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The Dumbing Down of DA2 (And modern RPGs in general)


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#76
A Crusty Knight Of Colour

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Chaoz1994 wrote...

Off topic, can anyone recommend any games like DA:O? Playing a non-BioWare game might give me a new perspective for DA3 anyway. Played all TES games, all bioware games and both Witcher games, so just ignore them. Anything else is fair game. Thanks.:)

Edit: sorta on topic since we are talking about the evolution of RPGs.:P


Drakensang: The Dark Eye and Drakensang: The River of Time.

#77
Chromie

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CrustyBot wrote...

Chaoz1994 wrote...

Off topic, can anyone recommend any games like DA:O? Playing a non-BioWare game might give me a new perspective for DA3 anyway. Played all TES games, all bioware games and both Witcher games, so just ignore them. Anything else is fair game. Thanks.:)

Edit: sorta on topic since we are talking about the evolution of RPGs.:P


Drakensang: The Dark Eye and Drakensang: The River of Time.


Drakensang the real spiritual successor to Baldur's Gate.

 

Modifié par Skelter192, 09 mai 2012 - 03:20 .


#78
Joy Divison

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hoorayforicecream wrote...

Joy Divison wrote...

Did the makers of Dead Rising assure their fans and the gaming community that the game would still have the baseball elements from their previous games that their fans loved?  Did Devil May Cry intentionally make changes from its acclaimed predecessor with the goal of "streamlining"?


Resident Evil 4 sure did. They changed a ton of stuff between RE3 and RE4 for the sake of streamlining, and RE4 is still considered by many to to be the best game in the series.


Yes, there are surely some examples of well received streamlining that you will find in the video game industry.  That does not make DA2's attempt a qualitative success in this regard.

Modifié par Joy Divison, 09 mai 2012 - 03:23 .


#79
Chaoz1994

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CrustyBot wrote...

Chaoz1994 wrote...

Off topic, can anyone recommend any games like DA:O? Playing a non-BioWare game might give me a new perspective for DA3 anyway. Played all TES games, all bioware games and both Witcher games, so just ignore them. Anything else is fair game. Thanks.:)

Edit: sorta on topic since we are talking about the evolution of RPGs.:P


Drakensang: The Dark Eye and Drakensang: The River of Time.


Oh yeah, I've heard of them, apparently they're based on some really obscure PnP game though. Any others? Thanks anyway, I'll have a look.:)

#80
Chromie

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Joy Divison wrote...

And did you really just compare DA2 to Sgt. Pepper's? [smilie]http://social.bioware.com/images/forum/emoticons/andy.png[/smilie]

 

That's just insulting!

#81
LiquidGrape

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Joy Divison wrote...

And did you really just compare DA2 to Sgt. Pepper's? :blink:


A comparison is not the same thing as an analogy.

#82
hoorayforicecream

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Joy Divison wrote...

hoorayforicecream wrote...

You mean like when they made the Sgt. Pepper's Lonely Hearts Club Band album? The album that had them literally pretend to be another band in order to totally change their sound? The one that spent 15 weeks in the #1 on the Billboard 200, won 4 grammy awards, and was ranked #1 on Rolling Stone's 500 greatest albums of all time?

Edit: I'm sure some people didn't like Sgt. Pepper. It was a radical change from their old style of music, after all. They probably considered themselves the 'true' fans of the Beatles too. Some of them probably gave up on the Beatles after it. But I think most of the people who enjoyed it stayed with the band.


Um, no. 

Sgt. Pepper was not made for the purpose of attracting new fans, selling millions of records, or expanding their fanbase.  Nor were Lennon/McCartney influenced by data compiled from game achievements.  And it was not nearly the radical departure that you are making it out to be; Rubber Soul makes it pretty clear this was the direction Lennon/McCartney were going after Dylan challenged them to be greater than "Love Me Do."

And did you really just compare DA2 to Sgt. Pepper's? :blink:


I did not. Read the quote. I was responding in context to this quote, with the context of the Beatles.

Well if they stopped playing rock to play only disco and started demeaning the great music they had made before as well as the fans who bought it loyally...
Quite a lot of people probably would


This quote did not talk about DA2, it talked about the Beatles. I wouldn't say that DA2 is parallel to Sgt. Pepper. However, I would say that the Beatles tried something noticeably different, and people loved them for it. You were the original one to try to make a (bad) analogy saying that people would have hated the Beatles for trying disco.

The Beatles did try new things. People liked what they did. Saying that they shouldn't have because they would have alienated fans is one opinion, but they put out one of the best albums of all time because they did just that.

#83
hoorayforicecream

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Joy Divison wrote...

hoorayforicecream wrote...

Joy Divison wrote...

Did the makers of Dead Rising assure their fans and the gaming community that the game would still have the baseball elements from their previous games that their fans loved?  Did Devil May Cry intentionally make changes from its acclaimed predecessor with the goal of "streamlining"?


Resident Evil 4 sure did. They changed a ton of stuff between RE3 and RE4 for the sake of streamlining, and RE4 is still considered by many to to be the best game in the series.


Yes, there are surely some examples of well received streamlining that you will find in the video game industry.  That does not make DA2's attempt a qualitative success in this regard.


Your posit was that people shouldn't try. I disagree. I never said that DA2 was a complete success, but I put the blame for that more on the shortened development cycle than any inherent inability of Bioware's to create a quality product.

#84
John Epler

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And now that this conversation has, predictably, devolved into 'What is a 'real' RPG?', 'my opinion is right and yours is wrong', as well as pointless sniping from the sides from the usual suspects, I'm locking the topic.

Modifié par John Epler, 09 mai 2012 - 03:31 .