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Bigger disappointment, Mass Effect 3 or Dragon age 2?


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#176
Ender99

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ME3. Beyond a doubt.

#177
Keletian2

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ME3 not even close

#178
EricHVela

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DA2's over-arching story and limited game-design was a let down.

ME3's ending was a slap in the face after what showed some promise of some level of epic.

#179
Nette

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fjunj wrote...

ME3. Without a doubt.
I was soo much more invested into ME3 than in DA. But maybe it just doesn't hurt that much because DA is going to be continued.


This.

#180
demin8891

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ME3 for me. While DA2 was a rather poor game the entire time, ME3 was fantastic until the last 20 minutes. The biggest disappointments are always immediately preceded by sky high hopes and expectations. DA2 didn't really have that all throughout the game.

#181
Star fury

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ME3. I didn't have big expectations for DA2, and news about (very short) development weren't reassuring. DA2 was still disappointment compared to its great predecessor - crap combat, recycled environment, horrible sidequests and cliffhanger ending.
But ME3 is a different beast. So much time and effort invested during two games and all killed by endings and other shortcomings.

#182
MtOMajorCat0311

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DA2, because it is aimless, with no overiding great goal or quest (like kill the archdemon). granted the gameplay is hella fun, but it is just a series of sidequests with no real focus. at least ME3 had a theme and focus. these are supposed to be RPG's after all.

#183
TheLoneStorm

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Mass Effect 3.

The only thing I didn't like in DA2 was level/environment design (or lack of).

#184
goofyomnivore

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I'd say ME3 since it is the end of the 'journey'.

#185
GimmeDaGun

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Hands down, Mass Effect 3.

#186
Necroscope

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2484Stryker wrote...

ME3. To fall so low after coming so far...it's bloody pathetic.



#187
Saodade

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At last in dragon age 2 you have a chance to run away with your love interest. Here they just let die Thane (don't start with but you knew he was severely ill: yes I know and yes I was expecting a cure or some super cybernetics cloning or stuff like this that could save him.) and your character HAVE to die. In dragon age you could make a devil pact and survive. So my point is: they should have let us a choice. Not they "could". But they "should".
When I have been pissed off with the weird space magic ending I have gone play dragon age 1, 2 and mass effect2 . But Mass effect3 is dead for me. I don't see the point. Am I being silly: certainly. But I'm a paying silly who will pay no more.

#188
N7L4D

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Mass effect 3's fans are a bigger dissapointment, the game is great btw, can't wait for extended cut to explain IT

#189
Persephone

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Neither.

Both fandoms are beyond disappointing though. B)

#190
Cribbian

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ME3

#191
Lat2oo5

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Mass Effect 3. When I play Dragon Age 2, I know what I am playing and what I can expect for it: a little-worked game (and I bought it very cheap for that reason, not in the case of ME3) but the other was incredible... until the bloody ending.

#192
FlyinElk212

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Do I lose if I say I was disappointed by neither?

#193
Zix13

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N7L4D wrote...

Mass effect 3's fans are a bigger dissapointment, the game is great btw, can't wait for extended cut to explain IT


Troll elsewhere. Goes for the alternate account you posted on underneath as well. 

Modifié par Zix13, 07 mai 2012 - 05:08 .


#194
Apathy1989

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ME3.

Both were disappointing, but ME3s stakes were higher.

#195
AlexXIV

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ME3.

Not that DA2 did make me happy or anything, but it ruined less than the ME3 ending. However hopefully it is easier to fix ME3 than it would have been to fix DA2.

#196
v TricKy v

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Ser Bard wrote...

DA2's problems boil down to lack of time in development the basics of a good story are there. If nothing else I doubt EA will ever demand such a short turn around again.

Mass Effect 3 says otherwise

#197
Rxdiaz

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It's kind of sad when you realize that BioWare has fallen to the point where we need to discuss which turd sandwich they made tastes worse....

For what it's worth I though DA2 was a complete joke. ME3 was extremely disappointing but still far better that that steaming pile of $*&%....

#198
bennyjammin79

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 ME3.

I didn't play DA2 with any expectations for resolution and I enjoyed it. People tend to forget just how many recycled areas were used in DA:O, so that complaint just makes me laugh. 

With ME3 I basically had problems with these:

The Intro - There really should've been more. Shep could've been shown sitting on the bed or a chair while flashback sequences or some audio flashbacks detailed the destruction of the Bahak system, his/her arrest and subsequent trial.  

The Boy - I didn't have a problem with this until the Catalyst. See, when you're The Butcher of Torfan and the Earthborn guy who shot one of the 10th Street Reds in the face at Chora's den, the guy who pushes a cornered Eclipse merc out the window, the man who let's a teenager join a suicidal merc mission, the dude who sends a cracked out volus out as a diversion, the hombre who has punched a female reporter in the face 3 times: it's safe to say you probably don't care about that kid enough to warrant a haunting. Unless it's all part of the IT. Which really, really could've been clarified in the game. Alas, no resolution there or at least none that made sense. 

"So I've been chasing the Citadel in a dream sequence this whole game?" were the exact words out of my mouth during my first playthrough.

The Crucible - Too convenient and too early. Having Hackett tell Quaid Shepard "Get yourself to Mars" was so... blah. While the mission itself was good, I think the cat was let out of the bag way, way too soon. The VS getting smashed was fine, grabbing Liara there was fine but it really would've been better if only some clues were uncovered during the Mars run. 

Further evidence or the whereabouts of critical information about the Crucible would be uncovered by T'soni onboard the Normandy and then Shep would embark on several quests to find these pieces/clues. There could've been the opportunity to visit Junthor, Klencory and Armeni in order gather information, clues and evidence. Javik could've been more than a spear-chucking space douche and really had some input with these quests that never happened. The story of the Crucible should've also been the story of the Reapers.

Leviathan of Dis - Coulda, woulda, shoulda. That should've been part of the Reaper origin story, would've been more sensical than Balak (whom I killed, wtf) spouting off about it and walking away. 

Harbinger - So where the fuq is the supposed oldest, largest, most powerful Reaper who DOGGED THE HELL OUT OF ME in Mass Effect 2? Y U NO SPLAIN? Not even a line of dialogue? Ok... 

Javik - Finding a Prothean after ME1 and 2 should've been a big deal. His dialogue was priceless and deserves applause but come on, a Prothean! He could've been used far more effectively as a character than he was. 

Kai Leng -  Should've been cutscenes until the boss fight. While the hand-to-hand fight with Thane was cool, nothing but really thin plot armour was keeping him alive. 4 people, all trained and experienced killers have this guy in their sights on the Citadel and he gets away? HOW? Seriousy, the guy was a b!tch and it's too bad my Vanguard figured how to use his omniblade at the moment where he kills Leng as opposed to ramming a biotic fist through his face.

Udina/Coup/VS - Why is he councillor again? Remember that time I picked Anderson? Yeah, I know what you did in the novels and comics but uh, don't let those pick up the slack for the writing when it comes to what you guys at Bioware do... MAKE VIDEOGAMES.

Cerberus sleeper agents and operatives infiltrating and taking over C-Sec would've been more plausible but perhaps too videogamey in comparision with the all out invasion of the Citadel. 

And as for the continued mistrust from the VS, maybe some more in game events/evidence that made Shepard look bad would've made this mistrust feel more justified. It was hard not to shoot the VS just out of pure frustration and annoyance at this point. I didn't find the paranoia to be over the top, just unfounded. There are reasons that a character would have naggings doubts in the back of their head ie - husky Cerberus troops - but more should've been placed in game to solidify that mistrust. It's downright hilarious if you have Garrus and Liara or Vega in your squad during the confrontation on the Citadel. 

This could've been avoided if the VS's promotion to Spectre had been utilized: Cerberus sleepers feed false intel to the VS and Udina being the slimy anus that he is, backs these claims. The VS would then have been pitted against Shepard for a substantiated reason and would've actually given reason/purpose to the promotion in the first place. 

Earth - Why? What's the point? Why is the main focus there? The Reapers are trashing other homeworlds too, Earth is special because of what? 

Collectors/Human Reaper - Why? What's the point? Humans are special because... ? EXPLAIN IT. Collector swarms are mentioned in game but seen not at all... 

Almost no cohesion with the previous 2 titles and zero resolution except for the genophage and quarian/geth conflict. I haven't even touched the endings yet. ME3 is a GREAT standalone game (which I still am enjoying and playing the hell out of) but a disappointment as a final installment in a trilogy. 

#199
Allstar27

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 ME3 by far

#200
Fireblader70

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DA2 is by far the most disappointing for me. I play both games for the story and adventure - DA2 left me shaking my head, whilst ME3 blew me away... except for the ending.

But, then again, I'm a fan of all video game genres. So maybe the 'disappointment' that many people feel doesn't apply to me so much.