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"The last 10 minutes can't ruin a game"


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#226
AdamWeith

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ediskrad327 wrote...

nah, it can ruin the entire series, now replaying ME1,2,3 feels so pointless

Agree. I'm planning to replay all games soon, but I know that continuing beyond Harbinger's laserbeam will mostly just be depressing. :mellow:

#227
ChildOfEden

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Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh

No mate, your sod head must have been clocked quite a bit seeing as how you've presumably been able to replay the game's endings.
Another thing, 10 minutes ruined over a hundred hours of gameplay, for me maybe several hundred hours (playing multiple imports.)
Cheers!

#228
kumquats

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Yes the ending can kill a game. Played Witcher 2 only one time.
I wanted to give it another chance this weekend, because of the EE, but I must have thrown out the CD-key, I can't find it in my box.... oh my word, was I angry after Witcher 2. >.<
RAGE.

#229
Reorte

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kumquats wrote...

Yes the ending can kill a game. Played Witcher 2 only one time.
I wanted to give it another chance this weekend, because of the EE, but I must have thrown out the CD-key, I can't find it in my box.... oh my word, was I angry after Witcher 2. >.<
RAGE.

Not got to the end of that yet. You telling me I've bought another game with a dreadful ending? Great :(

#230
Menethra

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Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh

Really now? I suppose the whole catalyst thing didn't screw over the plot of the first ME Game? What about everything sovereign told us? The reapers are not indepenent at all they are puppets to some character bioware decided to introduce in the last 10 minutes of the game, how do you expect people to not be angry about that?

That's like frodo making it to mount doom to find out that there's the guy from the matrix inside the mountain telling him sauron was his plan all along and providing frodo with three choices invalidating sauron as the main villan and turning him into a puppet, it's bad storytelling at it's finest.

People have every right to say it ruined it for them.

Modifié par Menethra, 07 mai 2012 - 11:14 .


#231
Dominus

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It can, but it didn't for me. I wouldn't really say I was emotionally invested in the game, per se. Mass Effect has been that strange bridge between cliche and realistic(Uncharted is a good example as well). It has its emotional moments, but this isn't the same as your Mother 3's, Planescape Torments, and Heavy Rains.

My reaction was more of a "...uh, what just happened?". It didn't ruin it, but it didn't leave a great taste in my mouth by the time the credits finished.

#232
kumquats

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Reorte wrote...
Not got to the end of that yet. You telling me I've bought another game with a dreadful ending? Great :(


No, I think I'm pretty much alone with that opinion. Don't worry.
It's just the only way for me, to understand the amount of rage for the ME3 ending.

#233
neoskeptic2

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If those last 10 minutes make purchasing the first 2 games an exercise in futility, yes it ruins the series. Those last 10-30 minutes can be a powerful marketing tool for the previous games. People would talk about the huge variety in the endings simply because of choices made in ME and ME2.

Also, the ones who probably feel most cheated are the people who invested a huge amount of time doing varying playthroughs in ME and ME2. Like me, for example.

#234
RainbowDazed

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moater boat wrote...

Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh


I'm not retarded for being able to see that the previous twenty hours turned out to be a waste of time. Imagine meeting a great girl, spending all day with with her, partying all night long and then watching the sun rise on the beach as you hold her in your arms.

Then finding out she's a dude...


Mordin Solus has a comment to make:

This appears to be an attempt to replicate classic form of humor made at the cost of gender minorities. Insinuates that having a body with variation includes personal traits for taking deceptive actions when trying to mate. Also insinuates that dating someone with a gender-variant physical anatomy is repulsing. Very trans / is-phobic. Not funny.

#235
Victia

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AdamWeith wrote...

ediskrad327 wrote...

nah, it can ruin the entire series, now replaying ME1,2,3 feels so pointless

Agree. I'm planning to replay all games soon, but I know that continuing beyond Harbinger's laserbeam will mostly just be depressing. :mellow:


Third'ed  (if it was a word lol) 

#236
StrawberryRainPop

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ShepnTali wrote...

I've heard this more times than I can count, but is this true? Yes and no.

I say it's all perspective. I imagine those that claim this would feel differently if the game ended with Shepard and Star child throwing on a top hat, grabbing a cane, and doing a Me And My Shadow number, followed by a 'The End' title card.

There's a line for everyone, somewhere. I can easily understand someone still enjoying the game, even after being horrified by the ending, just as I understand easily why the whole experience can be ruined. The line and rationalization can be different for everyone, and it's not always so much a choice liking flipping a light switch on or off. Sometimes things click, and sometimes they don't.



A 2 minute car crash ruins a 10 hour roadtrip, because everyone is dead.
Does that answer your question?

:wizard:

#237
Haargel

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The ending was crap,
and so were the side quests (or the lack of side-quests, unless you count overhearing a convo that automatically triggers a quest and then you just need to scan a plan et instead of landing and actually get what you need as side-quests)

The story is awesome though. And that's about it IMO.

#238
Cazychel

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shurikenmanta wrote...

Show me where I said they should choose to like the game. I said they could, if they choose to.

You can't. Because I didn't. Because you're not reading a word I'm saying and are projecting.


No, they can't, because no one can choose, what memories to have. Yes surely everyone had fun playing it, but the memory of it is drastically tainted for many, many players. That is a fact, and that an ending can ruin a story, franchise, game, whatever is too. Because the ending should be the ultimate payoff for the experience, that what you anticipated for three games now. This does not have to be a happy end, it can surprise you, baffle you, be completely desastrous even - as long as it satisfies the viewer.

True, it does not ruin the fun you had. But it can destroy every will to ever play the game again - replayability being a core element of the ME series, that's pretty bad.

And yes, some people get nitpicky because they disliked the ending, but there are indeed grave flaws throughout the game, really. We chose to overlook them, because the story was so well written, intense and engaging. Nontheless were the quest tracking (or lack thereof), the scan-only side missions, less frequent and less important interaction with the crew members, squad size (minimum 4, maximum 7) valid points or critique - not spawned by the dislike for the ending.

#239
AxecObl

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The ending as it is right now killed all desire to replay the game. I tried a second play through but could not bring myself to actually start the Cerberus Base assault. The ending actually makes me wish that I just let Shepard die during the Suicide Mission in ME2.

#240
EagleScoutDJB

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A bad ending can ruin any story, especially when the rest of the story was so good it magnifies just how bad the ending is.

All That Matters is the Ending, Part 2: Mass Effect 3

Modifié par dbollendorf, 07 mai 2012 - 11:52 .


#241
Klijpope

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Mountains out of molehills, so that some folk don't feel childish about complaining how the very end of a story ruined their lives.

Some people really need to find some perspective.

#242
Peranor

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Cazychel wrote...

shurikenmanta wrote...

Show me where I said they should choose to like the game. I said they could, if they choose to.

You can't. Because I didn't. Because you're not reading a word I'm saying and are projecting.


No, they can't, because no one can choose, what memories to have. Yes surely everyone had fun playing it, but the memory of it is drastically tainted for many, many players. That is a fact, and that an ending can ruin a story, franchise, game, whatever is too. Because the ending should be the ultimate payoff for the experience, that what you anticipated for three games now. This does not have to be a happy end, it can surprise you, baffle you, be completely desastrous even - as long as it satisfies the viewer.

True, it does not ruin the fun you had. But it can destroy every will to ever play the game again - replayability being a core element of the ME series, that's pretty bad.

And yes, some people get nitpicky because they disliked the ending, but there are indeed grave flaws throughout the game, really. We chose to overlook them, because the story was so well written, intense and engaging. Nontheless were the quest tracking (or lack thereof), the scan-only side missions, less frequent and less important interaction with the crew members, squad size (minimum 4, maximum 7) valid points or critique - not spawned by the dislike for the ending.


Well said!


And honestly. Did someone say you can choose to like the game/ending even if you don't? Like flipping a switch?
Yeah, right...

Modifié par anorling, 07 mai 2012 - 12:07 .


#243
Bludger133

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MissNet wrote...

Let me see.
NWN - ~ 14 playthroughs, NWN 2 - ~10 playthroughs
DAO - ~20 playthroughs
DA2 - 7 playthroughs
ME1 - 11 playthorughs
ME2 - 9 playthroughs
ME3 - 1 and on the 2th I stuck on Mars
....
Yes, they can. Last 2 hours (from the moment Citadel was moved to the Earth) ruined the whole series for me.


Has anyone considered that this may be precicely the result that EA wants?  Once a game is sold it is no longer earning revenue.  Every time we replay a game it is time and money that we could be spending on a new EA game or additional DLC to make it worth playing through again.

#244
Peranor

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Bludger133 wrote...

MissNet wrote...

Let me see.
NWN - ~ 14 playthroughs, NWN 2 - ~10 playthroughs
DAO - ~20 playthroughs
DA2 - 7 playthroughs
ME1 - 11 playthorughs
ME2 - 9 playthroughs
ME3 - 1 and on the 2th I stuck on Mars
....
Yes, they can. Last 2 hours (from the moment Citadel was moved to the Earth) ruined the whole series for me.


Has anyone considered that this may be precicely the result that EA wants?  Once a game is sold it is no longer earning revenue.  Every time we replay a game it is time and money that we could be spending on a new EA game or additional DLC to make it worth playing through again.


Yes, this is a valid concern. It makes sense that they rather see us buying new games then replaying old ones. And it scares me when I think about it. because if it's true then it's only downhill from here on Posted Image

But in the case of ME3 I think they have lost lots of potential DLC sales as well. And those I still think they want to make some easy money on. 

Modifié par anorling, 07 mai 2012 - 12:12 .


#245
Kurokenshi

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Bludger133 wrote...

MissNet wrote...

Let me see.
NWN - ~ 14 playthroughs, NWN 2 - ~10 playthroughs
DAO - ~20 playthroughs
DA2 - 7 playthroughs
ME1 - 11 playthorughs
ME2 - 9 playthroughs
ME3 - 1 and on the 2th I stuck on Mars
....
Yes, they can. Last 2 hours (from the moment Citadel was moved to the Earth) ruined the whole series for me.


Has anyone considered that this may be precicely the result that EA wants?  Once a game is sold it is no longer earning revenue.  Every time we replay a game it is time and money that we could be spending on a new EA game or additional DLC to make it worth playing through again.


Could be but what if that backfires and the fanbase assumes all thier new games will have the same kind of "Artistic Integrity" ending?

As for DLC the only ME3 DLC I'm getting is the free ones, replayability pretty much dead for me. I will at least try EC DLC, I'll give BW that chance.

#246
EagleScoutDJB

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Bludger133 wrote...

MissNet wrote...

Let me see.
NWN - ~ 14 playthroughs, NWN 2 - ~10 playthroughs
DAO - ~20 playthroughs
DA2 - 7 playthroughs
ME1 - 11 playthorughs
ME2 - 9 playthroughs
ME3 - 1 and on the 2th I stuck on Mars
....
Yes, they can. Last 2 hours (from the moment Citadel was moved to the Earth) ruined the whole series for me.


Has anyone considered that this may be precicely the result that EA wants?  Once a game is sold it is no longer earning revenue.  Every time we replay a game it is time and money that we could be spending on a new EA game or additional DLC to make it worth playing through again.


Even if that is the paln they've still lost my money, because of this mess with ME3 and EA I've decided I'm not buying anymore games that come with an online pass or have day one DLC.

#247
neoskeptic2

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wait... crappy unreplayable SP and MP as a driving force for "extended play value?" That's so not the model for ME. (though it apparently works for many other games - BF3 being my most recent purchase of that sort.)

I mean it's not a good fit for ME, though they did it.

#248
Abreu Road

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Bludger133 wrote...

MissNet wrote...

Let me see.
NWN - ~ 14 playthroughs, NWN 2 - ~10 playthroughs
DAO - ~20 playthroughs
DA2 - 7 playthroughs
ME1 - 11 playthorughs
ME2 - 9 playthroughs
ME3 - 1 and on the 2th I stuck on Mars
....
Yes, they can. Last 2 hours (from the moment Citadel was moved to the Earth) ruined the whole series for me.


Has anyone considered that this may be precicely the result that EA wants?  Once a game is sold it is no longer earning revenue.  Every time we replay a game it is time and money that we could be spending on a new EA game or additional DLC to make it worth playing through again.


Don't know. When people decided not to play ME series anymore, this includes the multiplayer from 3. This means less microtransactions and less money for them.

Not to mention that the ending of ME3 potentially destroyed every other attempt for a new game in the series.

My opinion? Ending cluster**** was not EA idea, but Bioware's. It was their artistic decision. EA would gladly want an ending like Halo 3 that makes a sequel and another trilogy possible, but EA execs did not knew the series enough to understand that a sequel will be impossible.

#249
BDelacroix

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I played neverwinter nights 2 only once. The end was stupid. So yes, the last 10 minutes can ruin a game.

I played ME1 several times and ME2 several times.  I have no desire to redo any of them now.  On an econonomic scale none of that matters as I already paid for them all.  The price is the same if I play them once or 15 times each.

Modifié par BDelacroix, 07 mai 2012 - 12:57 .


#250
Guest_Christoffee_*

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Reorte wrote...
Not got to the end of that yet. You telling me I've bought another game with a dreadful ending? Great :(


It's sounds as if they've played the original version. And it's a good ending. The way an ending should be. The Witcher 2 wraps up well for the next game.

Modifié par Christoffee, 07 mai 2012 - 01:15 .