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Why is BioWare so scared of changing the ending or giving us an alternate one?


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#176
Subject M

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daecath wrote...

Subject M wrote...

Ingvarr Stormbird wrote...

Suggest BW makes a project on Kickstarter? :)


If they actually listen to the fans and stay true to the story and thematics of ME1-ME2, at least nothing bad can come out of it.

It's a possibility. One that both sides would have to tread carefully into. Like making a paid DLC, it sets a potentially bad precedent saying that game companies can make extra money by screwing up and then having us pay them to fix it. We look like suckers for throwing good money after bad, they look like greedy b***ards for not fixing their own mistakes.

On the other hand, if handled well, it could be a win for both sides. It shows that BioWare actually listens to their fans on what we really want, and is willing to engage with the community. And it shows that a community is willing to support a game developer who respects them.

Of course, I seriously doubt it will happen. Too much bad blood on the part of the fans, too much risk of losing face on BioWare's part.


Developers who adopts the business strategy of developing non-fee DLCs to fix their games will not last long. In this case its just a radical procedure to save the legacy and reputation off Mass effect and Bioware when the fisaco is a fact. Its kinda like heart surgery. You do not do it unless you have to because there is nothing to gain from it without a dangerous heart condition.

#177
Nitsugalego

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Artistic Integrity.

#178
Demoiselle

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A pretty important reason is that there are a lot of people who, whether they liked the ending or not, don't go on any kind of forums for ME online so don't know anything about the 'retake' movement or the IT ect. If suddenly the ending is changed they're gonna be pretty confused/annoyed.

#179
thefallen2far

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And you can speak on ther behalf.... becaaaaaaaaaaauuuuuuuuuuuussssssssseeeeee--?

#180
Subject M

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Demoiselle wrote...

A pretty important reason is that there are a lot of people who, whether they liked the ending or not, don't go on any kind of forums for ME online so don't know anything about the 'retake' movement or the IT ect. If suddenly the ending is changed they're gonna be pretty confused/annoyed.


:huh::huh:

#181
Grimwick

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chemiclord wrote...

jpraelster93 wrote...

endings shouldnt be something that is extra 


This.

The last thing I want to do is give gaming companies the idea that they can publish a broken product, then ask customers to pay extra to fix it later.


The problem is that we already have an ending.
No matter how awful it is we cannot demand they make an entirely new one for free.

Sure, it may set a worrying trend but companies will lose all credit if they begin to practice this and it would not work out in the long run for producers.

I for one would be very happy to pay for brand new endings.

#182
Sc2mashimaro

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Baa Baa wrote...

This is something that I don't understand on BioWare's part. Movies get released all the time with alternate endings that just weren't right for theaters, why can't BioWare give us an alternate ending to the game?


I know everyone gets up in arms when BioWare says something to the effect of "you didn't get the ending". They never say it in those words, and, honestly, I don't think they were trying to talk down to people. They honestly thought we should "get it", but almost nobody seemed to understand their endings. This is a big red flag that there has been a communication failure.

This lends support to the tack that Bioware has taken with the Extended Cut. Since what they intended to communicate was lost in the ending, they don't necessarily need to "change" the intent or plot of the ending in order for everyone to feel like it has been changed. Instead of thinking of it as "no change" ending, it is much closer to a "Director's Cut" of the ending, and a lot can change in a "Director's Cut" of a film.

Bioware isn't scared to change the ending, they just have no reason to believe that it needs to happen. Despite fan cries to the contrary, it is obvious that people didn't "get" the ending - even many of those who liked it didn't understand it. This is not a slam against those who didn't "get" it - I didn't "get" it either. This means Bioware failed to make the ending coherent with itself, with the preceding narrative, and with player expectations. This is also why "clarify" and "add closure" are PRECISELY what the ending needs.