Why is BioWare so scared of changing the ending or giving us an alternate one?
#101
Posté 08 mai 2012 - 04:59
[quote]Shaoken wrote...
[quote]Lookout1390 wrote...
[quote]Shaoken wrote...
[quote]Lookout1390 wrote...
Bioware is too proud to admit they ****ed up.
Which is funny, because they are losing money left and right, and need to find a way to plug the hole.
But no, let's keep ****ting on the fanbase.[/quote]
You say they're losing money, yet ME3 is still selling and the reinforcement packs for multiplayer are still selling.[/quote]
If you think that counts as success, then you have no idea how deep in it EA is.
Other than the bioware names, it's pretty much fifa and madden that are the only cash-crops left for EA.[/quote]
And Dead Space, and Command and Conquer, and the Sims, and all those other brands they own
TOR flopped hard, DA is dead, ME has been shot in the back of the head.[/quote]
TOR is profitable as per EA saying they only need 1 million users to be profitable, they still have .3. DA3 is still being made, hardly dead. The amount of people posting in this subsection shows that ME3 is not dead.
[quote]EA is in some serious trouble right now, why do you think they are already looking to expand again? They need more cash crops.
[/quote]
You say that as if EA has ever stopped expanding and buying up other companies.[/quote]
Lol...bioware doing a command and conquer game...haha, yeah we'll see how good that is. Dead Space has been milked pretty hard, I don't see that much further...hence why I didn't even mention those at all.[/quote]
Milked pretty hard? Three mainstream games, two animated movies and a novel is milked hard?
[quote]
Who the **** cares about DA3 after seeing the abomination that is DA2?
[/quote]
Um, people who are waiting for DA3? Because you're not some monolithic hivemind that speaks for us all considering plenty of people actually did enjoy DA2.
#102
Posté 08 mai 2012 - 05:17
[quote]Lookout1390 wrote...
[quote]Shaoken wrote...
[quote]Lookout1390 wrote...
[quote]Shaoken wrote...
[quote]Lookout1390 wrote...
Bioware is too proud to admit they ****ed up.
Which is funny, because they are losing money left and right, and need to find a way to plug the hole.
But no, let's keep ****ting on the fanbase.[/quote]
You say they're losing money, yet ME3 is still selling and the reinforcement packs for multiplayer are still selling.[/quote]
If you think that counts as success, then you have no idea how deep in it EA is.
Other than the bioware names, it's pretty much fifa and madden that are the only cash-crops left for EA.[/quote]
And Dead Space, and Command and Conquer, and the Sims, and all those other brands they own
TOR flopped hard, DA is dead, ME has been shot in the back of the head.[/quote]
TOR is profitable as per EA saying they only need 1 million users to be profitable, they still have .3. DA3 is still being made, hardly dead. The amount of people posting in this subsection shows that ME3 is not dead.
[quote]EA is in some serious trouble right now, why do you think they are already looking to expand again? They need more cash crops.
[/quote]
You say that as if EA has ever stopped expanding and buying up other companies.[/quote]
Lol...bioware doing a command and conquer game...haha, yeah we'll see how good that is. Dead Space has been milked pretty hard, I don't see that much further...hence why I didn't even mention those at all.[/quote]
Milked pretty hard? Three mainstream games, two animated movies and a novel is milked hard?
[quote]
Who the **** cares about DA3 after seeing the abomination that is DA2?
[/quote]
Um, people who are waiting for DA3? Because you're not some monolithic hivemind that speaks for us all considering plenty of people actually did enjoy DA2.[/quote]
Huh.....must be nice having low standards. Thanks for rewarding Bioware's bad behavior.
#103
Posté 08 mai 2012 - 05:21
#104
Posté 08 mai 2012 - 05:23
JBPBRC wrote...
Just waiting on that Mass Effect: MMO announcement from EA any day now.
Or Mass Effect: Special Forces--Call of the Battlefield!
IDK if you're just kidding around, but that's the exact feeling I've been getting since I first experienced these endings. Now that I know more about who is responsible for them coupled with their unwillingness to change the endings themselves, I'm sure this is a part of the reason. It ties into the money reason, but I think this is their goal.
#105
Posté 08 mai 2012 - 05:31
Lookout1390 wrote...
Huh.....must be nice having low standards. Thanks for rewarding Bioware's bad behavior.
Or, you know, having different tastes? Because I hate to break this to you but the majority of the fanbase thought that DA2 was a good game, just not on the same level as DA:O.
#106
Posté 08 mai 2012 - 05:41
Lookout1390 wrote...
Lol...bioware doing a command and conquer game...haha, yeah we'll see how good that is. Dead Space has been milked pretty hard, I don't see that much further...hence why I didn't even mention those at all.
It's only had 2 major games, both selling well. Add a moderate selling Wii game, and an Arcade hacking minigame, it hasn't been milked at all. Unless of course you consider a third sequel Milking the franchise, a lot of people are dying for a Dead Space Sequel, especially when the IP has barely been fleshed out.
Unless you count novels and animated films, but a lot of franchises have that.
#107
Posté 08 mai 2012 - 05:42
#108
Posté 08 mai 2012 - 05:57
No one would be stubborn enough to keep star kid in for artistic purposes with DLC sales on the line.
#109
Posté 08 mai 2012 - 06:01
Two realistic reasons I could see:Baa Baa wrote...
This is something that I don't understand on BioWare's part. Movies get released all the time with alternate endings that just weren't right for theaters, why can't BioWare give us an alternate ending to the game?
a) Purely business. They want stick to original plans of moving on to making a next game instead of going back to this one. It's shipped, be done with it.
But I think "scared" is very wrong word. In fact they feel pretty much opposite - confident and in control ("It's our game, since we make it").
Modifié par Ingvarr Stormbird, 08 mai 2012 - 06:05 .
#110
Posté 08 mai 2012 - 06:08
Rxdiaz wrote...
It's money.
Why should they spend a ton of money fixing up this crappy ending?
I'm not trying to be facetious here either. The ending is so completely screwed up that it would require tons of work to fix it. What's in it for them?
Should they come out with a major dlc that retcons the whole ending for $15.00?
Fans would throw a fit about having paid full price for an unfinished game plus even more money for the ending.
EA BioWare is really stuck between a rock and a hard place...
Why not? Asura's Wrath did that very thing (sell the real ending as DLC i mean) and no one formed a lynch mob for that game.
#111
Posté 08 mai 2012 - 06:10
JamesFaith wrote...
Bethesda didn't gave us new end to Fallout 3, they SOLD it to us.
Irrelevent. Most of the people who are unhappy with the ending to ME3 will gladly pay to have it changed.
#112
Posté 08 mai 2012 - 06:14
Medal of Effect or Mass of Duty
#113
Posté 08 mai 2012 - 06:56
#114
Posté 08 mai 2012 - 06:58
Trikormadenadon wrote...
Rxdiaz wrote...
It's money.
Why should they spend a ton of money fixing up this crappy ending?
I'm not trying to be facetious here either. The ending is so completely screwed up that it would require tons of work to fix it. What's in it for them?
Should they come out with a major dlc that retcons the whole ending for $15.00?
Fans would throw a fit about having paid full price for an unfinished game plus even more money for the ending.
EA BioWare is really stuck between a rock and a hard place...
Why not? Asura's Wrath did that very thing (sell the real ending as DLC i mean) and no one formed a lynch mob for that game.
Err...what game is that again? I keep hearing of Asura's Wrath, but know nothing of it.
My point being that I don't think (since I haven't played it or followed it) that Asura's Wrath is comparable.
#115
Posté 08 mai 2012 - 08:02
If you play on PC maybe that's why. Asura's Wrath is console-only.Shaoken wrote...
Err...what game is that again? I keep hearing of Asura's Wrath, but know nothing of it.
And its an AAA action game, so I'd say it's pretty comparable.
Also Broken Steel for Fallout 3 was pretty much the same. "Ending+" DLC for money.
Modifié par Ingvarr Stormbird, 08 mai 2012 - 08:03 .
#116
Posté 08 mai 2012 - 08:21
_aLucidMind_ wrote...
Because it would be admitting that they made a mistake, and adults should never own up to their mistakes. That is, unless you're mature and reasonable.
My children complain about this ...
... I refuse to apologize for the decisions I make.
... (decisions have to be made, I do the best I can)
I do apologize for the effect those decisions have on others ...
... though why make a decision without first talking to those affected by it?
... (you can't call me on the carpet when you agreed beforehand)
This is why I loathe Synthesis,
... you don't discuss it with anyone,
... you just toss everyone's free will under the bus.
#117
Posté 08 mai 2012 - 09:08
I still think the reason was "Torch the franchise and run". They didn't want to make more Mass Effect games set after ME3, they wanted it to be impossible to be forced by EA to make more, but they also didn't want others to make more (they wouldn't have control over that now they're owned by EA). Basically, it's a writers' version of "destroy your toys so that others can't play with them").carrmatt91 wrote...
Archereon wrote...
It's because Casey Hudson wants the series to end with Mass Effect 3. Whatever they do, it'll change things in a way that still makes a followup to ME3 impossible.
if they wanted it to end with mass effect 3 then why kill off shepard only for you to see a cliffhanger of an ending of him/her breathingfor a second (if you do well enough) just for the game to end with stargazer telling the kid that theres one more story? and on top of that add no closure to show what happens after the battle anyway?
So they made sure that the ending of ME3 would destroy the ME universe as a fictional setting. Whatever comes after, "Mass Effect" it isn't any more.
Unless the EC retcons a few things.
"no closure" was a part of their "open ending" philosophy. I think they honestly thought it would work. And it would've worked for me hadn't I been required to rebuild the universe first.
#118
Posté 08 mai 2012 - 09:09
G Kevin wrote...
I would pay for alternate endings DLC. Only if done right though.
Don't pay for it. They should have done it correctly from the start.
#119
Posté 08 mai 2012 - 09:21
Ieldra2 wrote...
I still think the reason was "Torch the franchise and run". They didn't want to make more Mass Effect games set after ME3, they wanted it to be impossible to be forced by EA
Well. It doesn't look like they're running anywhere. Also *someone* at EA must have had wind of this. Destroying the relays has been on the table for a very long time. Why did EA let them get away with it IF it's really a case of internal conflict? How do you explain that?
#120
Posté 08 mai 2012 - 09:39
Zolt51 wrote...
Ieldra2 wrote...
I still think the reason was "Torch the franchise and run". They didn't want to make more Mass Effect games set after ME3, they wanted it to be impossible to be forced by EA
Well. It doesn't look like they're running anywhere. Also *someone* at EA must have had wind of this. Destroying the relays has been on the table for a very long time. Why did EA let them get away with it IF it's really a case of internal conflict? How do you explain that?
If the rumors are right (and they have been denied but I still think they are at least plausible), Hudson and Walters very, very late in ME3 developement essentially went off the reservation and wrote the ending by themselves in near total secrecy and so close to the release deadline that even if EA wanted to tell them to do it over, they wouldn't be able to. This IMHO tends to support Iedra's supposition that this was an attempted "Torch the Franchise and Run".
-Polaris
#121
Posté 08 mai 2012 - 03:45
No, it would make too much sense.sharkboy421 wrote...
They wouldn't even have to admit fault. They could make a paid, alternate ending dlc and say "we realize our fans wanted more to the ending so we made this in response to their calls." Similar to what they said about LotSB; people wanted more with Liara so they made a dlc giving her a central role. Same type of thing could be done here.
#122
Posté 08 mai 2012 - 03:52
#123
Posté 08 mai 2012 - 03:53
#124
Posté 08 mai 2012 - 03:54
(or whoever wrote it) is touchy and doesn't want to admit his work is terrible and is deluded into thinking it is truly something of quality.
Or: Because EA refuses to believe that single-player gamers aren't just going to bend over and take it like the multi-player gamers.
Or: Because they are incredibly stupid and truly believe that there are real negatives to replacing something bad with something awesome.
Or: All of the above.
However it may just be that they truly believe that the EC is the best solution but this wouldn't help them as it means they aren't listening to the biggest fans at all.
#125
Posté 08 mai 2012 - 04:00
Yes, because demanding them create a fully fledged DLC for free was always a realistic option compared to this bunch of cutscenes.vixvicco wrote...
G Kevin wrote...
I would pay for alternate endings DLC. Only if done right though.
Don't pay for it. They should have done it correctly from the start.
Quite frankly if we were ever to get the ending we wanted post-launch we were going to have to pay for it. Besides. £8 isn't that much.
Modifié par An English Gamer, 08 mai 2012 - 04:00 .





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