Afalstein wrote...
There are a couple arguments against Bioware giving out a different ending. The first is logistical--depending on the complexity of the ending you want (different endings? That reflect your different decisions?), such an ending could require a lot of coding, even alterations to earlier segments of the game. And if you want voices, they have to hire the voice actors all over again and do new CGI sequences... an awful lot for something that Bioware would (hopefully) give out for free.
The second is more abstract and principled. In terms of storywriting, the ending is as much a part of the story as anything else. You can't say the ending to, say, Inception is stupid and ought to be changed, because it's an integral part of the story that informs and affects everything that came before.
That being said, the ending to "Inception" is a clever and wholly consistent ending while the one to ME3? Not quite so much. So while a part of me dislikes the idea of Bioware rewriting an ending--and essentially most of a game's point--simply to please fans; another part of me is a somewhat displeased fan who would like a better ending.
For a company that is backed by an even larger company with resources that are virtually unlimited, development difficulties are irrelevent. Bioware is obligated to correct the mistakes they made. The whole reason being that video games are a medium of artisticness that involve the fans. You can't cut fans out of the equations and expect not to f*ck up eventually.





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