StElmo wrote...
Strangely enough, this interesting perspective was provided by a reader at IGN, of all places.
au.xbox360.ign.com/articles/122/1221492p1.html#comment-474769355
I don't believe anyone actually liked the ending. People like the fact
that they can claim that it's "deep" and "intelligent" and that other
people just didn't get it. It's a pathetic excuse to pretend they're
smart or insightful.
To be honest, I kind of agree with him. Most people that defend the ending seem to like the fact it is ambiguous and dark.
But just like many things in life, this is driven by the ego (second biggest human motivator, aside from reproduction), the desire to put ones ego above others in an attempt to come accross as insightful or thoughtful.
I'm yet to see someone who liked the ending on a very basic "yeah I'm satisfied with that" level.
but feel free to prove me wrong!
Great post to this thread already:
Animositisomina wrote...
I think Friedrich Nietzsche summed it up best with this:
"Being deep and appearing deep. -- Whoever knows he is deep, strives for clarity; whoever would like to appear deep to the crowd, strives for obscurity.
For the crowd considers anything deep if only it cannot see to the
bottom: the crowd is so timid and afraid of going into the water."
The first half, in bold, applies to this whole mess quite well.
EDIT: I can see people are thinking I am some kind of high brow "look down on the little people satisfied with their petty ending" attitude, which is being spashed on me without any real proof.
I am merely pointing out the fact that people who like the ending rarely explain it in a simple way and seem to be fairly condescending of anyone who doesn't approve of the ending. That to me, reeks of ego, not of thoughtfulness.
I liked it, and no not because it was deep, or because it was insightful, but because a few criteria I was interested in were fulfilled. That is that there was an end to it all, an end to the reaper threat. That there was at least a little bit of hope and and possibly better future presented, for me dead reapers and my crew having a real chance of survival is hope.
I also liked that the "final" choice wasn't presented through the hand holding of the renegade/paragon system, the final choice became a little more personal that way. Sure the choices weren't exactly great and the execution behind it was a little too simple, but the idea itself was quite neat. In order to save the galaxy you had to sacrifice something, no matter what. I was OK with that.
I was also lucky with my ending cinematic, and only people whom were left on the ship actually exited on the mysterious jungle planet. So I suppose that probably helped a little. Sure it would have been nice with some more closure and more details on what exactly happened, but I'm not really all that bothered about it. Grandpa scene did not bother me.
Most importantly however, I went into it with the idea that this would have to be worse than all the bad endings I've ever seen, as well as the opinion that this was Bioware's story and they could do whatever they wanted with it, it's their right. Considering the bad stories and endings I've seen in the past I was pleasantly surprised at the end result.
I certainly have my problems with ME3, most specifically the entire Crucible plot which I find ridiculous, however I did like the ending, although I may dislike certain aspects of it as well as find certain parts of the story and logic to be contrived and strange, I still believe it's Bioware's right to do whatever they want with their story.