Can't get 250 heavy hitter achievement with warrior, Final Blow needs fixed!
#1
Posté 08 décembre 2009 - 09:55
Also, the final Reaver talent of gaining huge damage bonus when health is low appears to be completely broke. I pause and go to menu when my health is under 25% and my attack and damage are unchanged. So basically this talent is completely broke! I have a ps3, love the game, but I think Bioware owes it to its customers to fix these talents with a patch. They are the main ones in the game that appear broke and are the mainstay for the 2handed warrior class. No wonder everyone thinks warriors are under-powered, cause they are, cause the final special talents for beserker and reaver are gimp.
#2
Posté 08 décembre 2009 - 09:56
#3
Posté 08 décembre 2009 - 09:58
#4
Posté 08 décembre 2009 - 09:59
beserker7 wrote...
Hey, I'm ticked the 250 single hit achievement is so hard to get. At the end of the game, I got a warrior with 120-135 damage, with perfect striking over 230 attack, with beserker,blood thirst, and perfect striking stacked, I still have 230 stamina left that should go into final blow. Well the most damage I have done is 246, which I know is close, but half the time final blow registers like 170's. If I have over 130 damage, over 230 attack, and 230 stamina left for final blow, why is my damage output for final blow not in the 300's. This sucks! I hope a patch can fix final blow to make it do what it says.
Also, the final Reaver talent of gaining huge damage bonus when health is low appears to be completely broke. I pause and go to menu when my health is under 25% and my attack and damage are unchanged. So basically this talent is completely broke! I have a ps3, love the game, but I think Bioware owes it to its customers to fix these talents with a patch. They are the main ones in the game that appear broke and are the mainstay for the 2handed warrior class. No wonder everyone thinks warriors are under-powered, cause they are, cause the final special talents for beserker and reaver are gimp.
have a mage give you flaming weapons and put one point into poison making so you can give your blades extra elemental damage. Warriors can definitely get that achievement.
#5
Posté 08 décembre 2009 - 10:00
P.S. more messy kill finishers. They keep me playing!!! It should happen like 60% of the time and with all mini bosses/bosses.
#6
Posté 08 décembre 2009 - 10:02
#7
Posté 08 décembre 2009 - 10:03
#8
Posté 08 décembre 2009 - 10:05
#9
Posté 08 décembre 2009 - 10:10
#10
Posté 08 décembre 2009 - 10:12
#11
Posté 08 décembre 2009 - 10:15
#12
Posté 08 décembre 2009 - 10:17
#13
Posté 08 décembre 2009 - 10:18
robertthebard wrote...
Hmm, that's odd, because I got mine with a ranged Ranger, and I don't have the hot fix for bows installed. Never have. Might be that it is bugged, or you're just that 3 or 4 points unlucky. I can't really say.
Arrow of Slaying>Final Blow when it hits. My arrow of slaying already exceeds 200 damage when it hits and I'm only a level 13 ranger. So, did you have a point?
Again, flaming weapons+shock coating=the extra damage you need and then some.
#14
Posté 08 décembre 2009 - 10:21
Eonassassin wrote...
have u tried using an assassin and using Mark of Death? (This is just to help you get the achiv, I know a lot of talents don't do what they say they do)
Why are people's advice, spend 40 hours making another character? Seriously, you can get the achievement with a warrior... I've done it. With my DW warrior, Wynne and Sten, Sten does it multiple times per hour.
#15
Posté 08 décembre 2009 - 10:21
Modifié par nuculerman, 08 décembre 2009 - 10:21 .
#16
Posté 08 décembre 2009 - 10:22
#17
Posté 08 décembre 2009 - 10:37
Well, you can argue that a warrior can get many proficiencies in weapons but to be really effective, you should concentrate the skill points in a single path but still, rogues can do that too to an extent (and being even more effective due to the extras such as backstabbing).
#18
Posté 08 décembre 2009 - 11:02
#19
Posté 08 décembre 2009 - 11:08
Warriors, if they only take talents (not skills) from one weapon group, still have enough talents even by level 25.
There's 12 talents for each weapon group, plus 8 "warrior" talents, and then 4 for each specialization. That's 28 talents in all, even if you choose weapon talents from one weapon group.
#20
Posté 08 décembre 2009 - 11:11
#21
Posté 08 décembre 2009 - 11:15
CorwynNiTessine wrote...
@Statulos
Warriors, if they only take talents (not skills) from one weapon group, still have enough talents even by level 25.
There's 12 talents for each weapon group, plus 8 "warrior" talents, and then 4 for each specialization. That's 28 talents in all, even if you choose weapon talents from one weapon group.
All I know is that my level 17 warrior is only 2/3 of the way through the game and has everything in champion, everything in warrior, everything in berserker, and everything in the first and third tier DW talent tree. He doesn't have enough stamina to cast more than the activated abilities he already has, so the second line in DW is useless for all but dual wield, which is useless since my playstyle requires him to crit with whirlwind often. So... wtf do I do now?
#22
Posté 08 décembre 2009 - 11:18
Statulos wrote...
My general perception in game terms is that warriors are the underdog on the 3 main classes (I will not count specializations) in terms of skills: while a mage can go for 64 spells plus the class skill and rogues can go for a nice set of class skill, warriors have quite moronic capacities compared to casting a storm of the century or a massive backstabbing damage.
Not at one time, they can't. Mages get the same number of talents per level as any other class. They also have spells that are "wasted" in order to get to more powerful spells. So everybody has the same number of talents at the same level, barring finding books and not finding them, or, as in my case, I think I cheated myself out of a store by mishandling an encounter, and lost out on an oppurtunity for one. Maybe, I can't remember what was in there on my other play throughs that area. So they have a lot of stuff to choose from but they will, at the same level, end up with roughly the same number of talents as anyone else. the way you have this written reads they can take all of them as opposed to what everyone else can take.
As far as dps goes, a warrior is more designed to tank, and a lot of their skills are suited to generating hate, and keeping it, as opposed to direct damage. They can do a lot of direct damage, but to say that a tanking class isn't dps'ing with a dps class isn't a flaw in the game, it's how it's designed. They don't have to generate more damage to out tank a dps, they just have to use their threat skills. Their job is to take the damage so that squishies don't have to.Well, you can argue that a warrior can get many proficiencies in weapons but to be really effective, you should concentrate the skill points in a single path but still, rogues can do that too to an extent (and being even more effective due to the extras such as backstabbing).
#23
Posté 08 décembre 2009 - 11:24
Why would I buy return to ostegar DLC to get armour for my gimped warrior whose final 2 talents don't work in my 2 favorite specializations(beserker & reaver)?
#24
Posté 08 décembre 2009 - 11:35
When a basic rogue can make as much physical damage as a warrior not even backstabing something is wrong, very wrong.
Modifié par Statulos, 08 décembre 2009 - 11:36 .
#25
Posté 08 décembre 2009 - 11:36
nuculerman wrote...
Eonassassin wrote...
have u tried using an assassin and using Mark of Death? (This is just to help you get the achiv, I know a lot of talents don't do what they say they do)
Why are people's advice, spend 40 hours making another character? Seriously, you can get the achievement with a warrior... I've done it. With my DW warrior, Wynne and Sten, Sten does it multiple times per hour.
You dont need to make another character.... you can get zev to use mark of death on a target and go hit it with ur warrior for the damage bonus >,>





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