Main-Storyline Missions are on Disc 1.
New-Location Side Missions are on Disc 2.
Open Locations (Citadel), Galaxy Map Exploration and most Cutscenes are (apparently) on both discs.
Now, of course, for people not willing or able to install the game on their HDD (New 4GB Slim Edition for example), disc changing has to happen. Logically. The separation of Main-Storyline and Side-Missions to separate discs is, presumably, to enable people to play through the Main Storyline without
any of the Side Missions, all on one disc without having to change.
But since Side-Missions become available according to your progress in the Main-Storyline - and in ME3 have, in combination with the Multiplayer, an actual effect on the outcome of the Main Storyline - this also means that if you want to be Completionist about it, you have to play on Disc 1 for a Main Mission, unlock Side-Missions, change to Disc 2 to play those Side-Missions, then change back to Disc 1 to play the next Main Mission to unlock more Side-Missions. Which is a terrible system.
Even worse, it is never clear until you've chosen your squad and loadout if you have to change discs or not.
And to make it even more inconvenient, you cannot use your controller to open and close the drive. You have to actually press the "Eject" button on the console to open and then close the disc tray again - which is not as small an annoyance as you might think, especially on older consoles.
And without even mentioning problems like the new disc after a disc change often continually (and loudly) spinning in your drive despite having the complete game installed on your HDD, no matter which way you look at it, unless you completely refrain from doing any Side-Missions, you have a major annoyance that will follow you through the game.
My questions are:
Why do I have to change Discs if I have both Discs installed on the HDD?
Why not make it so you always need Disc 1 to boot the game, and then the content of both discs will be taken solely from the HDD, making further disc changing unnecessary?
Now, I know the intention of the constant disc-changing, despite both discs being installed on the HDD, is to authenticate that the person playing actually has access to both discs at the same time, i.e. to force people into buying one game for each person/console. Otherwise you could install both discs on two consoles, then each take one game disc to boot the game and basically share it: two consoles playing, only one sale. And that would be horrible.
Fact is, that this intention is acutally foiled by the current system. As it is, two consoles CAN play the same one copy of the game if:
- One console plays the Main Missions, one console plays the Side Missions;
- One console plays the Main Missions OR the Side Missions, one console plays Multiplayer.
So, in theory, if someone was only interested in the Main Storyline and
not the Side Missions or the MP, he could not only share the game with
someone only interested in the MP, but actually sell his Disc 2 to that
person - for money BW and EA will never see a share of.
Why would it make more sense to make Disc 1 the only disc you can boot from and abolish disc changing completely if both discs are installed on the HDD?
- First, to install both discs you had to HAVE both discs. Which means one complete sale.
- To boot the game, you need Disc 1, all the time every time. Which means no sharing/simultaneously playing one copy of the game on two consoles. In one copy of the game there only is one Disc 1.
- Although the content of Disc 2 is not necessarily needed to play the game, Dics 2 by itself would be worthless, since none of its content (Multiplayer, Side-Missions) could be accessed witout Disc 1. Which, in addition to again deny the ability to "share" the game, makes it senseless to sell Disc 2, since whoever you sold it to, would still have get a Disc 1 to even boot the game.
Oh, yes, I could just plan my exploration, or first do all of this, then all of that to minimize the disc changing, but why? There is no logical reason for it to be that way, no logical reason to force me to make all that effort. None. At all.
Modifié par P4NCH0theD0G, 08 mai 2012 - 05:49 .





Retour en haut






