First off I think not only would it be nice to make things, or mod things for console use as we see with the PC users, but I think it could really open the door for the indusrty as a whole " and I point to other games using user made content "
My first idea is something like this, and mind you the closest I come to a game developer is animation, writing, and market research so....
1) Release a Tool set for consoles.
A) distribute through XBL/PSN- free, or even a small fee
2) use of the toolsets in their forms.
A) Making a toolset for the consoles, ment to be used ON the consoles would be a fast and pretty easy option, giving the user basic abilities...down side is making it easy to use with a controller. This could cut back on what can be done, or make it more time consuming.
From there it works " similar" to how we see things in say...guitar hero or something. By that I mean a list of available Mods/updates done by the community. These mods can be turned on, or off in the options menu.
The tool set itself is released onto the PC, requiering a valid regestration of the game. This would open the ability for many of the same mods as you see on the PC. The game disk I'm sure will need to be read to pull information off the disk, this can perhaps be done with a plugin built into the toolset that allows the PC to read said consoles disk. ( unless the tool set has all the pieces of files one may need in it. )
The items created are then saved, and converted into files the consoles can read, and then uploaded onto the DA:O network. Once the network updates, console users need simply to go into the DLC menu on their consol as stated above and see whats new.
Those are atleast my ideas...I know it would be tough, but I know these guys can do it. I just got excited hearing they are looking into something similar for consoles.





Retour en haut







