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Seriously WTF...


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#1
Agent Who

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urg where to start...  So many glitches so little time...

The Important ones first i suppose.

Multiplayer:

1.  Cannot join specific peoples games for no appearant reason, which goes both ways for them and me, also can't hear those people mic when we use a 3rd party host, like all infomation between us is being blocked somewhere on the EA server.  Extremely Frustrating when it is a friend which most of the time it is.

2.  Game Ending Immortal Creatures G.E.I.C. - grab an enemy and for whatever reason you occasionally get a truely immortal enemy thats stuck in the floor no hp bar, no skills will effect it.   And is the last target alive.  I'm not even talking about the glitched ones you can kill with biotics that walk around, or the ones where you can /walk far away an they'll dissapear, i'm talking about the one that truely ends your game, the other ones are BAD and need fixxed as well.

3.  EA Lost connection to server non-sense.  Recently i've been getting absolutely bent over by this, confirmed my connection is not at fault.  Just EA randomly decides to /goodbye me.   I would like to see a more forgiving multiplayer experiance, you know maybe add in a reconnect option, where it reserves your spot for idk 1-3 minutes...  That way i can rapidly rejoin the game.  Also  if a host leaves and rejoins it remembers the credits they have earned, but if a player leaves and rejoins 0 credits,  it needs go both ways... No reason for it not to.  I mean it remembers the medi-gel, rockets, and other consumbles i used during that match and steals my equipment but cannot remember what i've earned as a non-host?  Frankly it should pay-out even on a blunt exit for what you've /earned.

(on a side note, on the main menu screen instead of a galaxy map i would like to see something useful there, like a multiplayer information window, you know so you can provide useful information to us, like when the servers will be down for maintance, that kinda stuff - next scheduled event.  I don't like the whole "servers are down" where i have to spend time figureing out if its an issue on my end or not)

4.  Broken Vanguards.  Did nobody on the QA team play a vanguard during testing?  - i mean i know their unloved in gold matches but thats no reason to have a pretty much unplayable class due in major part to falling through map level.  I'm not even asking for you to truely fix this glitch, all i'd like to see is a /stuck command or /debug command that puts the player on ground level again (alive or while dead), as i understand truely fixxing a glitch of this nature likely might be hard, code wise.

Singleplayer would benefit from a /stuck or /debug command as well to position player to ground level, i find it disgraceful such a glitch was missed - the Joker to Edi game ending glitch of getting stuck between them on the bridge, I MEAN THE BRIDGE thats a pretty high traffic and main area, i could understand if it was in a corner somewhere out in BFE but jeez i mean common...

5.  Broken SMG Ultralight material.  Wow just wow i can't believe they've allowed a broken gun mod to persist so long.  Every SMG but Geth the mod does not work.  On the weapons screen it shows it working, but check your power recharge FROM THE POWERS screen.  Equip the Ultralight mod on any other SMG but the Geth, look at the recharge, then take the mod off the SMG and look at the recharge speed again, its the same...   FIX A BASIC NUMBER PROBLEM FFS.  I mean it works on 1 SMG it shouldn't be a big step for it to be fixxed on the other SMGS.

So please EA/Bioware/whoever put your big boy pants on, stop crying with the whole "THATS TO HARD I CAN'T DO IT" attitude and fix the dang problems instead of ignoreing them.

There is no good reason for a game that has sold millions of
copies to not fix its broken product, especially when the glitches are
so bluntly obvious.  If your current team is unable to do it, consider
spending some of that money on people who are more qualified.

THANK YOU!.

oh, and to the community i know i didn't address "all" the glitches - feel free to post the ones you know about here.

Like Valiant and armor pent ammo III not working to even penetrate light cover, without the mod, a friend showed me that one.

One Last Thing - you Ladies and Gentlemen in charge, really need to talk to your support team, they refer people to post their issues on this forum, i don't believe its up to the community to resolve and or fix individuals problems with a game, that is not an appropriate way to interact with your customers.  I'm not even talking about with issues like i've posted, i mean for example not getting commendation packs, and in one individuals case he cannot interact with objects/open doors in single player, clearly support needs to help them with issues of that nature, yet their told to post on a forum *shakes head*.  I am frankly a little shocked by that, as i've never had the experiance where support tells you to post on a forum as a way to shut you up just so they don't have to actually solve an issue.

P.S. Please hire me for your Quality Control team, i will actually play
your game and point out the glitches.  I feel like i've bought the right
to play a expensive beta...

Modifié par Agent Who, 11 mai 2012 - 11:07 .


#2
AlexMBrennan

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4. Broken Vanguards. Did nobody on the QA team play a vanguard during testing?

Presumably they tested on the company network without the good sense to simulate real world conditions (e.g. for Linux, not sure what to do about Windows - you're probably screwed).

Singleplayer would benefit from a /stuck or /debug

Well, they had a console in ME1 which they removed for ME2 so that's not a glitch. For reasons best known to... someone, presumably, consoles have generally fallen out of favour as game developers are no longer content to take your money but have to dictate exactly how you play their games.

Oh, and you'd need to fix text chat first :-D

Modifié par AlexMBrennan, 07 mai 2012 - 10:48 .


#3
Agent Who

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Hehe, think out of the box, they could make the /stuck or /debug a keyboard or controller key or giggity even stick it in the menu option screen somewhere - it don't even have to be a key or command it just needs to be available "somehow" or bluntly fixxed.

Modifié par Agent Who, 07 mai 2012 - 10:58 .


#4
Fredvdp

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Agent Who wrote...

4.  Broken Vanguards.  Did nobody on the QA team play a vanguard during testing?  - i mean i know their unloved in gold matches but thats no reason to have a pretty much unplayable class due in major part to falling through map level.  I'm not even asking for you to truely fix this glitch, all i'd like to see is a /stuck command or /debug command that puts the player on ground level again (alive or while dead), as i understand truely fixxing a glitch of this nature likely might be hard, code wise.

This is a problem with synchronization, usually when you die right when you're about to charge. The host thinks you're in one spot while your own machine thinks you're in another. The easiest way around this is to just host the game yourself.

Modifié par Fredvdp, 07 mai 2012 - 03:34 .


#5
Agent Who

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lol Fred, i know that, and that is not the point at all, it like much of the other glitches simply need fixed as they are game experience destroying issues, and insulting, that they aren't fixed at this point. Its a miss use of our money not to fix the issues and just REALLY REALLY lazy, very insulting. I mean the majority of these issues should only take a few hours of head scratching to /fix. especially the SMG Ultralight issue.

To say i am disappointed would be a understatement that such basic and fundamental game mechanics are still broken this long after release.