Overall gameplay has been improved, but the missions are even more scripted, the environments have less impact, and the plot even weaker.
Pretty much every plot point in ME1 had a viable justification.
Eden Prime? You're there for the beacon. Nihlus is there for you. Jenkins is there to die. Saren is there for the beacon.
Citadel? You're there to get answers. Tali is there to sell the geth info. Garrus is investigating Saren. Wrex was hired by Shadow Broker to mop up those that betrayed him, and while Fist is a mook, Saren is a threat justifying going along with this hoo-man's crazy ideas.
Therum? You're there for Liara. Liara is there for the ruins. The geth are there for Liara too.
Feros? You're there because the geth are there. The geth are there because Saren wanted the Thorian. Saren wanted the Thorian for the Cipher. Shiala is there because she was Saren's paymen.
Noveria? You're there for Binary Helix. Benezia is there for the Rachni. The Rachni are there because nobody asked their opinion.
Virmire? You're there because Saren has a lab there. Saren is there because he wants to cure the genophage. Sovereign is there because Saren is there. Conduit is there because it was built there.
Ilos? You're there for the Conduit. Saren is there for the Conduit. Sovereign ISN'T THERE.
Citadel? You're there through the Conduit. Saren is there for the Conduit. Soverign is there to take over.
See? Simple, logical, no ass-pulls necessary.
ME3?
Earth? You're there because you handed yourself in (as not every Shepard did Arrival, but they're all treated the same anyway!!!). As you learn about half-the-game later, from Jack, if you romanced her; or from the VS, if you even want to talk to them after Ashley being a dick to you and Kaidan wanting into your pants. Strike one.
Mars? You're there because Hackett told you to. Liara is there because Hackett told her to. Eva is there because TIM told her to.
Citadel? You're there because the VS is banged up. That's about it.
Menae? You're there for the Primarch, Garrus is there because he's Special Consultant and Memetic God of Calibrations. Reapers are there because Palaven needs to be burnt down and the turian fleet crippled, yay.
Eden Prime? You're there because Cerberus dug something up. Cerberus is there to apparently oppress the population and dig stuff up. Two things that go directly against their MO, but who cares? Strike N+1, because this IS DLC and you might be doing this at some other point in the plot.
Sur'Kesh? You're there because Eve is there. Wrex is there because Eve is there. Cerberus is there because they are a PMC that is apparently mightier and craftier than the best intelligence-gathering service in the galaxy. Strike two.
Tuchanka? You're there to cure the genophage (and sort out the sidequests). Reapers are there to... poison the atmosphere? What? Glassing the planet is out of fashion? Strike three.
Citadel? You're there because the coup. Kai Leng is there to kill the Council. Udina is there to help him. The VS is there because of a fustercluck. Cerberus needs the coup because... because... Umm... you see... Strike four.
Rannoch? You're there because you need to recruit the Quarian and/or Geth fleets. The geth LIVE there. The Quarians are there to apparently throw their entire population into a race they already lost once, when they were technologically superior to the geth, and now that they are technologically inferior, they want to try again and die, marching in formation. You know, that one thing they were very hesitant to do in ME2 without the Reaper invasion pressing on everyone, but now that it is, yes, best time to kamikaze an entire race! Strike five. On a personal level, the plot of Rannoch was brilliant, but on a galactic scale? Bollocks.
Thessia? You're there for the beacon. Kai Leng is there for the beacon. Reapers are there to blow up the planet (which they do). However, Kai Leng's plot armour is there because this is where the Railroad begins in earnest.
All aboard the Railroad Train! Strike six.
Horizon? You're there because Kai Leng is there. Kai Leng is there to kill Miranda and/or Oriana. Miranda is there because Oriana is there. Oriana is there because her father is there. Her father is there because this is his project. Reapers are there because they don't want anyone frelling with indoctrination and husk control... which TIM was already under since the First Contact War, as the ending tells us, so Strike seven.
Cronos Station? You're there because Kai Leng is there, and he took Vendetta there. Kai Leng is there because he has nowhere else to run to. His plot armour finally breaks, but you feel less of a "die, you bastard" and more of a "it's about frelling time!". Big Plothole About Crucible Being Designed By Reapers is there because nobody considered Shepard might want to ask why should we continue to build a Reaper device that says "will kill Reapers" on the cover. Strike eight.
Urth? You're there to take it back. Which you don't. Strike nine.
Anderson is there because he was born in London. Good for him. Reapers are there because... hmm, because Shepard is human, I guess? The United Fleet is there (let's pretend that it is, and in full, cutscenes to the contrary) because the Reapers are there.
Every army and/or race leader is there because you made them come (let's pretend that those you see only if others died because there was no space in the FOB for them, so they had to wait outside the walls to get in, not because the game makers decided we should only talk to Salarian, Geth and Quarian leaders if everyone else is dead and you hacked the saves a bit to make the Geth and/or Quarians even show up at all).
Harbinger is there because Shepard is there, but he leaves as soon as he hits us... once? Strike ten. He's the kind that would stomp on your bloody corpse until you were atomized if he wanted to be sure nobody would resurrect you another time. Sorry.
Conduit is there as justification for how Shepard gets to the Citadel... well, the corpses are there to justify the Conduit, but the way Shepard pops in makes you ask lots of uncomfortable questions. Strike eleven.
Citadel? Anderson is there because he... got in ahead of you?! TIM is there because he got there while you were dicking around on Cronos Station, no qualms there. Crucible is there because you brought it there. Starchild is there because Deus Ex Machina. Strike twelve.
Crucible? You are there because you've lost a lot of blood and you can really remember. Starchild is there because you've lost a lot of blood and you can really remember. You pick a colour, watch galactic holocaust because you've lost a lot of blood and you can really remember... Strike thirteen.
TL;DR: In ME1 lots of stuff happened for very simple reasons. ME2 was like that for everyone besides the Collectors, but we learn what they wanted either in Mordin's loyalty mission or during the romps on their ships and base. ME3 has half the cast use "because I'm a blithering idiot" as their prime motivation, and also "because Shepard has to fight SOMEBODY". That's a good way to make a TPS, that's a very crappy way to make an RPG. And I don't care that it worked in KotOR, KotOR didn't try to explain in very intricate minute detail the thought process of every single villain. KotOR2 did, and look where it got it!
Modifié par Noelemahc, 08 mai 2012 - 06:35 .