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"The last 10 minutes can't ruin a game"


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#51
Wabajakka

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Elyiia wrote...

The last 10 mins can definately ruin a game. If the last 10 minutes prevent me from playing the game again, then it has ruined the game.


QFT.

#52
Reptilian Rob

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"The last ten minutes cant ruin *insert franchise here.*"

Yeah, that's what everyone said about the prequel films (SW), all of M Knight's movies, Bioshock 2, LOST and a lot of other franchies.

Yeah, sadly it can happen.

#53
Lookout1390

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shurikenmanta wrote...

also lol, the Gears of War analogy again?

Might as well say that the fauxhawk on Vega was clearly just a way to put Soap MacTavish in the game.


That's got to be the lamest attempt at a counter-argument I have ever seen.

Infinite sprint, tactical-cover based, dumbed down dialogue, more guns and explosions, more emphasis on the action side of things.

How is it NOT like GoW?

#54
Reptilian Rob

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Lookout1390 wrote...

shurikenmanta wrote...

also lol, the Gears of War analogy again?

Might as well say that the fauxhawk on Vega was clearly just a way to put Soap MacTavish in the game.


That's got to be the lamest attempt at a counter-argument I have ever seen.

Infinite sprint, tactical-cover based, dumbed down dialogue, more guns and explosions, more emphasis on the action side of things.

How is it NOT like GoW?


Actually, Gears of War tied up it's trilogy very well...

Sad that Bioware couldn't pull that off with an actual story driven game...

#55
Xellith

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Imagine making love with the most beautiful woman ever... talk marriage... kids.. the whole thing... Then she turns out to be a dude who had a sex op. Does that ruin the whole experience?

I answer yes.

I wonder who out there would answer no...

Modifié par Xellith, 07 mai 2012 - 02:43 .


#56
FBI-Azzurri

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shurikenmanta wrote...

FBI-Azzurri wrote...

Are you sure about that? I think the price drop on Amazon confirms that the last 10 minutes damn well can ruin the game.


Can you substantiate that?


If a game drops in price about $20 in the 2nd week of release, I really don't think that's a good sign do you? The reason it dropped was because of all the negative press it got from the masses that hated the ending, which means the game is not selling as much as it did when it first was released. Amazon is now selling it for $48.99. The price went up a bit, but still a game as big as ME3 should not have had to drop in price the first couple of months if something hadn't been within the game itself that caused it. In this case it was the ending. www.amazon.com/Mass-Effect-3-Xbox-360/dp/B004FYEZMQ/ref=sr_1_1   
                   

Modifié par FBI-Azzurri, 07 mai 2012 - 02:46 .


#57
Parabolee77

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No it cannot. Even if I believed the literal ending (which I don't), and think that taken literally it is utterly atrocious; the rest of he game is still a 9/10 for me.

#58
kaztas

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Imagine eating a delicious bowl of soup. Then you get to the last spoonful and notice a dead roach in it. The Chef coming out and telling me how it got there and the reason behind it doesn't take away the fact the soup is always ruined. Nor will having another another bowl, (being guaranteed that too will have a roach at the bottom of it)

#59
Guest_Paulomedi_*

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Lookout1390 wrote...

shurikenmanta wrote...

also lol, the Gears of War analogy again?

Might as well say that the fauxhawk on Vega was clearly just a way to put Soap MacTavish in the game.


That's got to be the lamest attempt at a counter-argument I have ever seen.

Infinite sprint, tactical-cover based, dumbed down dialogue, more guns and explosions, more emphasis on the action side of things.

How is it NOT like GoW?



But I love to run mommy!!:bandit: I want moar of explousionumz!!!!

#60
Lookout1390

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Reptilian Rob wrote...

Lookout1390 wrote...

shurikenmanta wrote...

also lol, the Gears of War analogy again?

Might as well say that the fauxhawk on Vega was clearly just a way to put Soap MacTavish in the game.


That's got to be the lamest attempt at a counter-argument I have ever seen.

Infinite sprint, tactical-cover based, dumbed down dialogue, more guns and explosions, more emphasis on the action side of things.

How is it NOT like GoW?


Actually, Gears of War tied up it's trilogy very well...

Sad that Bioware couldn't pull that off with an actual story driven game...


That really is one most sad thing I have ever read on this forum.

GoW had a better ending, than a story-driven game like Mass Effect.

I think I just got a little bit sick :sick:

#61
medusa_hair

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Well, it didn't ruin the game...but I have played a second playthrough, got up to the assault on Earth, and I haven't played it again for at least a month.  The end isn't the only reason, but it is a large part of it.  Why do it again if the result is the same?  Especially if that essentially identical result has a lot of logic/plot holes in it. 

#62
FatalX7.0

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Lookout1390 wrote...

Reptilian Rob wrote...

Lookout1390 wrote...

shurikenmanta wrote...

also lol, the Gears of War analogy again?

Might as well say that the fauxhawk on Vega was clearly just a way to put Soap MacTavish in the game.


That's got to be the lamest attempt at a counter-argument I have ever seen.

Infinite sprint, tactical-cover based, dumbed down dialogue, more guns and explosions, more emphasis on the action side of things.

How is it NOT like GoW?


Actually, Gears of War tied up it's trilogy very well...

Sad that Bioware couldn't pull that off with an actual story driven game...


That really is one most sad thing I have ever read on this forum.

GoW had a better ending, than a story-driven game like Mass Effect.

I think I just got a little bit sick :sick:


I thought Modern Warfare 3 had a pretty good ending.

It was satsifying.

#63
Guest_ShadowJ20_*

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Ruined the replay value for me. I've only done one play through and haven't even started another one.

#64
SetecAstronomy

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Lookout1390 wrote...

shurikenmanta wrote...

also lol, the Gears of War analogy again?

Might as well say that the fauxhawk on Vega was clearly just a way to put Soap MacTavish in the game.


That's got to be the lamest attempt at a counter-argument I have ever seen.

Infinite sprint, tactical-cover based, dumbed down dialogue, more guns and explosions, more emphasis on the action side of things.

How is it NOT like GoW?



No Biotics?

I could be wrong, never played Gears.

#65
Lookout1390

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I beat it once, and after I finished Rannoch on my second play-through, I turned it off.

Haven't bothered since then.

If it were ME2, I'd be on my 3rd/4th play-through by now.

#66
Troglyte

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Im not sure how the last 10 minutes of a game can ruin the enire game either but the brain trust heading the writing team sure as heck figured it out.

#67
CSunkyst

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shurikenmanta wrote...

Waste of time? Hardly. You played the game. You had fun doing it.

And ten minutes can only ruin a game if you allow it to.


That is the dumbest thing I've read all week.  You can't "choose" to like or dislike an emotional reaction.  You either like it, or you don't.   For one, only dumb fans "choose" to like something, no matter what, just because it has their favorite franchise's logo plastered on it.  Second, we're not talking about a puzzle game, or a side scrolling shoot'em up.  The narrative experience is at the core of what most fans like about Mass Effect, and the last 10 minutes ruins the narrative for over 90% of the fans. 

So tell me, after the heart of everything I liked about Mas Effect has been cut out, how the heck can I "choose" to like that?   Heck, even if I could, WHY should I "choose" to like that???

Modifié par CSunkyst, 07 mai 2012 - 02:52 .


#68
shurikenmanta

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iakus wrote...

shurikenmanta wrote...

iakus wrote...

shurikenmanta wrote...

Waste of time? Hardly. You played the game. You had fun doing it.

And ten minutes can only ruin a game if you allow it to.


What's worse than finding a worm in an apple?
Finding half a worm.

The ending was half a worm.


Not to me it wasn't.


And I'm happy for you.

But clearly many others think differently.  Showing that, yes, the last ten minutes can indeed ruin a game.


If you let it.

#69
Leftyguy

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Like hell it can't. I adored the game up until the end. Now I can't even replay ME1 without thinking "What's the point? They're all screwed anyway."

#70
The Interloper

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Reptilian Rob wrote...

Actually, Gears of War tied up it's trilogy very well...


What, with the Deus ex machina, massive retcons that created plot holes, and unresolved plot threads? But then again everything that had come before that had the consistency of cold porrige so nobody gave a damn.

Me3 made us care before it yanked the rug out from under us.

Modifié par The Interloper, 07 mai 2012 - 02:54 .


#71
shurikenmanta

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Lookout1390 wrote...

shurikenmanta wrote...

also lol, the Gears of War analogy again?

Might as well say that the fauxhawk on Vega was clearly just a way to put Soap MacTavish in the game.


That's got to be the lamest attempt at a counter-argument I have ever seen.

Infinite sprint, tactical-cover based, dumbed down dialogue, more guns and explosions, more emphasis on the action side of things.

How is it NOT like GoW?



I hate to break it to you, but it's called a third-person squad-based shooter. Bioware never hid those elements even from the start. ME had a lot of similarities to it too if you'll remember. Cover-based, guns, things blowing up, it was all there.

The GoW analogy is simply a method to fuel to 'hurr durr casualz' arrogance that so-called 'real fans' seem to have.

Modifié par shurikenmanta, 07 mai 2012 - 02:53 .


#72
FatalX7.0

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shurikenmanta wrote...

iakus wrote...

shurikenmanta wrote...

iakus wrote...

shurikenmanta wrote...

Waste of time? Hardly. You played the game. You had fun doing it.

And ten minutes can only ruin a game if you allow it to.


What's worse than finding a worm in an apple?
Finding half a worm.

The ending was half a worm.


Not to me it wasn't.


And I'm happy for you.

But clearly many others think differently.  Showing that, yes, the last ten minutes can indeed ruin a game.


If you let it.


So, what you're saying is, we should ignore crap that we hate and just take it?

That's awesome.

#73
Uber Rod

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I wonder if those who feel that the last 10 minutes of the game can't ruin the game never really got into the story? I wonder if they were there just to run around and shoot things and are happiest where the story can be weak as possible just to string together combat sequences? If you don't care about how nonsensical and badly written a game is as long as the combat mechanics are cool and the visuals are decent, then I can see how you are fine with the ending we got.

But for me I really cared about the story and got really invested in it. So yes, for me the whole game is ruined because of a pointless and absurd ending. I can't for the life of me understand how anyone can defend such a badly written ending, one that breaks all the rules for good narrative.

How can anyone truly invested in the story be okay with the ending?

#74
Lookout1390

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shurikenmanta wrote...

iakus wrote...

shurikenmanta wrote...

iakus wrote...

shurikenmanta wrote...

Waste of time? Hardly. You played the game. You had fun doing it.

And ten minutes can only ruin a game if you allow it to.


What's worse than finding a worm in an apple?
Finding half a worm.

The ending was half a worm.


Not to me it wasn't.


And I'm happy for you.

But clearly many others think differently.  Showing that, yes, the last ten minutes can indeed ruin a game.


If you let it.


You heard it here first, folks.

The ending is bad because you let it be bad.

Even if you did everything right, it's your fault.

#75
FatalX7.0

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shurikenmanta wrote...

Lookout1390 wrote...

shurikenmanta wrote...

also lol, the Gears of War analogy again?

Might as well say that the fauxhawk on Vega was clearly just a way to put Soap MacTavish in the game.


That's got to be the lamest attempt at a counter-argument I have ever seen.

Infinite sprint, tactical-cover based, dumbed down dialogue, more guns and explosions, more emphasis on the action side of things.

How is it NOT like GoW?



I hate to break it to you, but it's called a third-person squad-based shooter. Bioware never hid those elements even from the start. ME had a lot of similarities to it too if you'll remember. Cover-based, guns, things blowing up, it was all there.

The GoW analogy is simply a method to fuel to 'hurr durr casualz' arrogance that so-called 'real fans' seem to have.


It seemed like you tried to make a point there, but it didn't work.