It looks like this thread is going in precisely the direction I thought it might.
Anywho...
Vormaerin wrote...
Supports what? I didn't make an assertion, I made an if/then statement. If Ferelden is near other ethnic groups, then we should see them. If they aren't, then we shouldn't.
The rest of your post I can't make heads or tails of. From what I can tell, you are agreeing with me? That the decision should be made on the basis of the world building.
Of course there should be cosmopolitan places in the world. But there are far more that aren't. If I set a story in my world's equivalent of 10th century South America or Zimbabwe or Japan, there aren't going to be completely different ethnic phenotypes about. If I set it in 10th century Egypt, I'm going to have all kinds of different human phenotypes
And if its a postmodern society, like Mass Effect, ethnicity may not have anything to do with culture for most people..
Also, in what way is Thedas not implemented well? Its certainly culturally diverse. There are some phenotype differences, too. Its not a melting pot society, but given the travel technology, that's hardly surprising. Long distance travel is going to be a rarity unless we assume some kind of magical travel is involved.
I think maybe we misunderstood each other. I also think that my post probably wasn't as clear as it could have been ( I was posting at work earlier). I was first and primarily responding to your saying (very clearly) that Thedas is not the sort of setting that supports a multitude of races and ethnicities. I think it is.
I am basing this on world building. Ferelden itself may not be near any other cultures or peoples. I will grant you this. Indigenous fereldens may be white. Again, fair enough. But it's a part of Thedas, and humanity on Thedas is not homogenous. We see this in the Rivaini. We can infer it from the undeniable fact that you can create a PC of any race, from the geography of the continent, and from what we know of the rest of the world. It's a setting that allows for a ton of diversity - and I would like to think that is deliberate.
That said, I will re-state my opinion. I think that the game should be more diverse. Absolutely. Popular culture generally, and video games specifically, have issues with diversity, in that they aren't very. Far more often than not, protagonists are straight, white, and male. Far more often than not, so is pretty much everyone else. Bioware is better about this - that you can define your PC's race, sex, and orientation, is pretty stellar. But they aren't perfect. After all, there are scarcely any non-white characters in DA, and the "face" of both Mass Effect and DA2 is... a white dude with brown hair.
I also agree with the OP insofar as I don't think they need a reason. They just can. But the fact is they do have a pretty well- realized world with distinctive cultures from different geographical areas. There are logical and historical precedents for a more diverse society than the one we see, and they should run with that. Anyone who dismisses this as "tokenism" - as though this is something bad - should sit down and reexamine their position, because they are arguing in favor of a pernicious and underlying brand of racism that is deeply entrenched in society and popular culture.
Modifié par TommyServo, 10 mai 2012 - 04:11 .