[quote]meatsack wrote...
[quote]Gogzilla wrote...
I feel sad that you think ME3 had a hardcore Sci-Fi ending
I like hardcore sci-fi and this is not it.
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I feel sad you don't think the ending was good Sci-fi and did not like it.
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I am sad i don't like it either

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i usually like most things regardless of critcal disdain or popular opinion. This is the first time i find myself on the other side of the line.
But i want to calrify that i did not write my post to say that you should not like the ending
But i felt i needed to defend Hard Sci-fi. Whatever ME3's ending is its not an example of good Hard sci-fi.
Saying it is just devalues hard sci-fi.
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Mass effect pulls from all sorts of sci-fi , it presents a mishmash which is not star trek not star wars and not babylon 5 but close to all three.
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And this is a bad thing. They may not have nailed it 100% but pulling the best of what made these series great and incorporating them into Mass Effect is, IMHO a good idea.
Can you clarify, did you dislike the game as a whole or just the ending.
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In fact i adore the series for it mishmash of everything i like about sci-fi.
I will say that i liked the series as a whole,
I had problems with the execution now and then but i can look past that and appriciate it as whole
but it all ultimately seemed pointless to me by the end.
However my point was while this is a mishmash that has its own style. That style while incorporating hard sci-fi elements now and then, never really focused on them with regards to the main plot. It was never genre or style specific , the ending however trys to be hard sci-fi without any of the set up needed to have it in there.
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The ending tried to be Deus Ex all of a sudden without any of the requisite build up or focus on the ideas in question.
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I've never played Deus Ex so the reference is lost on me.
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In the most basic sense,
You spend the game being introduced to an issue, getting varrious perspective on said issue, being challenged on your opnnions, All which culminates in 2 more choices on how you want ro resolve the issue given all you have seen and experienced so far.
ME3 does all of that in the span of 5 min while also introducing a new charecter.
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Can you tell me how any of the characters in the game feel about any of the endings ?
Can you at least tell me what their disposition was to any of the endings?
Do you have any idea how you choices have impacted the galaxy at all ?
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As I said in my origional post, I still do have quesions, the ones you've raised here being some of them. It is my hope Bioware can address them all in the EC DLC.
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My point was the fact that they had to introduce a charecter in the last 5 min is just to try to be hard sci-fi without any of the set up needed to have it in there.
, No other charecter in the game could have filled that role to move the plot forward. by introucing a new charecter who than had to introduce a new conflict and then explain the background to that conflict and than explain the three possible solutions to that conflict.
The outcomes of all three being unknowns.
If you can't answer how any of the charecters may react or what they think about regarding the final choice in the game.
Then you have something that does not relate to the rest of story.
The point of Hard sci-fi is to pose and issue or scenerio go through it in detail and present a conclusion to challenge what you think.
In ME3 all that is told to you through a few lines of dialogue and from just one single perspective.
Thats not good hard sci-fi and debatable as wether it is hard sci-fi, as there is very little challengeing of views going on.
It is more like the ending of surrogates and gamer which try to be sci-fi.
Than a classic like Blade Runner.
It feels forced artifical and devalues the journey.
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In Me1 and Me2 don't have this problem.
They spend the entire game giving you perspective and subjective reasons to pick one choice or the other.
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And your saying that is not the case with ME3? I was presented with many choices, which resulted in who lived and who died, the future of entire races being decided by my choice, who was with me in the final push etc etc ( can't be more specific without crossing the spoiler boundry )
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In ME1 the issue of you final choice is humanitys place in the galaxy.
You spend the entire game talking about that issue and hearing alost everyones perspective on it. You even hear about the place other species have in the Citadle Council political stucture.
When at a critical point Shepard has to make a choice you can do so with all that you have been told and shown. You know what most species and Charecters feel about what can be decided and what is decided.
In ME2 the question do you trust Cerberus, do the ends always justify the means.
All the charecters deal with this issue(think about all the loyalty missions and the choices you can make) in one way or the other its bought up in almost every sub-polt and at the end You know what you need to know about cerberus and you should have deided as to wether or not the ends can justify the means.
In ME3 there is a war against the reapers which acts a catalyst for change, people and species can live or die based on your choices of what that change is like.
and then the ending borrows from issues talked about in the game at what point ?
How is anything you do in that entire game realated to the ending ?
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I mean what does the ending ultimately mean , its not up to the viewer none of whats happening come up anytime before the ending.
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And when it really boils down to it, isn't that the issue. People had a pre-concieved idea of how the series was to end. But Bioware decided to take it in a direction of their choosing ( their reason is anyones guess at this point ).
Is it right for all the crap they've taken because of it. Mass Effect is their story, should they not end it on their terms?
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Your right it is not what i expected and not what a lot people expected.
When i watch a movie based on a true story the last thing i expect is for it to end in a zombie apocalypse.
Its not unreasonable to expect consitency in style, format and theme.
Trying to have a Hard sci-fi ending don't make the games hard sci fi. At the same time having hard sci-fi ending on something that clearly can't deal with the themes or issues without a lot more exposition does not make sloppy writing Hard sci-fi.
But you missed the point , i was asking
How anything in the ending is related to whats in the rest of the game ?
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Hard Sci-fi have powerful endings that usually show meaning , add perspective or at the very least make you ask questions you never considered before. They challenge ideas and place the onus on the viewer to think about them.
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And for me that is what it did. For example, everyone saw the reapers as the greatest destructive evil the galaxy faced. But in those last few minutes, we get a new perspective . . . we see them in a new light. A "good of the many outweighs the good of the few or the one" scenerio. What if . . . . ??
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well i am not going to say you should not enjoy because of x,y and z. If your happy with what you got all the power to you.
But calling it hard sci-fi does not do justice to hard science fiction.