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So...No one noticed that the reapers never use their full power and could kill us all with ease?


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#76
The Angry One

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Optimystic_X wrote...

The Angry One wrote...

3 guesses as to who made the Keepers what they are and your first two don't count.


Did you even play ME1? They were reprogrammed before the game even started.


The signal was reprogrammed. Not the Keepers. The Keepers had mutated to only obey the Citadel already.
Regardless, the Reapers cannot directly alter them? They can't simply issue commands from the Citadel? LIKE SOVEREIGN WAS GOING TO DO IN ME1? Have YOU played ME1?

Don't accuse others of ignorance while displaying it yourself.

#77
JPN17

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dreman9999 wrote...

The Angry One wrote...

dreman9999 wrote...

SubAstris wrote...

The Reapers's strategy and the way they are portrayed in ME3 to a large extent is bad. If I were a Reaper, I wouldn't personally be involved in the fight, rather I would create other things to do the fighting for me (which they do, but not nearly to the extent you would want or expect). I think to see them in the flesh as well continually makes them less like the "gods" and "incomprehensible beings" as they portrayed as in ME1. I guess BW wanted something for people to look at...a big shame


They do that....What are husk? Also, much of their original plan is side tracked. The normal take down organics by surprise, dividing them by system.
It's no incompetence, it's a forced change of strategy.


They could've taken the Citadel as soon as Earth and Palaven fell and gotten back on track.

It's incompetence.

Not really. Palaven never fell till the end of the game. And the only reason why the reapers took the citadel at the end of the game is because most of the forces protecting it were gone. Going after the citadel from the start would risk having it destroyed


If they were having such trouble with Palaven why leave the relays open and continue letting the turinas gather resources? Also why would the citadel possibly be destroyed at the beginning of the game, but when the reapers do take the Citadel they do so with ease? What changed?

#78
Elyiia

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KingZayd wrote...

how about the brains of the people they indoctrinate/huskify? We know of  the Raloi. Why wouldn't other people?


We know of the Raloi sure, you probably know of Zimbawe. Do you know exactly what level their technology is? It's specific data like that which the Reapers need, obtained from the Citadel.


And further on census data, how do we even know Earth still has theirs? Typical strategy for when an enemy is about to take a location with important information you wipe it. We don't even know if Earth's census data is hosted on Earth and not simply queried from the Citadel's data. You could say that they could try and wipe it from the Citadel if the Reapers approached but logic says that they would have implemented some work-around to prevent this.

#79
dreman9999

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JPN17 wrote...

dreman9999 wrote...

The Angry One wrote...

dreman9999 wrote...

SubAstris wrote...

The Reapers's strategy and the way they are portrayed in ME3 to a large extent is bad. If I were a Reaper, I wouldn't personally be involved in the fight, rather I would create other things to do the fighting for me (which they do, but not nearly to the extent you would want or expect). I think to see them in the flesh as well continually makes them less like the "gods" and "incomprehensible beings" as they portrayed as in ME1. I guess BW wanted something for people to look at...a big shame


They do that....What are husk? Also, much of their original plan is side tracked. The normal take down organics by surprise, dividing them by system.
It's no incompetence, it's a forced change of strategy.


They could've taken the Citadel as soon as Earth and Palaven fell and gotten back on track.

It's incompetence.

Not really. Palaven never fell till the end of the game. And the only reason why the reapers took the citadel at the end of the game is because most of the forces protecting it were gone. Going after the citadel from the start would risk having it destroyed

You make it sound they would esailly take the citadel. It would not be that simple being they riskit's destorction with a direct attack. The only reaso the reapers got the citadel at the end is because it was left much unprotected.

If they were having such trouble with Palaven why leave the relays open and continue letting the turinas gather resources? Also why would the citadel possibly be destroyed at the beginning of the game, but when the reapers do take the Citadel they do so with ease? What changed?



#80
The Angry One

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Elyiia wrote...

KingZayd wrote...

how about the brains of the people they indoctrinate/huskify? We know of  the Raloi. Why wouldn't other people?


We know of the Raloi sure, you probably know of Zimbawe. Do you know exactly what level their technology is? It's specific data like that which the Reapers need, obtained from the Citadel.


And further on census data, how do we even know Earth still has theirs? Typical strategy for when an enemy is about to take a location with important information you wipe it. We don't even know if Earth's census data is hosted on Earth and not simply queried from the Citadel's data. You could say that they could try and wipe it from the Citadel if the Reapers approached but logic says that they would have implemented some work-around to prevent this.


Not to mention that the logical host for Alliance census data would not be Earth with it's multiple nations, but the capital of the Alliance. Arcturus Station. Which the Reapers blew up. Great job there, Reapers.

#81
dreman9999

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The Angry One wrote...

Optimystic_X wrote...

The Angry One wrote...

3 guesses as to who made the Keepers what they are and your first two don't count.


Did you even play ME1? They were reprogrammed before the game even started.


The signal was reprogrammed. Not the Keepers. The Keepers had mutated to only obey the Citadel already.
Regardless, the Reapers cannot directly alter them? They can't simply issue commands from the Citadel? LIKE SOVEREIGN WAS GOING TO DO IN ME1? Have YOU played ME1?

Don't accuse others of ignorance while displaying it yourself.

But that's the point..The reapers are shwon tha they can't just take control back just like that. Why would they suddenly  be able to do that out of the blue?

#82
The Angry One

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dreman9999 wrote...
You make it sound they would esailly take the citadel. It would not be that simple being they riskit's destorction with a direct attack.


You know why people make it sould like they would easily take the Citadel?
Because they did.

The only reaso the reapers got the citadel at the end is because it was left much unprotected.


No it wasn't. It was more protected than ever. The fifth fleet attacked Cerberus, not the Citadel fleet.

dreman9999 wrote...

But that's the point..The reapers are
shwon tha they can't just take control back just like that. Why would
they suddenly  be able to do that out of the blue?


Because Sovereign almost did. He was minutes away..

Modifié par The Angry One, 07 mai 2012 - 03:54 .


#83
erilben

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dreman9999 wrote...

The Angry One wrote...

Optimystic_X wrote...

The Angry One wrote...

3 guesses as to who made the Keepers what they are and your first two don't count.


Did you even play ME1? They were reprogrammed before the game even started.


The signal was reprogrammed. Not the Keepers. The Keepers had mutated to only obey the Citadel already.
Regardless, the Reapers cannot directly alter them? They can't simply issue commands from the Citadel? LIKE SOVEREIGN WAS GOING TO DO IN ME1? Have YOU played ME1?

Don't accuse others of ignorance while displaying it yourself.

But that's the point..The reapers are shwon tha they can't just take control back just like that. Why would they suddenly  be able to do that out of the blue?


Sovereign shuts down the relays at the end of ME1. Why can't the other Reapers do that?

#84
dreman9999

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The Angry One wrote...

Elyiia wrote...

KingZayd wrote...

how about the brains of the people they indoctrinate/huskify? We know of  the Raloi. Why wouldn't other people?


We know of the Raloi sure, you probably know of Zimbawe. Do you know exactly what level their technology is? It's specific data like that which the Reapers need, obtained from the Citadel.


And further on census data, how do we even know Earth still has theirs? Typical strategy for when an enemy is about to take a location with important information you wipe it. We don't even know if Earth's census data is hosted on Earth and not simply queried from the Citadel's data. You could say that they could try and wipe it from the Citadel if the Reapers approached but logic says that they would have implemented some work-around to prevent this.


Not to mention that the logical host for Alliance census data would not be Earth with it's multiple nations, but the capital of the Alliance. Arcturus Station. Which the Reapers blew up. Great job there, Reapers.

If you read ME:RETRIBUTION... You would know they already have that info. They don't need Arcturus station.

#85
JPN17

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dreman9999 wrote...

JPN17 wrote...

dreman9999 wrote...

The Angry One wrote...

dreman9999 wrote...

SubAstris wrote...

The Reapers's strategy and the way they are portrayed in ME3 to a large extent is bad. If I were a Reaper, I wouldn't personally be involved in the fight, rather I would create other things to do the fighting for me (which they do, but not nearly to the extent you would want or expect). I think to see them in the flesh as well continually makes them less like the "gods" and "incomprehensible beings" as they portrayed as in ME1. I guess BW wanted something for people to look at...a big shame


They do that....What are husk? Also, much of their original plan is side tracked. The normal take down organics by surprise, dividing them by system.
It's no incompetence, it's a forced change of strategy.


They could've taken the Citadel as soon as Earth and Palaven fell and gotten back on track.

It's incompetence.

Not really. Palaven never fell till the end of the game. And the only reason why the reapers took the citadel at the end of the game is because most of the forces protecting it were gone. Going after the citadel from the start would risk having it destroyed

You make it sound they would esailly take the citadel. It would not be that simple being they riskit's destorction with a direct attack. The only reaso the reapers got the citadel at the end is because it was left much unprotected.

If they were having such trouble with Palaven why leave the relays open and continue letting the turinas gather resources? Also why would the citadel possibly be destroyed at the beginning of the game, but when the reapers do take the Citadel they do so with ease? What changed?


Cerberus damn near took the citadel with ease, if they could, then the reapers would be able to do so as well with minimal effort. It also doesn't make any sense that the Citadel would be less protected at the end of the game. If anything it should be better protected after the Cerberus attack.

#86
KingZayd

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The Angry One wrote...

Optimystic_X wrote...


The strategy you derailed in ME1. They're not following the standard playbook anymore, and any deviations from formula can be easily attributed to that.


Which they could easily get back on track for  an advantage.

Characterize it however you want, it's still justified.


No. It is not. That you pretend it is, is an insult to Mass Effect's genuine writers.

What exactly did the sabotage do? How does it work? What do they have to do to fix it, and how long will it take? You can't answer those questions, rendering all your judgments unfounded.

It is much easier to break something than to rebuild it.


It is YOUR assumption that the sabotage is irreparable. Not mine. Do not presume to make me justify your speculations.

They are not gods; they have flaws. Legion tells you this repeatedly.
And given that the Ilos researchers had cracked Relay technology, it's safe to assume that they were pretty close to the Reapers themselves in terms of technological know-how.


There's a difference between "flawed" and "completely ignorant of their own technology"


They know the enter through the Citadel relay plan has failed. They don't know why. They didn't speak to Vigil. All they know is that Sovereign wasn't able to activate the relay, and that Sovereign is dead. I imagine if they knew what went wrong, it wouldn't be a problem fixing it. As of now, I don't think taking the Citadel to do some diagnostic checks is a priority.

Modifié par KingZayd, 07 mai 2012 - 03:58 .


#87
dreman9999

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erilben wrote...

dreman9999 wrote...

The Angry One wrote...

Optimystic_X wrote...

The Angry One wrote...

3 guesses as to who made the Keepers what they are and your first two don't count.


Did you even play ME1? They were reprogrammed before the game even started.


The signal was reprogrammed. Not the Keepers. The Keepers had mutated to only obey the Citadel already.
Regardless, the Reapers cannot directly alter them? They can't simply issue commands from the Citadel? LIKE SOVEREIGN WAS GOING TO DO IN ME1? Have YOU played ME1?

Don't accuse others of ignorance while displaying it yourself.

But that's the point..The reapers are shwon tha they can't just take control back just like that. Why would they suddenly  be able to do that out of the blue?


Sovereign shuts down the relays at the end of ME1. Why can't the other Reapers do that?

No, he did not....If he did. 5th fleet would never get there to fight Sovegin. Sovergin never gain control of the relaies...Replay ME1 and get your facts straight.

#88
The Angry One

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KingZayd wrote...

They know the enter through the Citadel relay plan has failed. They don't know why. They didn't speak to Vigil. All they know is that Sovereign wasn't able to activate the relay, and that Sovereign is dead. I imagine if they knew what went wrong, it wouldn't be a problem fixing it. As of now, I don't think taking the Citadel to do some diagnostic checks is a priority.


Why not? You do realise that's MORE of a reason to take the Citadel, don't you? To see what the damage was and see if they've been compromised in any way.

dreman9999 wrote...

No, he did not....If he did. 5th fleet
would never get there to fight Sovegin. Sovergin never gain control of
the relaies...Replay ME1 and get your facts straight.


You are hereby fined 1 internet for telling people to play ME1 while not having done so/being completely ignorant of it yourself.

The fifth fleet jumps in when Shepard opens the relay, after using Vigil's virus to gain temporary control of the Citadel.

Modifié par The Angry One, 07 mai 2012 - 04:00 .


#89
Kanaris

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dreman9999 wrote...

erilben wrote...

dreman9999 wrote...

The Angry One wrote...

Optimystic_X wrote...

The Angry One wrote...

3 guesses as to who made the Keepers what they are and your first two don't count.


Did you even play ME1? They were reprogrammed before the game even started.


The signal was reprogrammed. Not the Keepers. The Keepers had mutated to only obey the Citadel already.
Regardless, the Reapers cannot directly alter them? They can't simply issue commands from the Citadel? LIKE SOVEREIGN WAS GOING TO DO IN ME1? Have YOU played ME1?

Don't accuse others of ignorance while displaying it yourself.

But that's the point..The reapers are shwon tha they can't just take control back just like that. Why would they suddenly  be able to do that out of the blue?


Sovereign shuts down the relays at the end of ME1. Why can't the other Reapers do that?

No, he did not....If he did. 5th fleet would never get there to fight Sovegin. Sovergin never gain control of the relaies...Replay ME1 and get your facts straight.


Actually YOU do need to replay ME after Beating Saren in the convo with Joker he says you need to OPEN the relays around the Citidel so he and the 5th fleet could come in to save the Destiny Assention emplying that Soverign shut them down or locked them out.

Modifié par Kanaris, 07 mai 2012 - 04:01 .


#90
incinerator950

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This will be attempt number three to post something.

It's easier to write the game with the Citadel intact, letting you travel the Galaxy to gather allies and resources, then to write the game of how badly the Reapers are going to decimate you when they locked the Relay network, know all of your colony and base locations.

#91
dreman9999

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The Angry One wrote...

dreman9999 wrote...
You make it sound they would esailly take the citadel. It would not be that simple being they riskit's destorction with a direct attack.


You know why people make it sould like they would easily take the Citadel?
Because they did.

The only reaso the reapers got the citadel at the end is because it was left much unprotected.


No it wasn't. It was more protected than ever. The fifth fleet attacked Cerberus, not the Citadel fleet.

dreman9999 wrote...

But that's the point..The reapers are
shwon tha they can't just take control back just like that. Why would
they suddenly  be able to do that out of the blue?


Because Sovereign almost did. He was minutes away..

1.After it was left unguarded.
2.Yes, it was unprotected. Everythting was sent to the final battle...It was unguarded. One force was sent to cerberus. The reast were sent to get ready for the finall attack on earth.
3.Because he used Saren to do it...You get that  he had a clear reason of doing it. Also, Saren was tryng to open the citadel Relay. No hook Sovergin to the citadel.

#92
Kanaris

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dreman9999 wrote...

The Angry One wrote...

dreman9999 wrote...
You make it sound they would esailly take the citadel. It would not be that simple being they riskit's destorction with a direct attack.


You know why people make it sould like they would easily take the Citadel?
Because they did.

The only reaso the reapers got the citadel at the end is because it was left much unprotected.


No it wasn't. It was more protected than ever. The fifth fleet attacked Cerberus, not the Citadel fleet.

dreman9999 wrote...

But that's the point..The reapers are
shwon tha they can't just take control back just like that. Why would
they suddenly  be able to do that out of the blue?


Because Sovereign almost did. He was minutes away..

1.After it was left unguarded.
2.Yes, it was unprotected. Everythting was sent to the final battle...It was unguarded. One force was sent to cerberus. The reast were sent to get ready for the finall attack on earth.
3.Because he used Saren to do it...You get that  he had a clear reason of doing it. Also, Saren was tryng to open the citadel Relay. No hook Sovergin to the citadel.


Wrong AGAIN Saren even says that he was giving Soverign direct control of the Citadel so he could open the Citadel relay effectivly bypassing the keepers

Modifié par Kanaris, 07 mai 2012 - 04:04 .


#93
The Angry One

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incinerator950 wrote...

This will be attempt number three to post something.

It's easier to write the game with the Citadel intact, letting you travel the Galaxy to gather allies and resources, then to write the game of how badly the Reapers are going to decimate you when they locked the Relay network, know all of your colony and base locations.


Of course it is. So they should've left the Citadel out of the ending entirely.
But they had to not only have it, but have it at Earth (because Earth is special).

#94
KingZayd

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The Angry One wrote...

KingZayd wrote...

They know the enter through the Citadel relay plan has failed. They don't know why. They didn't speak to Vigil. All they know is that Sovereign wasn't able to activate the relay, and that Sovereign is dead. I imagine if they knew what went wrong, it wouldn't be a problem fixing it. As of now, I don't think taking the Citadel to do some diagnostic checks is a priority.


Why not? You do realise that's MORE of a reason to take the Citadel, don't you? To see what the damage was and see if they've been compromised in any way.

seeing what the damage was is what the diagnostic checks are for isn't it? If not, what damage are you referring to? and please could you also elaborate on what you been by them being compromised?

as far as I can tell, fixing the broken trap and entry point isn't a priority  when the trap and entry point can't be used this cycle.

#95
comrade gando

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What if the attack on earth was a ruse, and the crucible was a trap designed to eliminate someone like shepard? I remember Javik was supposed to be lime the shepard of his time except he failed and got frozen somehow. But anyway what if this was all masterminded by harbinger to indoctrinate shepard and destroy the fleet from within.

#96
The Angry One

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dreman9999 wrote...

1.After it was left unguarded.


No.

2.Yes, it was unprotected. Everythting was sent to the final battle...It was unguarded. One force was sent to cerberus. The reast were sent to get ready for the finall attack on earth.


The attack on Cerberus was before this. Also, do you really think they were stupid enough to leave the Citadel unguarded after it had already been attacked once?

3.Because he used Saren to do it...You get that  he had a clear reason of doing it. Also, Saren was tryng to open the citadel Relay. No hook Sovergin to the citadel.


Saren's only role was to get Sovereign inside the Citadel.
Sovereign was directly connected to the Citadel, you are wrong.

#97
JPN17

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dreman9999 wrote...

erilben wrote...

dreman9999 wrote...

The Angry One wrote...

Optimystic_X wrote...

The Angry One wrote...

3 guesses as to who made the Keepers what they are and your first two don't count.


Did you even play ME1? They were reprogrammed before the game even started.


The signal was reprogrammed. Not the Keepers. The Keepers had mutated to only obey the Citadel already.
Regardless, the Reapers cannot directly alter them? They can't simply issue commands from the Citadel? LIKE SOVEREIGN WAS GOING TO DO IN ME1? Have YOU played ME1?

Don't accuse others of ignorance while displaying it yourself.

But that's the point..The reapers are shwon tha they can't just take control back just like that. Why would they suddenly  be able to do that out of the blue?


Sovereign shuts down the relays at the end of ME1. Why can't the other Reapers do that?

No, he did not....If he did. 5th fleet would never get there to fight Sovegin. Sovergin never gain control of the relaies...Replay ME1 and get your facts straight.


www.youtube.com/watch

Modifié par JPN17, 07 mai 2012 - 04:06 .


#98
incinerator950

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The Angry One wrote...

incinerator950 wrote...

This will be attempt number three to post something.

It's easier to write the game with the Citadel intact, letting you travel the Galaxy to gather allies and resources, then to write the game of how badly the Reapers are going to decimate you when they locked the Relay network, know all of your colony and base locations.


Of course it is. So they should've left the Citadel out of the ending entirely.
But they had to not only have it, but have it at Earth (because Earth is special).


Well, they spent money on a ton of crap promo adds.  Probably not a bad idea when the message of the game was "We're going back to Earth."

I would have preferred an Earth level, and then a final battle at the Citadel.  Or strippers on the Normandy, and a conventional victory.

Hey, we can't all get what we want though.

#99
The Angry One

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KingZayd wrote...

seeing what the damage was is what the diagnostic checks are for isn't it? If not, what damage are you referring to? and


How are they going to run a diagnostic from outside?

please could you also elaborate on what you been by them being compromised?


Anything. The organics could have important information. What if they find out how to use the Citadel against them and shut down the relay network? Even at 30 ly/day they're not going to harvest the galaxy very fast.

as far as I can tell, fixing the broken trap and entry point isn't a priority  when the trap and entry point can't be used this cycle.


Why not? It could be used before, and Sovereign was minutes away. That Vigil's virus did any lasting damage is an assumption (if it did, there would be no immediate need to take down Sovereign).
Even if it did, they built the system. They can fix it.

#100
dreman9999

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JPN17 wrote...

dreman9999 wrote...

erilben wrote...

dreman9999 wrote...

The Angry One wrote...

Optimystic_X wrote...

The Angry One wrote...

3 guesses as to who made the Keepers what they are and your first two don't count.


Did you even play ME1? They were reprogrammed before the game even started.


The signal was reprogrammed. Not the Keepers. The Keepers had mutated to only obey the Citadel already.
Regardless, the Reapers cannot directly alter them? They can't simply issue commands from the Citadel? LIKE SOVEREIGN WAS GOING TO DO IN ME1? Have YOU played ME1?

Don't accuse others of ignorance while displaying it yourself.

But that's the point..The reapers are shwon tha they can't just take control back just like that. Why would they suddenly  be able to do that out of the blue?


Sovereign shuts down the relays at the end of ME1. Why can't the other Reapers do that?

No, he did not....If he did. 5th fleet would never get there to fight Sovegin. Sovergin never gain control of the relaies...Replay ME1 and get your facts straight.


www.youtube.com/watch

That was Saren that got control of the relay, not Sovergin. if it was Sovingn he would of open the citadel relay.