I'm just going to let you bleed out now...
#51
Posté 07 mai 2012 - 02:39
I still need to learn when not to revive. Being an infiltrator doesn't mean you can always go into the line of fire and revive a teammate.
#52
Posté 07 mai 2012 - 02:48
That being said, if somebody continually gets himself killed throughout the match, there comes a point where I just say screw it and forget about them. Especially if I think they contribute so little that it's literally not worth my time to stop what I'm doing and run halfway across the map to revive them, only to have them die 10 seconds later.
#53
Posté 07 mai 2012 - 02:58
#54
Posté 07 mai 2012 - 03:19
Modifié par Acyl, 07 mai 2012 - 04:34 .
#55
Posté 07 mai 2012 - 03:22
#56
Posté 07 mai 2012 - 03:28
If a Vanguard is consistently charging Brutes/Banshees and has been instakilled more than once I wont make any attempt to stop the process when I see it (if possible). Same goes for that Krogan who just decides to continually try to melee the guardian while having no success and dies more than once doing it.
I always give everyone an "oops" revive... but if someone continually does the same stupid thing over and over again without learning from their mistakes, then I see no point in reviving them unless their stupidity helps absorb enough bullets to make completing the mission easier.
Had to learn the hard way too many times trying to save people who cant learn from their mistakes costing me either consumables or a complete mission failure, wasting my time.
I generally like helping people though, but there is a certain point where it becomes counter productive to do so.
#57
Posté 07 mai 2012 - 03:31
#58
Posté 07 mai 2012 - 03:32
#59
Posté 07 mai 2012 - 03:36
However, if you are far away from the team surrounded by a horde of enemies, I will not be able to rez you. Especially during hacking missions.
#60
Posté 07 mai 2012 - 03:37
- you happen to die in the middle of a pack of enemies and I'm sure I can't get to you in time or will die myself while doing so, I'll let you bleed
- if it's wave 10, I'm an Infiltrator and running for the fourth data syphon I will always finish the objective and THEN go for revives
Everything else I'll revive.
#61
Posté 07 mai 2012 - 03:38
Draining Dragon wrote...
If you "know you can safely revive them", there's no justification for not doing it. Especially when that person is trying to be a good teammate.
agreed.
I am all for leaving them to their fate if it means 2 people bleeding out istead of one. But 3 players and a bullet catcher is always better then just 3 players.
#62
Posté 07 mai 2012 - 03:40
Rick__D wrote...
Draining Dragon wrote...
If you "know you can safely revive them", there's no justification for not doing it. Especially when that person is trying to be a good teammate.
agreed.
I am all for leaving them to their fate if it means 2 people bleeding out istead of one. But 3 players and a bullet catcher is always better then just 3 players.
Depends on the map and the situation, but I will try to rez you if I can. However, when I look down and see what killed you, I will be taking out the mobs in the area first, if you bleed out in the process, oh well...
#63
Posté 07 mai 2012 - 03:42
#64
Posté 07 mai 2012 - 03:42
#65
Posté 07 mai 2012 - 03:44
Major Durza wrote...
In this case he was trying to be helpful, even though his eyes may have been facing separate directions at the time. People like that CAN be useful, you know they will bravely try to revive you wherever you fall. Try to appreciate that, at least. Appreciate, and use it when you can. He wasn't trying to ruin your game.
Remember there's a very slim margin of trying to be usefull or a total dead weight.
#66
Posté 07 mai 2012 - 03:44
I wish the interface wasn't so limited (easy to blame consolization of the game at this point...), but it'd be nice if there was an option to join a game already in progress or join a lobby. It's a goddamn roulette, and 90% of the time it puts me in a lobby. Sometimes I don't get to finish a 20-30 minute match, and I get zero creds or experience because I had to leave on wave 9.Ashen Earth wrote...
I do that all the time in public games. If you're lucky, the player quits, and is replaced by someone who doesn't suck.
#67
Posté 07 mai 2012 - 03:46
tzabaothg wrote...
Yes.
If the teammate is a liability to the team there are plenty of reasons to not revive them. For instance, if I am playing AA and some fool decides to break my Stasii with a Geth SMG or something equally incapable of getting kills they will go in the bleed out list.
1. The plural of 'stasis' is 'stases,' not 'stasii'
2. Don't hate on the Geth SMG. I've done plenty of damage with it on Gold.
#68
Posté 07 mai 2012 - 03:48
#69
Guest_TheCourier_1_*
Posté 07 mai 2012 - 03:48
Guest_TheCourier_1_*
holdenagincourt wrote...
TheCourier_1 wrote...
I don't feel vengeful often, but last night I died right next to the first hack objective (after killing a ravager on the way). An engineer started to revive me only to stop halfway and got the objective instead. I had to sit on the sidelines for the remainder of the wave. After that s/he/it died 5 times and I didn't revive him/her/it once. I even made sure that s/he/it could see me standing next to them but no revives. Ok, rant over. Thank you for listening.
Wow, that is ridiculously vindictive. I'm sure that contributed to the positive vibes in that lobby.
I know, isn't it?
#70
Posté 07 mai 2012 - 03:50
But when your play is a liability I'd rather just finish with my 2 other teammates who aren't making themselves a nuisance.
#71
Posté 07 mai 2012 - 03:53
#72
Posté 07 mai 2012 - 03:55
SleepingWarrior wrote...
Oh and its only gotten worse thanks to last weekend's event where players who arent equipped (play style, loadout, skill) to play Gold were carried so now they think every match will be like that.
Pretty much, the entire day so far I've been getting groups where I break 100k points and the rest of them are sitting at 20k. I mean points don't mean much when there's a good group, but when there's such a large gap something is wrong. Also when I'm having to run to the ammo box each round to get more ammo for my claymore x.... I'm doing too much of the killing.
#73
Posté 07 mai 2012 - 03:57
kingtrouble wrote...
SleepingWarrior wrote...
Oh and its only gotten worse thanks to last weekend's event where players who arent equipped (play style, loadout, skill) to play Gold were carried so now they think every match will be like that.
Pretty much, the entire day so far I've been getting groups where I break 100k points and the rest of them are sitting at 20k. I mean points don't mean much when there's a good group, but when there's such a large gap something is wrong. Also when I'm having to run to the ammo box each round to get more ammo for my claymore x.... I'm doing too much of the killing.
Yeah I had one of those this morning. If I'm outscoring the rest by a huge margin something is wrong because I'm an ok player at best.
#74
Posté 07 mai 2012 - 03:58
#75
Posté 07 mai 2012 - 04:02
TheCourier_1 wrote...
holdenagincourt wrote...
TheCourier_1 wrote...
I don't feel vengeful often, but last night I died right next to the first hack objective (after killing a ravager on the way). An engineer started to revive me only to stop halfway and got the objective instead. I had to sit on the sidelines for the remainder of the wave. After that s/he/it died 5 times and I didn't revive him/her/it once. I even made sure that s/he/it could see me standing next to them but no revives. Ok, rant over. Thank you for listening.
Wow, that is ridiculously vindictive. I'm sure that contributed to the positive vibes in that lobby.
I know, isn't it?I don't know about positive vibes in the lobby because I left as soon as Mission Success. It wasn't you by any chance, was it?
Lol. No, I'm pretty sure it wasn't, since I don't see any reason I wouldn't have rezzed someone right next to a hack. That's just stupid. BUT if I had been in your place I would have rezzed said sucky teammate if it had been within my ability to do so because it generally increases one's own chance of survival. Plus it's what Shepard would do. (oh no here comes the no-canon-Shepard crowd!!)





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