Modifié par vandoug, 08 mai 2012 - 03:02 .
Odd things that have happened to you.
#51
Posté 08 mai 2012 - 02:01
#52
Posté 08 mai 2012 - 02:02
#53
Posté 08 mai 2012 - 02:31
Modifié par PanzerBallz, 08 mai 2012 - 02:32 .
#54
Posté 08 mai 2012 - 03:13
#55
Posté 08 mai 2012 - 03:25
#56
Posté 08 mai 2012 - 03:28
#57
Posté 08 mai 2012 - 03:29
Well, I'm not gonna say it was an alien abduction...
But it was an alien abduction.
#58
Posté 08 mai 2012 - 06:02
He was the best decoy I have ever seen. Enemies couldn't kill him and he couldn't attack, but every geth in the whole wave just congregated beneath him, pyros and rocket troopers and primes and hunters. We just sat there and picked them all off, it was so funny.
It was on xbox so i don't think he was cheating or exploiting.
#59
Posté 08 mai 2012 - 06:14
Nope, it's not a cheat. I've seen this on Hydra, except with Reapers. He was right in the middle of the map and so he attracted the attention of literally every enemy that was spawning. Dude had at least 3 of each type of enemy trying to kill/melee him. I had to use a few rockets just for the lulz. There battlefield was littered with corpses, it was hilarious. This was on Gold, so that vanguard glitch actually saved us a lot of medigel.parabolicity wrote...
Firebase giant vs geth and a human vanguard bugged out and was stuck about 20 feet up in the air and kept bouncing up and down for the last 6 waves.
He was the best decoy I have ever seen. Enemies couldn't kill him and he couldn't attack, but every geth in the whole wave just congregated beneath him, pyros and rocket troopers and primes and hunters. We just sat there and picked them all off, it was so funny.
It was on xbox so i don't think he was cheating or exploiting.
#60
Posté 08 mai 2012 - 06:41
#61
Posté 08 mai 2012 - 07:46
#62
Posté 08 mai 2012 - 08:30
#63
Posté 08 mai 2012 - 08:33
#64
Posté 08 mai 2012 - 10:22
#65
Posté 08 mai 2012 - 10:42
Seen couple of times when apparently due to lag only attack that could hit the enemies was heavy melee, everything else missed. Though the enemies had no problems in shooting at you.
Joined once to a game but could not move, turn or use powers. Only things i could do were shooting - though fat chance of someone actually walking into my line of fire - and rather surprisingly dislodging Husks via (F). Nothing else did.
And several times i have seen really weird stretching on dead foes, sorta like enemy legs remain at one spot and are connected by sort of (several meters) long black ankles into the rest of the body laying some distance away. Somewhat akin to Mr Fantastic...
#66
Posté 08 mai 2012 - 10:53
Banshee teleported itself on top of a ledge then couldn't get back down.
A cannibal corpse got its leg stuck in the ceiling. It dangled down from the corner of a doorway and gave us dirty looks like ceiling cat for a whole round.
#67
Posté 08 mai 2012 - 12:41
Queued for a bronze game on my newly promoted infiltrator and got put into a game in progress. I check the score screen and I'm the only person in the game! I was about to leave when 3 others joined. The score screen says we're on wave 11 vs Reavers, but it's an objective round and we are fighting Cerberus!
We disable the devices and it goes directly to the match completed screen. I gained 1 1/2 levels of XP and no credits. The wave we completed didn't have any elites and I think was full of wave 3 mobs.
Modifié par parabolicity, 08 mai 2012 - 12:43 .
#68
Posté 08 mai 2012 - 12:44
TheRealDingo wrote...
I'll have games where I'm completely incapable of performing any sort of action, can't shoot, can't use powers,can't take cover or evade, can't revive teammates, can't interact with objectives to arm/disarm them. All I can do is walk. It only happend two or three times, but it's always in the middle of a game and then if I get knocked out and revived, I'm able to interact again. I need to be revived by someone else though because for some odd reason I can't use medi-gels either until someone else revives me. I haven't had this happen for quite a while though, so I'm wondering if they quietly fixed it in a patch.
happened to me a few times too
#69
Posté 08 mai 2012 - 01:31
#70
Posté 08 mai 2012 - 01:34
#71
Posté 08 mai 2012 - 01:46
Modifié par BDelacroix, 08 mai 2012 - 01:47 .
#72
Posté 08 mai 2012 - 01:54
Modifié par MetalMax210, 08 mai 2012 - 01:54 .





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