JustifiablyDefenestrated wrote...
Now, on to your second objection which I interpreted as the fact that game developers don't have a moral obligation to create games where people of different nationalities are represented equally. The best analogy I can think of is this: suppose there is a restaurant that serves coffee and sandwiches at lunch time. Now suppose that for every caucasian customer that comes through the door, the service is extremely fast, the food is freshly baked, and catered to their specific desires. However, when a non-white person walks through the door, the service is a little less fast and the food, while adequate, is not quite as fresh. There seems to be something intrinsically wrong with this situation, right? Even though the restaurant is a private company, able to make it's own decisions and divorced from any form of official politics, it seems like they should be morally obligated to treat all of their customers equally. If we apply this situation to the example of a game company such as Bioware, it seems that they too should be attempting to provide equal qualities of experiences to all their customers regardless of race. Excluding certain races from the fabric of the universe seems to be a clear example of unequal experiences.
A good point, but a wrong analogy.
A better one would be:
Imagine there is a Restaurant serving Chinese food. To every Chinese who enters, they serve a wide selection of well-cooked, high-qality Chinese food, for a fair prize.
To every non-Chinese who enters they serve the exactly same food with the same quality and prize; However, they do NOT serve other food but Chinese even if the German entering would want to eat Sauerkraut and Weißwurst.
Do you see a problem with that?




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