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"The last 10 minutes can't ruin a game"


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#251
christrek1982

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moater boat wrote...

Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh


I'm not retarded for being able to see that the previous twenty hours turned out to be a waste of time. Imagine meeting a great girl, spending all day with with her, partying all night long and then watching the sun rise on the beach as you hold her in your arms.

Then finding out she's a dude...


dude I'd be gutted lol

#252
MinatheBrat

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 "A series doesn’t explode of itself," said drilythe disappointed gamer, gazing off into the air.
"That they were able to do it is proof that highly intelligent dev's must have been designing there.".....................<_<



 (shameless borrow from John Hall Wheelock ;))

Modifié par MinatheBrat, 07 mai 2012 - 01:24 .


#253
xxskyshadowxx

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Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh


Really?

So the folks who think the whole Titanic trip was a tragedy are retarded, huh? After all...the first several hours leading up to the pile of death was fun I am sure.

Or folks who enjoyed a fun roller coaster ride, up and until the thing derailed are retarded for focusing on the broken bones, rather than the 60 seconds of fun, huh?

You're the kind of fellow who will enjoy a great meal, then when you are enjoying the last few bites, you see some maggots crawl out of the steak or whatever, you're like "So what? The first part of the meal was yummeh!" huh? Good for you.

#254
Ender99

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It didn't ruin a game, it ruined a whole series.

-sigh-

Now I'm just hoping it's salvageable......

#255
xxskyshadowxx

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Klijpope wrote...

Mountains out of molehills, so that some folk don't feel childish about complaining how the very end of a story ruined their lives.

Some people really need to find some perspective.


I don't see folks stating that the end of the story ruined their lives. It certainly didn't ruin mine. It did however ruin their own narrative. So when folks state that they have no interest in playing the series again, they are not stating that the game ruined their lives....they are stating that they are no longer invested in the story. My life is unaffected, however I am not planning on purchasing anything else within the ME universe.

In the grand scheme of things, that means very little..but when you factor that sentiment into a dollar value, i.e. how invested is that consumer in the narrative, and how likely is that consumer to purchase DLC and/or future titles within that narrative's universe...and it's a mountain, not a mole hill....if you are looking at it from a publisher's perspective.

There are lots of folks who liked the endings (I'm not surprised...there are lots of folks who like crappy entertainment like The Bachelor for example) and there are lots of folks who disliked the ending, but will still purchase ME stuff, which is also not surprising. But there are a large number of folks who won't, and that's a big deal.

#256
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Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh


'Fun' isn't the concept here. This is more than just gamers crying "woohoo" while killing Reapers with their Black Widows. This is the emotional investment of an entire trilogy here. This is the complete pervetion of everything that we have loved.

We jumped into Mass Effect 3 in hopes to finish this epic journey with a bang. We wanted a satisfying conclusion, so we could shelf it, sigh, and remember all the great things about these games.

The moment we met Garrus.
The stand of with Wrex.
Our conversation with Sovreign.
Meeting Garrus again!
Our romances.
The characters we loved.
The tears we shed with Mordin's death.

This entire trilogy has been driven by these characters, driven by these conversations and dialouge. We didn't care about the mediocre plot, or the absurdity of Cerberus becoming villains. We just wanted to finale and see these characters to the end. I'm betting most of us are more upset that we couldn't talk to Garrus a final time and have that drink in the bar. Or that we couldn't get to see Tuchanka thrive and Wrex's (no doubt) badass son. ****, most of the complaints are about people WORRYING that Tali and Garrus might starve on Jungle Planet 2.0. Not that the ME relays are destroyed, but that THEY'LL STARVE! That's how powerful these characters are.

ME3's ending took that away. It's like we were playing an entierly different game for the duration. Indeed. I think ME3 failed with Priority Earth... but I could have ignored it all, if the ending just gave me, us, what we wanted: a conclusion. No more loose ends. No more 'what if's?' No more cliff hangers... and end, once and for all.

It might seem nerdy... but then again, what the **** are we doing here, pleading day in and day out for a better ending... if we aren't all nerds?

#257
AlexXIV

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simfamSP wrote...

Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh


'Fun' isn't the concept here. This is more than just gamers crying "woohoo" while killing Reapers with their Black Widows. This is the emotional investment of an entire trilogy here. This is the complete pervetion of everything that we have loved.

We jumped into Mass Effect 3 in hopes to finish this epic journey with a bang. We wanted a satisfying conclusion, so we could shelf it, sigh, and remember all the great things about these games.

The moment we met Garrus.
The stand of with Wrex.
Our conversation with Sovreign.
Meeting Garrus again!
Our romances.
The characters we loved.
The tears we shed with Mordin's death.

This entire trilogy has been driven by these characters, driven by these conversations and dialouge. We didn't care about the mediocre plot, or the absurdity of Cerberus becoming villains. We just wanted to finale and see these characters to the end. I'm betting most of us are more upset that we couldn't talk to Garrus a final time and have that drink in the bar. Or that we couldn't get to see Tuchanka thrive and Wrex's (no doubt) badass son. ****, most of the complaints are about people WORRYING that Tali and Garrus might starve on Jungle Planet 2.0. Not that the ME relays are destroyed, but that THEY'LL STARVE! That's how powerful these characters are.

ME3's ending took that away. It's like we were playing an entierly different game for the duration. Indeed. I think ME3 failed with Priority Earth... but I could have ignored it all, if the ending just gave me, us, what we wanted: a conclusion. No more loose ends. No more 'what if's?' No more cliff hangers... and end, once and for all.

It might seem nerdy... but then again, what the **** are we doing here, pleading day in and day out for a better ending... if we aren't all nerds?



Guys why do you bother with someone who calls you a retard becaus the end of a story ruined the story for you? I mean he has 'troll' written all over his post. If you think you can explain to him your point of view then you don't know what trolling is all about.

#258
Guest_The Mad Hanar_*

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Let me just say that I do care about the story very very much. For the last two years I've been blown away by ME1 and 2. Even though I knew about Virmire before hand (I played ME2 first), it STILL impacted me emotionally. I smiled with pride at the end of ME1 and 2. Look, I'm going to be serious, I didn't think I was going to be able to afford this game. I looked up the ending. I guess that just softened the blow. I'm also a very passive guy, live and let live, that's how I live my life. If you don't like something and you can change it, then do so. However, if it's something out of your control then you're going to drive yourself crazy worrying about it. The only thing tainted for me is the Earth mission, that's it.


xxskyshadowxx wrote...

Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh


Really?

So
the folks who think the whole Titanic trip was a tragedy are retarded,
huh? After all...the first several hours leading up to the pile of death
was fun I am sure.


Also, for the love of God, STOP comparing the ending to real life tragedies. That's a complete insult to the unfourtanate people who died or had their lives ruined as a result of it.

Modifié par The Mad Hanar, 07 mai 2012 - 01:52 .


#259
Sepharih

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It might be fair to say the last 10 minutes can't ruin a game.  That being said, the last 10 minutes can absolutely ruin a story...and given that most of us played Mass Effect for that story.....there you are.

#260
MStango

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Time in narrative is a funny thing. If you try hard enough you can ruin a 200 hour game in one minuet.

Sure the ending is horrible, but what if they pulled a Monty Python and the Holy Grail?

Wouldn't that be worse?

#261
CondeDrako

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As a lot of people have said, those 10 minutes don't ruined the game, they ruined the full serie...

At least for me.

#262
Guest_simfamUP_*

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AlexXIV wrote...

simfamSP wrote...

Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh


'Fun' isn't the concept here. This is more than just gamers crying "woohoo" while killing Reapers with their Black Widows. This is the emotional investment of an entire trilogy here. This is the complete pervetion of everything that we have loved.

We jumped into Mass Effect 3 in hopes to finish this epic journey with a bang. We wanted a satisfying conclusion, so we could shelf it, sigh, and remember all the great things about these games.

The moment we met Garrus.
The stand of with Wrex.
Our conversation with Sovreign.
Meeting Garrus again!
Our romances.
The characters we loved.
The tears we shed with Mordin's death.

This entire trilogy has been driven by these characters, driven by these conversations and dialouge. We didn't care about the mediocre plot, or the absurdity of Cerberus becoming villains. We just wanted to finale and see these characters to the end. I'm betting most of us are more upset that we couldn't talk to Garrus a final time and have that drink in the bar. Or that we couldn't get to see Tuchanka thrive and Wrex's (no doubt) badass son. ****, most of the complaints are about people WORRYING that Tali and Garrus might starve on Jungle Planet 2.0. Not that the ME relays are destroyed, but that THEY'LL STARVE! That's how powerful these characters are.

ME3's ending took that away. It's like we were playing an entierly different game for the duration. Indeed. I think ME3 failed with Priority Earth... but I could have ignored it all, if the ending just gave me, us, what we wanted: a conclusion. No more loose ends. No more 'what if's?' No more cliff hangers... and end, once and for all.

It might seem nerdy... but then again, what the **** are we doing here, pleading day in and day out for a better ending... if we aren't all nerds?



Guys why do you bother with someone who calls you a retard becaus the end of a story ruined the story for you? I mean he has 'troll' written all over his post. If you think you can explain to him your point of view then you don't know what trolling is all about.


I just quoted it for two reasons:

1) To show people how stupid that certain individual is.
2) To point out the difference between 'fun' and actual emotional investment.

The latter topic is something I think is important. That plonker just gave me the oppurtunity to hit two birds with one stone.

#263
EricHVela

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A pleasant trip that ends in disaster ruins the trip.

It's stupid when the disaster was "planned" to be a fitting end to the trip.

So, yes. It is stupid when the last 10 minutes ruins the whole thing. The last 10 minutes is stupid if it can do that.

#264
unoriginalname1133

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 In the grand scheme of things, there are many examples of stories surviving bad endings. But for Mass Effect? Those last 10 minutes really do poison the well. This is because one of the core pieces of the franchise is shaping the story with your decisions. Often times, these decisions were framed as having profound long-term consequences. Take sparing the Rachni. Short-term, you get to avoid commiting genocide and you get an ally for the fight against the Reapers (which you would know by your second playthrough). In the long-term, though, could you trust them not to attack the rest of the galaxy? Could you trust the Krogan not to, if you cured the genophage? If you took a moral stand and destroyed the Collector Base, would turning down those resources come back to haunt you?

The final moments of the game as they stand now completely invalidate the moral dilemmas associated with these choices. Quite simply, none of them mattered except as a generic number for war assets. In a sense, then, I guess your choices affected how you defeated the Reapers (though in an uninspired and nonsensical way, but that's for another rant), but what I and many others actually cared about was what kind of galaxy we would leave behind. Well, the same one of the three everyone else gets, apparently, none of which seem to account for all my choices in any way whatsoever. I used to joke with my brother that one of us should start a file where we make all our decisions by flipping a coin. I might as well have. The results would be largely the same. 

So yeah, the last 10 minutes certainly ruined Mass Effect for me

#265
The Night Mammoth

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If it's just a bad ending, a flop, that might be fine. If it were insular and self-contained.

But it's not. The themes and plot points of the ending go directly against a lot of what people like about Mass Effect.

The journey is soured at the finale. Like you've just crashed the car into a tree at the end of a wonderful drive through the country.

#266
Gruzmog

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simple if your main reason for fun is the gameplay, it can't. If your main reason for fun is the story, it can.

People who say it can't seem to be incapable of acknowledging that people can have different perspectives.

Modifié par Gruzmog, 07 mai 2012 - 02:24 .


#267
RoamerZA

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Troglyte wrote...

Im not sure how the last 10 minutes of a game can ruin the enire game either but the brain trust heading the writing team sure as heck figured it out.


FTW!

Last 10 minutes of the Matrix Trilogy ruined that franchise for me too!
Saw the 1st and 2nd twice in a cinema. Saw the third in a cinema once and have not watched it since.
I have difficulty starting the whole trilogy because of that ending.

Have not played the ME3 since the 1st playthrough. My main Shepard is sitting there, all saved and waiting to head up the light elevator once the EC comes out, hoping this time the previous 100+ hours will mean something.
Hope the EC will bring back the love ... seriously!
.

Modifié par RoamerZA, 07 mai 2012 - 02:34 .


#268
magneticpolarshift

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It really depends, it doesn't ruin the series for me but it definitely makes a 2nd playthrough very difficult since the end is the same no matter if you play as paragon or renegade. All the choices you made in the first 2 definitely seem for naught. I don't know why it wasn't like the first 2, you have 2 major choices and each one is radically different, I was positive it would be the same in ME3.

#269
Jenonax

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It absolutely can and absolutely has.

Take a look at amazon right now, ME3 is now under £20.  Not sure how much it is anywhere else but for a game that's been out less than two months, that's an absolute catastrophe.

http://www.amazon.co...36404121&sr=8-3

#270
MtOMajorCat0311

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yes, it can and did ruin it by rendering all past decisions and countless hours questing as trivial and essentially meaningless.

#271
Sir Fluffykins

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Something is missing, either the "big reveal" or the "turn-a-bout".

If Indoctrination happened, there should have been the "turn-a-bout" where you either break out of it and find you were Indoctrinated, or the game laughs at you for messing up and being tricked.

If Indoctrination isn't true, the ending needed that "big reveal", like Hackett being Indoctrinated, or the Crucible was revealed by Harbinger, or everything Shepard has done has been planned for and lead the organic races into the tentacles of the Reapers.

Not even counting in the previous two games, the final choice was followed by the final battle, which was missing from ME3. You know what I'm starting to think? Hearing about the missing Trial, the cut Earth battle plan where War Assets are picked to do objectives and cut audio and the lack of 16 promised endings, I think Bioware accidently shipped the Beta version of ME3

#272
CmnDwnWrkn

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Samtheman63 wrote...

If you let 10 minutes ruin 20 hours of fun, you're just plain retarded tbh


Exactamundo Dude!

Some are letting 10 minutes ruin 100+ hours

#273
Mixon

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Just one thing: Last minutes of game, movie or even cartoon - the most remembered things. So - it's really ruined.

#274
httinks2006

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Hermione Granger hooks up with Lord Voldemort and becomes his mistress , Neville Longbottom joins Bellatrix Lestrange as a death eater and renounces Dumbledore Army , Ginny Weasley suddenly announces she sees the light and kills Harry potter with a Death curse..etc ... five minutes of an ending can make all the difference in the world .

#275
ShepnTali

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Gruzmog wrote...

simple if your main reason for fun is the gameplay, it can't. If your main reason for fun is the story, it can.
 
People who say it can't seem to be incapable of acknowledging that people can have different perspectives.


Yeah, if story and characters didn't matter, or a complete mess the whole way, if the gameplay attracts, thenthere's really nothing to be ruined.


Ive been playing Just Cause 2 lately. Stupid story, laughable cartoony voice acting, logic out the window, and an ending beyond absurd.  But none of that detracts from the fun I'm having with it. Narrative or characters never mattered. There's no rug to be pulled out.