the face, bestowing chipmunk cheeks while leaving other parts of the face skeletal.

- Female torsos. Seriously, in DA:O, the arms looked as if they were stuck on with thumbtacks. The bustline was in the wrong spot, and the leather armor model had these weird shadows beneath the collarbones that made it look as if the woman were lying down on a glass-topped table.

- New elves and kossith. I'm probably in the minority here but I really liked how the elves now look like a distinct race rather than pointy-eared humans. And the kossith were great all around.

I prefer DA:O for
- Level design. I'm not talking about reused areas. Every interior in DA2 looked like it was lined with unadorned corrugated cardboard. Boring. Floors were pristine and uncluttered. Boring. Surfaces in general were too clean-lined. The Deep Roads looked as if they had a cleaning service. Gamlen's allegedly filthy hovel was spotless. There were precious few books or papers lying around. Doesn't anybody read in Kirkwall? The levels needed more optical density. More interesting things to look at. Maybe the level designers should have put a few more zots into making visually interesting areas and less into figuring out where to hide the cheese wheel.

- Darkspawn. They looked too smooth, clownlike, and un-scary. I remember seeing the pre-rendered cutscene where the hurlocks were advancing on Cailan's army and thinking that it was perfect nightmare fuel.When I see the new hurlocks, I think of children's cartoons. Even kids aren't afraid of Skeletor.

- Inventory icons. I don't like how every piece of armor has the same icon, or how every bow looks exactly the same. I loved the old potion icons. The new ones are really dull.

- GUI (PC version). The DA2 version is clean, pristine, and insipid.

- Weapons and armor. I enjoyed how the champion armor did not look like Random Fighter #37 or Circle Mage #92, but I was not fond of how pointy and pointless a lot of the new armor and weapons were. If I wanted to see WoW weapons and armor, I'd play WoW. Not really related, but is there any reason for that weird pendant thing that hangs in front of a mage's pelvis? Is there a reason mages might want to carry around their own personal yoni?

- Map (PC version). I really liked to antique parchment look the DA:O map had. I liked how the little blood droplets tracked your progress from point A to point B. It enhanced the perception that the world was bigger than a breadbox and that travel between points took actual time.

Modifié par berelinde, 07 mai 2012 - 05:53 .


#57
Silfren

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leeboi2 wrote...

I don't mind it. Doe's isn't a word btw...Unless you're referring to a group of female deer.


Achem.  "Doe's" refers to ONE deer.  Since you're being all grammatical here, I have to point out that apostrophes don't denote pluralization, but the possessive case.  Do try not to point out other people's mistakes while making a rather big one yourself.  I'm just sayin'.

#58
ReallyRue

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I like the look of the elves and kossith.

Before anyone posts a picture of Orana and goes "Wtf, the new elf look?!" there were plenty of fugly elves in DAO. As there should be - a mix of pretty, plain and ugly. And when the DA2 elves look pretty, they look very pretty. Could do with a bit more meat on them though.

Edit: I don't have any feelings about the darkspawn's new look. The ogres and shrieks looked good in DAO, the genlocks look better in DA2, and the hurlocks look meh in both.

Modifié par ReallyRue, 07 mai 2012 - 07:44 .


#59
coles4971

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Too lazy to read the thread, but to answer the OP, yes, some people do.

#60
Momiji.mii

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I liked it better than the Origins look, but I also think it could use improvement in many areas. It'll definitely be interesting to see how Bioware develops the look for DAIII.

#61
Wulfram

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I never really got the impression DA2 had an art style.  Just seemed like a grab bag of stuff.

berelinde wrote...

- Male human faces. The female faces in both games were good, but the male faces tended to look too gaunt. Nudging the "gaunt/fullness" slider upwards added padding to the wrong parts of the face, bestowing chipmunk cheeks while leaving other parts of the face skeletal.
 


Really?  I thought the DA2 faces were much too doughy.  At least, the ones made using the Character Creator.

(You could avoid this if you got a mod to use default Hawke as a base)

#62
Its_a_Catdemon

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As a whole, I greatly preferred Dragon age 2's style, it was a lot less dull, and that describes origins better than gritty. For the two most popular topics:

Elves: I slightly preferred them in 2, but for example, Zevran looked a lot better in Origins, and I can't really name any elves other than Fenris I liked in Dragon Age 2, just that they stood out and felt more different in 2.

Darkspawn: Definitely prefered them in origins. They weren't menacing at all in 2, just looking clownish. The origins models could be improved, and I don't think they were great, but the Hurlocks especially were horrible in 2, and I wasn't a fan of the others either. The grey/white shades they were in two was a pathetic colour choice. Thankfully Dragon Age 2 wasn't focused on the darkspawn.

#63
TEWR

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Das Tentakel wrote...

*snip*



I see. Thanks!

Okay, that allows me to make a better post on everything.

==================================================================

Darkspawn: I like the Genlocks and the Hurlock Alphas. Everything else is horrible. I like part of the intended idea Bioware had in mind -- that of a race of creatures that looked more like the race they originated from. -- but I think they failed. And I don't like how they want them to have a uniform color scheme (beige and spotty). In the past, I've posted my ideas for what I think should be done to the Darkspawn to make them better again.

I miss the Disciples of Awakening.

Elves: I approve of the new design

Kossith: I approve of the design of horned Kossith -- considering that was originally how they were meant to look, but couldn't be put into DAO. Luckily we have both horned Kossith and hornless Kossith, as a way to maintain lore consistency -- but I'd rather see more variety in every single Kossith. Using the same model or just tweaking the model to look slightly different isn't something I like. DAO and DAII both did this.

Armor: From my memory, DAII's armor wasn't that bad for the most part. But stuff like the Darkspawn armor or the Chestguard of the Scoundrel -- which I posted in this thread I think -- needs to go. I'd prefer less angular armor too. Armor of the Fallen wasn't something I really liked.

Architecture: Kirkwall was fine for me, though more detail/better detail and bigger maps for the city areas are things I wish were there. I didn't really care if it was more of a modern architecture or not. I suppose it would be.... Stalinistic architecture? Whatever it was, Kirkwall didn't bother me visually.

Weapons: I like the weapon designs save for a few weapons like Hayder's Razor, The Hawke's Key (certain types anyway), and other rather absurdly designed weapons. Stuff like the original DAO weapon designs or Glandivalis and stuff that at least looks feasible to use in battle are fine by me.

Dakota Strider wrote...

I do not mind being proven wrong.  Go ahead and search for official content on Dragon Age II elves, that include pictures other than Merrill, Fenris, and the few other elves that appeared to be handcrafted.  http://dragonage.wik...l:Dragon_Age_II   If you type in Elves (or Elf) in this site, it redirects you to Origins style elves.


Okey dokey....




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Ignoring what the quest item she was a part of did to her skin, she's actually a good looking Elf. I wanted to give her a hug and tell her it'd be okay. And interrogate her for information.

There are some flaws with the new Elven design -- sometimes you'll see Elves with no eyebrows -- but otherwise I think it's solid.

Mark of the Assassin even had a number of great-looking Elves. The servants you interact with are one example. Then there's an Elf you can save from the dungeons, where you can see an Elf's actual body sans shirt. It's very proportional.

Modifié par The Ethereal Writer Redux, 08 mai 2012 - 04:12 .


#64
PinkShoes

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Sure the graphics werent great in DAO but at some points there was real beauty like the elven ruins.

[img]http://photo.missbimbo.com/thumbs/ul/7/4/1607/1285213.png[/img]



#65
Zubie

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Merrill is the only half-decent looking one there, but that's just her face. Her anorexic frame pretty much ruins it.

#66
wsandista

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PinkShoes wrote...

Sure the graphics werent great in DAO but at some points there was real beauty like the elven ruins.

[img]http://photo.missbimbo.com/thumbs/ul/7/4/1607/1285213.png[/img]



I've got to say this is why I loved Origins, apart from being a good cRPG and not an actiony mess.
It seems darker and more beautiful than anything in DA2, which reminded me of a bland and bright anime

#67
wsandista

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easygame88 wrote...

Merrill is the only half-decent looking one there, but that's just her face. Her anorexic frame pretty much ruins it.


Its the noses, they just don't look right.

#68
ElvaliaRavenHart

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Some of the art style I liked in DA2 but not all of it. I didn't like the crappy inventory icons at all. Didn't like the elves at all. I did like Flemeth's new look, and the qunari. I didn't like the darkspawn either and prefer the ones from Awakening. They seemed more realistic to me in the expansion. They really should have stuck with that style for the darkspawn.

#69
kingtigernz

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I thought the art style was absent myself,it looked like something my 2 year old niece slapped together.The elves looked straight up ridiculous,I thought I was on Pandora.As for Kirkwall,a bloated baboon's backside has more redeeming features.

Modifié par kingtigernz, 08 mai 2012 - 05:09 .


#70
dracuella

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kingtigernz wrote...

I thought the art style was absent myself,it looked like something my 2 year old niece slapped together.The elves looked straight up ridiculous,I thought I was on Pandora.As for Kirkwall,a bloated baboon's backside has more redeeming features.

Yeah.. that's useful

Modifié par dracuella, 08 mai 2012 - 06:09 .


#71
Das Tentakel

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dracuella wrote...

kingtigernz wrote...

I thought the art style was absent myself,it looked like something my 2 year old niece slapped together.The elves looked straight up ridiculous,I thought I was on Pandora.As for Kirkwall,a bloated baboon's backside has more redeeming features.

Yeah.. that's useful


Well, at least it's bound to be more colourful...:blink:

#72
kingtigernz

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dracuella wrote...

kingtigernz wrote...

I thought the art style was absent myself,it looked like something my 2 year old niece slapped together.The elves looked straight up ridiculous,I thought I was on Pandora.As for Kirkwall,a bloated baboon's backside has more redeeming features.

Yeah.. that's useful

Yeah it is useful,it got the point across that I did not like that art direction.I prefered the more mature critty feel that Origins had myself.I'm not really into the whole Yi Gi OH style in the Dragon Age series myself.The extravagant manner with basic attacks was also laughable,then again I'm not 16 and do not really get off on that sort of carry on.:D

Modifié par kingtigernz, 08 mai 2012 - 07:37 .


#73
TobiTobsen

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I love the new elves.

I hate the new darkspawn.

#74
Guest_Fandango_*

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Wasn’t a fan of the ‘hotrodding’ either. Donkey looking elves, city dwellers that looked like they were rendered on the PS1, Flemeth the milf and a world crammed full of clean lines and sharp edges didn’t do it for me. I mean, at its very best, the game looked ok but I’m really hoping for something better in 3.

#75
dracuella

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kingtigernz wrote...

dracuella wrote...

kingtigernz wrote...

I thought the art style was absent myself,it looked like something my 2 year old niece slapped together.The elves looked straight up ridiculous,I thought I was on Pandora.As for Kirkwall,a bloated baboon's backside has more redeeming features.

Yeah.. that's useful

Yeah it is useful,it got the point across that I did not like that art direction.I prefered the more mature critty feel that Origins had myself.I'm not really into the whole Yi Gi OH style in the Dragon Age series myself.The extravagant manner with basic attacks was also laughable,then again I'm not 16 and do not really get off on that sort of carry on.:D

Being a watcher of a lot of anime, could you help me out and point me to where exactly it is people think there are similarities to anime? Because I truly fail to see it. I agree DA:O was more earthy and realistic in certain aspects but that in itself does not make DA2 anime-ish. Are there special features of DA2 that seem anime in style or are people talking about an overall feel? 

PS: Oh and I agree about the combat animations. The first time I looked at my mage, I wondered when the devil she'd studied advanced staff fighting with Shaolin munks 

Modifié par dracuella, 08 mai 2012 - 09:53 .