By this logic, the turians must die for the First Contact War.ohupthis wrote...
there's NOTHING meritorious about them, they kill hence they will die.
They killed almost a thousand of our people for no reason at all. They must die.
By this logic, the turians must die for the First Contact War.ohupthis wrote...
there's NOTHING meritorious about them, they kill hence they will die.
unoriginalname1133 wrote...
MisterJB wrote...
The Reapers don't commit genocide if they can avoid it. They "elevate" organic species to immortality as Reapers.unoriginalname1133 wrote...
Is there actually any debate that the Reapers are the bad guys? I can't imagine anyone arguing that genocide isn't a bad thing, and the Reapers have committed genocide countless times. It doesn't matter why they did it; some things are just downright evil, genocide among them
As such, I can argue that, while not ideal, preserving organic life in Reaper form and opening way for new life is better than Synthetics simply destroying all organic life without even offering a second life.
I think that you are working from the same false assumption that the Catalyst did; namely that synthetics will always kill organics. Your potential interactions with EDI and the Geth refute this. There is also an assumption that becoming an abomination is better than being murdered along with the rest of your race (genocide was still present either way). Without these basic assumtions, the Reapers' many genocides become even more sinister, as they are rendered pointless on top of everything else. Incidently, I would have loved the chance to make this argument to the Catalyst in the game as well.
MisterJB wrote...
Hardly. Comparing something as simple as a breakfast to the ending of the trilogy is a disservice.
A rotten egg is a rotten egg. Eating it will not nourish me, it will make me sick. However, all three endings bring negative consequences but also positive that you overlooked.
The consequences of Destroy make sense and are a logical result of the option you picked. You picked an ultimate end of the spectrum; there will be no form of compromise with the Reapers, they must be destroyed. As such, the Crucible destroys the Cycle that brough the galaxy so much pain and suffering but also target the wonders than the Reapers created. The Relays, the Citadel and the Geth who were using Reaper code to gain true life.
The consequences of this choice are in tune with its spirit. Same as with Control where none of this technology is destroyed.
MisterJB wrote...
War between two different people sharing the same space is inevitable.unoriginalname1133 wrote...
I think that you are working from the same false assumption that the Catalyst did; namely that synthetics will always kill organics. Your potential interactions with EDI and the Geth refute this. There is also an assumption that becoming an abomination is better than being murdered along with the rest of your race (genocide was still present either way). Without these basic assumtions, the Reapers' many genocides become even more sinister, as they are rendered pointless on top of everything else. Incidently, I would have loved the chance to make this argument to the Catalyst in the game as well.
Cooperation in the face of a common enemy is nothing new and that is the basis of turian/krogan and quarian/geth cooperation. Once the Reapers are gone, the peace won't last.
"Abomination" is a point of view. Life is better than death even if it life as a Reaper. And that is my point of view. Of course, I'm not surprised many don't share it.
I would tell him the best possible solution already exists. It is called "Synthesis".Averdi wrote...
Well, first, regardless of what you may think about the ending choices and their appropriateness, my Shepard has a pretty solid track record of avoiding choices between bad options. He did it when he made peace between the geth and quarians. He would call your sentiment cowardly defeatist twaddle and look for a better solution.
Yes, I do. Maybe I could accept a more happy ending if Shepard's choices spread through the entire final battle dictated which races would survive, which would be extinct.Finally, do you think an ending where Shepard died, had his/her sacrifice honored, but the relays were left intact and galactic rebuilding could commence is a sunshine and bunny ending? I'd like a range of options, based on past choices, that include Shepard living, but I'd generally be ok with that type of ending (previous sentence).
Sunshine and bunnies is the catalyst letting you go back in time with a reaper gun to prevent the invasion in the first place. In a post-invasion galaxy where billions are dead, some races almost completely, I really don't think we need to worry about an ending being too bright.
No, I'd prefer to be alive as a reaper than have my entire race extinct.ohupthis wrote...
You'd prefer running through the galaxy, KILLING TRILLIONS as a reaper, over self-determination?
Hadeedak wrote...
ohupthis wrote...
Wulfram wrote...
I think there's a decent logical case for picking Control even without dead Geth. Particularly if you clear up a few practical issues, like how you can control the reapers while dead.
It would be a minority choice, but I'm sure some would take it. Even more would take it if the story leading up to the final choice wasn't so heavy handedly anti-Control - like allowing Shepard to show some sympathy with the objective, while opposing TIM's methods.
Synthesis is just gibberish.
control isn't any better, those big-baddies are still reapin'.
Based on what, exactly?
MisterJB wrote...
No, I'd prefer to be alive as a reaper than have my entire race extinct.ohupthis wrote...
You'd prefer running through the galaxy, KILLING TRILLIONS as a reaper, over self-determination?
It's not a prime solution but anything is better than the alternative.
Joe Del Toro wrote...
I don't understand why the ending has to be an arbitrary point where the story says 'Right, stop everything, choose here.' Why can't it simply play out according to how I played the last 3 games. That way, there is a perfect ending, but you don't 'choose' it, you PLAY for it. As much as anyone wants to defend the three choices we are given, there's no excuse for a choice to be thrown up like this. Why wouldn't you want better than this?
If you believe that the Reapers; who are clearly sapient creatures; will always kill organics; regardless of Control or Synthesis; you are then admitting that Synthetics will always kill organics and, therefore, the Catalyst was right.ohupthis wrote...
they're still in existence?
MisterJB wrote...
If you believe that the Reapers; who are clearly sapient creatures; will always kill organics; regardless of Control or Synthesis; you are then admitting that Synthetics will always kill organics and, therefore, the Catalyst was right.ohupthis wrote...
they're still in existence?
Logic then dictates that what the Reapers do is necessary.
I'm certain whoever killed me will stand in awe of my brave sacrifice for the ideal of freedom...for about two seconds before moving on with its life and never think about me again.wantedman dan wrote...
So you'd rather live life as a slave than die a free man. I'm glad to see you have your priorities straight.
MisterJB wrote...
I'm certain whoever killed me will stand in awe of my brave sacrifice for the ideal of freedom...for about two seconds before moving on with its life and never think about me again.
On the other hand, while there is life, there is hope to regain freedom.
MisterJB wrote...
I would tell him the best possible solution already exists. It is called "Synthesis".
Yes, I do. Maybe I could accept a more happy ending if Shepard's choices spread through the entire final battle dictated which races would survive, which would be extinct.
But that is not in the game. All of the casualties inflicted during the war are not a direct result of a player's choice, they're just standard in war.
"Right" and "wrong" are subjective concepts.wantedman dan wrote...
So basically your only reason to live at this point is to leave positive impressions onto others about your existence, not doing what you know to be the right thing.
I can say that you're doing a ******-poor job of doing that, thus far.
MisterJB wrote...
By this logic, the turians must die for the First Contact War.ohupthis wrote...
there's NOTHING meritorious about them, they kill hence they will die.
They killed almost a thousand of our people for no reason at all. They must die.
MisterJB wrote...
"Right" and "wrong" are subjective concepts.
My main reason to live is the same as everyone else's. Self-preservation instincts.
MisterJB wrote...
No, I'd prefer to be alive as a reaper than have my entire race extinct.ohupthis wrote...
You'd prefer running through the galaxy, KILLING TRILLIONS as a reaper, over self-determination?
It's not a prime solution but anything is better than the alternative.
d-boy15 wrote...
"It's better to die on your feet than to live on your knees." - emiliano zapata
one of many reasons that make me choose destroy.
I do not accept the idea that picking any of the existing endings turns Shepard into a slave.Averdi wrote...
Ok, well, while in my opinion accepting any ending (expecially synthesis) is nuts, the bigger problem with your position is that you support the theme of the story contradicting itself. Shepard turns from fixer to slave, and that's a bad thing objectively, not just relatively.
I do not claim that onyl dire consequences are acceptable. I simply do not wish for an option where the positive consequences outmatch the negative ones by so much that their presence is negligible.Well, I can't do much with that. I don't accept that any outcome not directly controlled by the player is irrelevant to the 'happiness' of the story. Staking out a position that only dire consequences in the ending choice are acceptable is just as extreme a position as those insisting that only sunshine and bunnies be the outcome of victory.