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Can't get 250 heavy hitter achievement with warrior, Final Blow needs fixed!


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#1
beserker7

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Hey, I'm ticked the 250 single hit achievement is so hard to get. At the end of the game, I got a warrior with 120-135 damage, with perfect striking over 230 attack, with beserker,blood thirst, and perfect striking stacked, I still have 230 stamina left that should go into final blow. Well the most damage I have done is 246, which I know is close, but half the time final blow registers like 170's. If I have over 130 damage, over 230 attack, and 230 stamina left for final blow, why is my damage output for final blow not in the 300's. This sucks! I hope a patch can fix final blow to make it do what it says.

Also, the final Reaver talent of gaining huge damage bonus when health is low appears to be completely broke. I pause and go to menu when my health is under 25% and my attack and damage are unchanged. So basically this talent is completely broke! I have a ps3, love the game, but I think Bioware owes it to its customers to fix these talents with a patch. They are the main ones in the game that appear broke and are the mainstay for the 2handed warrior class. No wonder everyone thinks warriors are under-powered, cause they are, cause the final special talents for beserker and reaver are gimp.

 

#2
Eonassassin

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find a low armored target thats the best way.

#3
BroBear Berbil

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Have you tried armor debuffs first?

#4
nuculerman

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beserker7 wrote...

Hey, I'm ticked the 250 single hit achievement is so hard to get. At the end of the game, I got a warrior with 120-135 damage, with perfect striking over 230 attack, with beserker,blood thirst, and perfect striking stacked, I still have 230 stamina left that should go into final blow. Well the most damage I have done is 246, which I know is close, but half the time final blow registers like 170's. If I have over 130 damage, over 230 attack, and 230 stamina left for final blow, why is my damage output for final blow not in the 300's. This sucks! I hope a patch can fix final blow to make it do what it says.

Also, the final Reaver talent of gaining huge damage bonus when health is low appears to be completely broke. I pause and go to menu when my health is under 25% and my attack and damage are unchanged. So basically this talent is completely broke! I have a ps3, love the game, but I think Bioware owes it to its customers to fix these talents with a patch. They are the main ones in the game that appear broke and are the mainstay for the 2handed warrior class. No wonder everyone thinks warriors are under-powered, cause they are, cause the final special talents for beserker and reaver are gimp.

 


have a mage give you flaming weapons and put one point into poison making so you can give your blades extra elemental damage.  Warriors can definitely get that achievement.

#5
beserker7

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Thanks, but I don't think thats the issue. I can't even do it with a genlock and I actually did more against heavy armor guys in the alienage. The problem is that these talents don't do what they say. I love this game, but how could they not catch this or why wouldn't they want the warriors to be as bad ****, as possible?



P.S. more messy kill finishers. They keep me playing!!! It should happen like 60% of the time and with all mini bosses/bosses.

#6
Rainen89

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You can get it, if you're having problems get telekinetic weapons and yes reaver sucks. Know it, embrace it respec champion. Go.

#7
beserker7

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@oninon, I tried sunder armor and have destroyer talent, then I go to final blow and it deals like a 170 and I know I have my stats right. I spend nearly every point on strength, bought every skill and talent book, and I know I have 230 stamina left.

#8
beserker7

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@rainen89, I do have tk armor weapons enabled with morrigan. I'm tellin you final blow and final reaver talent are broke or inactive, for ps3, at least. Its like my only real diss with the game, the one thing that actually get me upset.

#9
robertthebard

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Hmm, that's odd, because I got mine with a ranged Ranger, and I don't have the hot fix for bows installed. Never have. Might be that it is bugged, or you're just that 3 or 4 points unlucky. I can't really say.

#10
Rainen89

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He's not saying the achievement is bugged, he's saying it's harder with warrior melee. As I said, reaver is broken the only redeeming quality of reaver tree is Frightening Appearance, that's it. I managed to get 256 or something barely qualifying on my 2h warrior all I can say is stack stamina gear and next time go champion/berserker or templar/berserker because it's way better than reaver.

#11
robertthebard

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Yeah, I picked that up, hence the 3 or 4 points he was short in his first post of the unlocking the achievement.

#12
Eonassassin

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have u tried using an assassin and using Mark of Death? (This is just to help you get the achiv, I know a lot of talents don't do what they say they do)

#13
nuculerman

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robertthebard wrote...

Hmm, that's odd, because I got mine with a ranged Ranger, and I don't have the hot fix for bows installed. Never have. Might be that it is bugged, or you're just that 3 or 4 points unlucky. I can't really say.


Arrow of Slaying>Final Blow when it hits.  My arrow of slaying already exceeds 200 damage when it hits and I'm only a level 13 ranger.  So, did you have a point?

Again, flaming weapons+shock coating=the extra damage you need and then some.

#14
nuculerman

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Eonassassin wrote...

have u tried using an assassin and using Mark of Death? (This is just to help you get the achiv, I know a lot of talents don't do what they say they do)


Why are people's advice, spend 40 hours making another character?  Seriously, you can get the achievement with a warrior... I've done it.  With my DW warrior, Wynne and Sten, Sten does it multiple times per hour.

#15
nuculerman

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double post...again...these forums are broken!  :P

Modifié par nuculerman, 08 décembre 2009 - 10:21 .


#16
robertthebard

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Yeah, my point was that w/out the dex fix for bows, I found it odd that a str based char couldn't unlock the achievement. Since I haven't gotten a PC to Final Blow, I have no idea how effective, or ineffective it might be, I just found it curious.

#17
Statulos

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My general perception in game terms is that warriors are the underdog on the 3 main classes (I will not count specializations) in terms of skills: while a mage can go for 64 spells plus the class skill and rogues can go for a nice set of class skill, warriors have quite moronic capacities compared to casting a storm of the century or a massive backstabbing damage.



Well, you can argue that a warrior can get many proficiencies in weapons but to be really effective, you should concentrate the skill points in a single path but still, rogues can do that too to an extent (and being even more effective due to the extras such as backstabbing).

#18
Kanner

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At least you don't have to PvP on a DA:O warrior. THAT would be dire. =/

#19
CorwynNiTessine

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@Statulos



Warriors, if they only take talents (not skills) from one weapon group, still have enough talents even by level 25.



There's 12 talents for each weapon group, plus 8 "warrior" talents, and then 4 for each specialization. That's 28 talents in all, even if you choose weapon talents from one weapon group.

#20
Statulos

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Most of the warrior talents are basicaly useless crap compared to lethality. Damn, even the specializations are crappy. Reaver is like slow suicide for no clear advantage and the bonus from champion are close to nothing.

#21
nuculerman

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CorwynNiTessine wrote...

@Statulos

Warriors, if they only take talents (not skills) from one weapon group, still have enough talents even by level 25.

There's 12 talents for each weapon group, plus 8 "warrior" talents, and then 4 for each specialization. That's 28 talents in all, even if you choose weapon talents from one weapon group.


All I know is that my level 17 warrior is only 2/3 of the way through the game and has everything in champion, everything in warrior, everything in berserker, and everything in the first and third tier DW talent tree.  He doesn't have enough stamina to cast more than the activated abilities he already has, so the second line in DW is useless for all but dual wield, which is useless since my playstyle requires him to crit with whirlwind often.  So... wtf do I do now?

#22
robertthebard

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Statulos wrote...

My general perception in game terms is that warriors are the underdog on the 3 main classes (I will not count specializations) in terms of skills: while a mage can go for 64 spells plus the class skill and rogues can go for a nice set of class skill, warriors have quite moronic capacities compared to casting a storm of the century or a massive backstabbing damage.


Not at one time, they can't.  Mages get the same number of talents per level as any other class.  They also have spells that are "wasted" in order to get to more powerful spells.  So everybody has the same number of talents at the same level, barring finding books and not finding them, or, as in my case, I think I cheated myself out of a store by mishandling an encounter, and lost out on an oppurtunity for one.  Maybe, I can't remember what was in there on my other play throughs that area.  So they have a lot of stuff to choose from but they will, at the same level, end up with roughly the same number of talents as anyone else.  the way you have this written reads they can take all of them as opposed to what everyone else can take.

Well, you can argue that a warrior can get many proficiencies in weapons but to be really effective, you should concentrate the skill points in a single path but still, rogues can do that too to an extent (and being even more effective due to the extras such as backstabbing).

As far as dps goes, a warrior is more designed to tank, and a lot of their skills are suited to generating hate, and keeping it, as opposed to direct damage.  They can do a lot of direct damage, but to say that a tanking class isn't dps'ing with a dps class isn't a flaw in the game, it's how it's designed.  They don't have to generate more damage to out tank a dps, they just have to use their threat skills.  Their job is to take the damage so that squishies don't have to.

#23
beserker7

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Thanks for the advice, I will try a poison potion and assassin mark, but its still the point that final blow and final reaver talent are broke and don't do what they state or anything. This should be the number 1 priority for a patch, IMO, cause your basically saying we didn't really test or care if the warrior class was weak for PS3.



Why would I buy return to ostegar DLC to get armour for my gimped warrior whose final 2 talents don't work in my 2 favorite specializations(beserker & reaver)?

#24
Statulos

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OK; fine Robert but why do warriors do not have propper talents that help them stand tons of damage. Armour? Yeah, and magic cares a lot about heavy plates. Maybe a set of talents related to the use of armour could have changed that.

When a basic rogue can make as much physical damage as a warrior not even backstabing something is wrong, very wrong.

Modifié par Statulos, 08 décembre 2009 - 11:36 .


#25
Eonassassin

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nuculerman wrote...

Eonassassin wrote...

have u tried using an assassin and using Mark of Death? (This is just to help you get the achiv, I know a lot of talents don't do what they say they do)


Why are people's advice, spend 40 hours making another character?  Seriously, you can get the achievement with a warrior... I've done it.  With my DW warrior, Wynne and Sten, Sten does it multiple times per hour.


You dont need to make another  character.... you can get zev to use mark of death on a target and go hit it with ur warrior for the damage bonus >,>