Has completely for me.
I actually played ME2 last night, or tried to. Managed 3 missions, and realised I was skipping cutscenes and not bothering with any investigation options, and I was basing decisions on what would finish the level fastest, not what was in character. I mean who cares if you save or leave the workers to die on Zaeeds LM? It simply doesn't matter in the long run.
I honestly have no urge to play it again, and ME2 was my all time favourite game, I adored it, playing through it at least once between each new game I bought, trying out every class and option and having prepped 6 Shepards fully for 3.
And the end made it all totally pointless and a massive waste of time and money.
I do still enjoy ME3's gameplay, though. I really missed rolling and heavy melee attacks last night. But if I want that, I've got multiplayer , which I've spent vastly more time playing than singleplayer.
This entire series was all about the setting, the characters and their stories to me, that was the game, not running around shooting people. And the last 15 minutes destroys everything I cared about so comprehensively I cannot imagine ever enjoying these games again without the current endings being completely mitigated and reversed.
Modifié par Total Biscuit, 07 mai 2012 - 09:24 .