Do you think they'll make another ME?
#51
Posté 08 mai 2012 - 04:14
#52
Posté 08 mai 2012 - 04:15
#53
Posté 08 mai 2012 - 04:17
- The current ending leaves little room for sequels, even if the sequel was set 100 years in the future,
- BW will not attempt another trilogy involving a single hero (too complex and hard to please everyone), especially now that they've stumbled so badly this time around,
- Prequels are still an option, but they'd be severely restricted in the timeline (i.e. post First Contact War but pre Galactic War)
Bottom line: BW needs an EC to retcon the ME3 ending to leave themselves an out for sequels...
1) Relays must deactivate without destroying entire solar systems,
2) Crucible development must somehow make FTL drives more effective (on par with Reapers), otherwise the Quarian Fleet will be on a slow crawl across the Galaxy (taking a roundabout route around the Core, assuming you saved them),
3) Stuff the turians into the quarian ships so they can share food,
4) Cryofreeze the Krogan and ship them back to Tuchanka before they overwhelm (and likely eat) the local human population,
#54
Posté 08 mai 2012 - 04:23
#55
Posté 08 mai 2012 - 04:29
Well, if you look at Nintendos official timeline, nearly every Zelda game released in the past 20 years has been a prequel to the rest. Literally!Abreu Road wrote...
Don't know if a prequel would work. Look at SW new trilogy.
I really can't think about a prequel that worked. Halo Reach was a good game, but not even giving the spartans names and faces compensate the lack of Master Chief, Cortana and Johnson. In movies, just X-Men First class that was better than the other movies, partially because it contradicts them pretty much.
Their only option would be sequel, but after that cluster**** ending? Only if sequel is thousands years after ME3.
To my recollection, Metroid Prime is supposed to be a prequel as well. And Metal Gear Solid 3 is a prequel of sorts (Solid Snake remembers Big Boss' life thanks to a simulator that extracts memories from Snakes own DNA, which works because Snake is a clone of Big Boss... does that count as a prequel?).
The reason the Star Wars prequels weren't good is quite ironic. When George Lucas made the first Star Wars, the movie company was forcing him to make changes in his scripts. When making the second trilogy, Lucas was allowed to do whatever he wants. And he didn't have Harison Ford to tell him that the techno babble is wrong. Also, Star Wars didn't really have that much talk about the past.
In ME, we have the first contact war and Shanxi, we have the Skyllian Blitz, we have the Rachni Wars and subsequent Krogan Rebellions, we have the morning war, where the Quarians were chased off their planet. And of course we have Asari and Krogan characters whom live for hundreds of years.
#56
Posté 08 mai 2012 - 04:32
Flextt wrote...
If they think the outrage didn't hurt Bioware, they are just deluding themselves. The game could have been sold for 60€ a few months straight, if the outrage didn't happen due to excellent previous sales and marketing. Furthermore, with a lot among its core fans disgruntled, merchandise sales are likely to be lower than before and that is the stuff, that keeps a franchise alive.
Oh no. I disagree, the franchise is still economically sound and ME3 sold a lot of copies. The issue with the ending is more about prestige and reputation which you can't really put a figure on. Bioware is like Bethesda in that it relies on consequetively making quality games which means you get consistent purchasers. It also means that any new frnachise from Bioware (ie Dragonage) is more likely to be bought than something from a less well-known and respected company. In an increasingly mercenary market they need to maintain as much momentum as possible and the botched ending has frankly made them appear incompetant in the eyes of many.
#57
Posté 08 mai 2012 - 04:33
As for ME...I think they might revisit it sometime down the road. It kinda felt to me like Bio was ready to move on from the franchise though.
#58
Posté 08 mai 2012 - 04:39
Flamewielder wrote...
- The current ending leaves little room for sequels, even if the sequel was set 100 years in the future,
- BW will not attempt another trilogy involving a single hero (too complex and hard to please everyone), especially now that they've stumbled so badly this time around,
- Prequels are still an option, but they'd be severely restricted in the timeline (i.e. post First Contact War but pre Galactic War)
,
The only ending thats problematic is synthesis since it makes no bloody sense and is a utopian ending. All the others could easily be made since they just remove the reapers.
Then its not an RPG, which make no sense.
They need humans but nothing happens in that timeline worth exploring. No major wars, no important reaper stuff that made a big impact on the galaxy and the risk of a major arc or new foe inter-mixing with the reaper conflict.
Prequels are limited because not everyone will be fine with playing an alien. I would, but not everyone.
So they probably will project the game into the future. We all thought Halo 3 was the last Halo but we were proven wrong their. Also, the lack of closure is suggestive that they haven't made their minds up about how to continue the next series. Maybe they wanted to know if we'd think, trans-humans ME4 AWESOMES!
#59
Posté 08 mai 2012 - 08:16
halbert986 wrote...
Assuming this extended cut goes well, indoctrination theory or something...
Do you think mass effect 4 will happen?
Halo 3 was supposedly the end of the halo trilogy. This is it, finish the fight, yeah! was their slogan. It was sold as the end of the trilogy. the war ended but the story didn't, and now halo 4 is commin.
Mayhaps they've pulled a halo and have every intention of continuing the story in a full game.
Yeah, but I won't be buying it.
#60
Posté 08 mai 2012 - 08:39
I'd almost say a prequel wouldn't be any fun, but then again, how interesting would it be to play during the Prothean cycle? Sure, we all know how that turns out, but maybe the protagonist could be one of the few survivors from Ilos involved in heading to the Citadel to sabotage the primary mass relay for the next cycle. Although, I guess that depends on whether people would be alright playing as a Prothean, or one of their subservient races.
#61
Posté 08 mai 2012 - 08:56
Modifié par Auztinito, 08 mai 2012 - 08:58 .
#62
Guest_PDesign_*
Posté 08 mai 2012 - 08:58
Guest_PDesign_*
#63
Posté 08 mai 2012 - 09:00
#64
Posté 08 mai 2012 - 09:19
If Microsoft is going to put out Halo 4 despite Bungie's departure and Bethesda is going to put out a Prey 2, then EA/Bioware will put out a Mass Effect.
Case in point: EA franchises studio names, let alone games. That's why half of EA's studios are now named Bioware.
#65
Posté 08 mai 2012 - 11:53
indeed....it's such a disappointment really. thinking of how we'd be excited/curious about another mass effect game if they hadnt screwed up the ending of mass effect 3 is actually a nice thought imo, that is, if you werent of the opinion that another game would kill an awesome trilogy. but we didnt have an awesome trilogy, we had an awesome 2.9/3 games. thinking about another mass effect now, isnt really exciting. if anything, it puts one in a position of despair, particularly when you consider Bioware taking a chance to point the game in another direction, like they did with the starchild/godkid that we love so much.
#66
Guest_The Mad Hanar_*
Posté 08 mai 2012 - 11:57
Guest_The Mad Hanar_*
Just look at the ME employees Twitters.
There's NOOOOOO way I'd sign up for that.
#67
Posté 09 mai 2012 - 07:19
#68
Posté 09 mai 2012 - 07:22
#69
Posté 09 mai 2012 - 07:50
In no way do I think the series is destroyed. The story has gone in a way that makes it unobvious what a direct sequel could be.ediskrad327 wrote...
the series is destroyed yes, but they will find a way to milk it like with pointless prequels
But ME3 is still a great game and I most definitely want more.





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