PDesign wrote...
first
Last!
PDesign wrote...
first
Hex Code wrote...
Can anybody hear who has a good amount of experience using marksman tell me why so many people rave about it? I'm reading through the power tree and all I see is rate of fire/accuracy. ROF I guess could come in handy, but nothing else really appeals to me about that particular power. Granted my opinion is based more on ignorance rather than actual experience. I just promoted my soldier class and was considering spec'n marksman. I'm just not sold on it at this point.
Which is why I'm asking for some input/opinion from the forums. Keep in mind the benefits of a gold set-up. I'm not too interested in how well it functions on bronze/silver. Thanks for the input!
Modifié par Blissey1, 08 mai 2012 - 10:49 .
Hex Code wrote...
Can anybody hear who has a good amount of experience using marksman tell me why so many people rave about it? I'm reading through the power tree and all I see is rate of fire/accuracy. ROF I guess could come in handy, but nothing else really appeals to me about that particular power. Granted my opinion is based more on ignorance rather than actual experience. I just promoted my soldier class and was considering spec'n marksman. I'm just not sold on it at this point.
Which is why I'm asking for some input/opinion from the forums. Keep in mind the benefits of a gold set-up. I'm not too interested in how well it functions on bronze/silver. Thanks for the input!
Modifié par SinerAthin, 08 mai 2012 - 10:53 .
molecularman wrote...
But what about infiltrator nerfs? Those are badly needed.
Hex Code wrote...
Can anybody hear who has a good amount of experience using marksman tell me why so many people rave about it? I'm reading through the power tree and all I see is rate of fire/accuracy. ROF I guess could come in handy, but nothing else really appeals to me about that particular power. Granted my opinion is based more on ignorance rather than actual experience. I just promoted my soldier class and was considering spec'n marksman. I'm just not sold on it at this point.
Which is why I'm asking for some input/opinion from the forums. Keep in mind the benefits of a gold set-up. I'm not too interested in how well it functions on bronze/silver. Thanks for the input!
Captain Hammer wrote...
If I may be kind of an ass to say
this, what's the point of buffing shockwave in its current broken state
where it stops working mid game?
Blind2Society wrote...
molecularman wrote...
But what about infiltrator nerfs? Those are badly needed.
Sorry to all you Geth out there but honestly, the only thing I've seen in this game that needs to be nerfed is that geth melee melty thingy. It seriously kills all enemies around instantly. Even Krogans can only kill one at a time. It's a cool move but it's way overpowered.
AwesomeDudex64 wrote...
Buff all N7 Weapons besides the Valiant and Hurricane.
You sound reasonable and informed. WTF are you doing online?TheMightyG00sh wrote...
Because balancing multiplayer is changing numbers in a database and fixing bugs is weeks of work that have nothing to do with the day job of the staff that keep making balance changes?Sensitive41 wrote...
how about ya'll fix the bugs that are breaking the game, rather than balancing the multiplayer?
(lightweight materials, projectiles disappearing when not hosting, stasis causing wierd bugs in enemies, krogan vanguard not getting bonuses from rage)
Maria Caliban wrote...
You sound reasonable and informed. WTF are you doing online?TheMightyG00sh wrote...
Because balancing multiplayer is changing numbers in a database and fixing bugs is weeks of work that have nothing to do with the day job of the staff that keep making balance changes?Sensitive41 wrote...
how about ya'll fix the bugs that are breaking the game, rather than balancing the multiplayer?
(lightweight materials, projectiles disappearing when not hosting, stasis causing wierd bugs in enemies, krogan vanguard not getting bonuses from rage)
Fighter084 wrote...
How about fixing the ultralight
materials so it works with every SMG instead of only the geth one? It's
been broken for ages and still not fixed.
thegamefreek78648 wrote...
Maria Caliban wrote...
TheMightyG00sh wrote...
Sensitive41 wrote...
how about ya'll fix the bugs that are breaking the game, rather than balancing the multiplayer?
(lightweight materials, projectiles disappearing when not hosting, stasis causing wierd bugs in enemies, krogan vanguard not getting bonuses from rage)
Because balancing multiplayer is changing numbers in a database and fixing bugs is weeks of work that have nothing to do with the day job of the staff that keep making balance changes?
You sound reasonable and informed. WTF are you doing online?
+1
Wow, missed that
Last again :innocent:
RamsenC wrote...
Soldier buffs make me happy.
Guest_lightsnow13_*
thegamefreek78648 wrote...
Blind2Society wrote...
molecularman wrote...
But what about infiltrator nerfs? Those are badly needed.
Sorry to all you Geth out there but honestly, the only thing I've seen in this game that needs to be nerfed is that geth melee melty thingy. It seriously kills all enemies around instantly. Even Krogans can only kill one at a time. It's a cool move but it's way overpowered.
AoE heavy melee's are nothing new, the Asari have one as well. Also the geth heavy melee is the weakest heavy melee in the game [cant one shot a husk unlike everyone else] and eats up sheild strength. The Melty thing only comes in when the geth heavy melee kills the enemy, and even then it doesnt happen every time from what I have personaly experianced.
Hahaha
Last again
Guest_XxTaLoNxX_*
lightsnow13 wrote...
Sweet. Shockwave. Probably the most exciting on the list
BoomDynamite wrote...
A marksman buff? Its already so good.