wsandista wrote...
Unschuld wrote...
wsandista wrote...
Then what about renegade Shepards? They are doing whats right for their character, but they get rewarded for it?
Look at my edit.
But also, if indoc turned out to be true, there were enough clues throughout the three games that show you that synthesis and control are more "renegade" choices. Why would the control option, shown being used by the illusive man (one of the main big bads), be a "Paragon" option? Just because it's colored blue? Just because some magical kid told you a few seconds ago that it was a good idea?
Shepard's convictions, through 99% of all three games, paragon or renegade, have been in destroying the reapers. Synthesis and Control are two themes utilized by the two main villains of the previous two games (and the third). Even if there is no indoctrination, doesn't that seem a bit odd to you?
ME was always about player choice though, not right or wrong choices. IT fails not because of evidence, but simply because it snubs player choice for a right/wrong decision.
Renegade has always been the don't worry about collateral damage path, that is destroy. You end up wiping out the Geth and most technology, just to eliminate the Reapers.
Paragon is about diplomacy and trying to save everyone, control fits that. Shepard sacrifices him/herself to save every race from the Reapers, instead of wiping out all AI.
Synthesis is just space-magic nonsense.
Shepard's convictions have been to stop the Reapers not necessarily destroy them, control is more lik exile than outright control, TIM wanted to use them as a weapon, Shepard told the to leave.
I'm not sure where you are getting the Exile from, but I would say that, if IT is true, maybe Bioware is saying, "If you try to save everyone, you end up saving no one." It's much like the Rachni Queen decision. If you save the Rachni Queen, you sacrifice a lot of Krogan.
Also, if control were actually the paragon decision and destroy were the renegade decision, why would it be a complete 180 from ME2. Destroying the Collector's base was the paragon choice, controling the Collector's base was the renegade choice.





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