I am also amazed that people still say that 95% of the game is great, its just that the ending is bad.
Yet everyone ignores:
1. The bad journal system
2. The lack of branched dialogue
3. Story cop-outs (Rachni queen anyone?)
4. The horrible beginning
5. The HORRIBLE HORRIBLE eavesdropping fetch quests that got you meaningless war assets.
6. The small number of actual sidequests
and for me the biggest issue was:
7. The linearity.
Its just that the endings are so bad that it makes us ignore the games other faults.
Having said that if Mass Effect 3 is judged as a Sci-fi third person shooter with some RPG Id easily give it an 8. Its great fun in that regard.
However, when judged and compared to the Mass Effect games that place strong emphasis on story and decisions it gets a 6 because all of that gets pushed to the back in favor of action. The ultimate insult comes when the ending completely throws all that out.
I still do not believe that Mass Effect 3 is truly the game that Bioware wanted to make.
I DO believe that they had intended the Indoctrination theory to be the actual ending and that there would be another sequence at the end of the game in which Shepard overcomes the indoctrination and actually ends the reaper threat, but a deadline forced them to cut all of that and just end it with what they had.
I also liked the Dark Energy theory and the more I think about it I felt that the Dark Energy theory would have made ME4 much more possible.
Yes, I made this exact same post in another thread.
Sue me.
Modifié par merrick97, 09 mai 2012 - 11:47 .