beserker7 wrote...
Update! Just finished the game.
Spent another 2 hours trying to get 250 damage. Spent 4 more points in strength(over 90 strength with equip gear), used tk armour piercing, concentrated deathroot poison, and assassin mark, with my 130 damage(beserker,blood thirst stacked,), 240 attack with perfect striking, and I have the best stamina gear still with 230 stamina left after I stack these talents. The most damage I did after all this was 227, mostly did like 170-190's with final blow, so I finished the game at 246 highest, still don't have the achievement. My standard mighty blow move with just beserker talent stacked was 120-160's, so don't tell me final blow works.
Final Blow is broke and I'm about done with the game until they fix the reaver and beserker final talents to actually make them work. I should be doing over 300 with this stack. Also, my talents started de-activating themselves, this has never happened before, which made it all the more frustrating! Fix this Bioware!!!!!!!!!!!!!!!!!!!!!
With the poisons you could have also used vulnerability and affliction hex to increase the damage. Death Hex might help too since it would make final blow a critical hit (not sure if it already is one). It's probably easiest to get this achievement with a mage, either mana clash or entropic death (death hex+death cloud) will easily do over 250. With spell might and hexes I've heard of people getting over 1000 with mana clash (723 is the highest I've seen with spell might and no hexes). Arrow of Slaying seems to be the non-mage way of getting this.
Anyway, I'm trying really hard to find a reason to play a warrior in this game. You get more warrior companions than anything else (Alistair, Sten, Loghain and Ogren are warriors, and Shale and Dog are warriorish), they can't match the utility (skills) or DPS of a Rogue or command the battlefied as a Mage. The only thing they can really do is draw aggro, and if you spec your mages as AWs and give your rogues stealth, you don't need anyone to draw aggro (Rogues can drop aggro and AWs can take more of a pounding than any other character in the game). With good CC you don't even need to control aggro. Even if you are making a Warrior, DW seems to be strongest spec and Rogues can do that as well as warriors (they can even wear massive armor if you invest in strength). Warriors need a real face lift for Dragon Age 2, maybe they should get 5 attribute points per level to make up for getting nothing else as they level up.