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May 8 Multiplayer Balance Changes Postponed


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#176
molecularman

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meh.

#177
jrod512ATX

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They should just make consumables in the Store called Buff or Nerf, if you feel something is under powered well you slap on that Buff Amp I,II or III. Something too powerful? You guessed it, bolt on that Nerf Amp I,II or III.

#178
Relix28

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jrod512ATX wrote...

They should just make consumables in the Store called Buff or Nerf, if you feel something is under powered well you slap on that Buff Amp I,II or III. Something too powerful? You guessed it, bolt on that Nerf Amp I,II or III.


lmao

#179
Guest_XxTaLoNxX_*

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jrod512ATX wrote...

They should just make consumables in the Store called Buff or Nerf, if you feel something is under powered well you slap on that Buff Amp I,II or III. Something too powerful? You guessed it, bolt on that Nerf Amp I,II or III.


You know, for a joke post that makes an extreme amount of sense...... :blink:

#180
Atheosis

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Looks like the changes are live, or at least some of them are. Lift Grenade base damage has been increased from 500 to 750, and Shockwave bonus detonation damage has been buffed from 50% to 65%. These are the changes I noticed when I just started up the game. I'm sure there are more.

We've also got two special packs this week:  Premium Spectre Packs and Jumbo Equipment Packs.

Modifié par Atheosis, 09 mai 2012 - 09:38 .


#181
Elecbender

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Atheosis wrote...

Looks like the changes are live, or at least some of them are. Lift Grenade base damage has been increased from 500 to 750, and Shockwave bonus detonation damage has been buffed from 50% to 65%. These are the changes I noticed when I just started up the game. I'm sure there are more.

We've also got two special packs this week:  Premium Spectre Packs and Jumbo Equipment Packs.


Just noticed AR got a base cooldown decrease.  200% recharge is about a 1.8 second cooldown.

#182
Atheosis

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Elecbender wrote...

Atheosis wrote...

Looks like the changes are live, or at least some of them are. Lift Grenade base damage has been increased from 500 to 750, and Shockwave bonus detonation damage has been buffed from 50% to 65%. These are the changes I noticed when I just started up the game. I'm sure there are more.

We've also got two special packs this week:  Premium Spectre Packs and Jumbo Equipment Packs.


Just noticed AR got a base cooldown decrease.  200% recharge is about a 1.8 second cooldown.


I think Marksman did too, but I can't be sure because I don't recall what the exact recharge speed on it was before.

I'm guessing the update post will go up real soon, and we'll all know then.

#183
Iodine

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Atheosis wrote...

We've also got two special packs this week:  Premium Spectre Packs and Jumbo Equipment Packs.

If you'll notice, they don't have the usual expiration time and "NEW" tag that pops up incessantly, so presumably they are permanent additions, not just for this week.

#184
Atheosis

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Iodine wrote...

Atheosis wrote...

We've also got two special packs this week:  Premium Spectre Packs and Jumbo Equipment Packs.

If you'll notice, they don't have the usual expiration time and "NEW" tag that pops up incessantly, so presumably they are permanent additions, not just for this week.


We shall see.