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The Indoctrination Theory - A Documentary


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#576
excelon

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Dude, amazing documentary. Videos like these will go down in history literally. As the ones that opened up our eyes. I really hope a Bioware person see's your video and realizes what to do with it. Or atleast come out and say that's what they planned on doing all along.

Modifié par excelon, 22 mai 2012 - 09:08 .


#577
Baihu1983

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If they have yet to do that thanks to all the other IT vids this wont make them. The ITT is the perfect get out of jail card for Bioware but i dont think they will be smart enough to use it.

#578
Carmin_Steele

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I just finished watching the video and noticed something in the art book that you completely overlooked. Check the vid at 1:15:36.. The entries in the book state 'Earth is destroyed regardless of the choice to destroy the Reapers 'or become one'.

Now, the flip side is the book was printed with the leaked script in mind and they didn't fix it before release, but still... they flat out say, 'Become a Reaper or destroy them'. Pretty cut and dried there.

#579
JyrikGauldy

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Ownaholic wrote...

I'll just leave these here.
When Anderson says "They're controlling you", he looks directly at the camera (which is currently Shepard's POV) upon saying the word "You".
You can see this in video form here.

Image IPB
Image IPB
Image IPB

very interesting find, but it could be a mistake from bioware. Just look at the first level when you and anderson are gathered around the radio. He says "and fast we've got company" to shepard as points out a another wave of cannibals arriving in the form of a comet. He doesnt even come close to pointing at the right comet.

Modifié par JyrikGauldy, 22 mai 2012 - 10:36 .


#580
DemonsSouls

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-The destroy ending is the only ending in which Shepard lives.
-When Shepard wakes up in that bonus scene, he/she is on earth.

I don't think any other proof is necessary to show that the ending is not real. The details are up for discussion.

I honestly think that Bioware thought their fans would love this twist and wanted them to figure it out themselves like an ambiguous ending to a movie. It just backfired because they promised a completely different (i.e. straightforward) ending instead.

Modifié par DemonsSouls, 23 mai 2012 - 10:39 .


#581
DeepEyes7

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Great work with this Documentary, you give me hope =D!

#582
snackrat

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No links to the musical pieces used in the background? :c

#583
Jamie9

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Karsciyin wrote...

No links to the musical pieces used in the background? :c


They're all named in the credits, simply type their names into YouTube. :)

#584
I_am_a_Spoon

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I don't think Bioware being rushed and IT being true are mutually exclusive. They probably decided to postpone (yes, "postphone") their original concept for the ending, and create the current ending as an ingenuous cliffhanger (although nobody realised it at the time :D).
Anyway, I apologise for having not read through all 24 pages, but here are some points I thought I'd bring up:



The splicing of different environments to create the scenes on board the Citadel: 
This is foreshadowed by the mission within the Geth consensus, where Legion states that Shepard will be able to visualise their network by recalling and substituting environments that he's seen before.


The RGB Citadel walkway: 
An image surfaced somewhere on the net juxtaposing a screenshot of the walkway with a screenshot of the dirt path leading to the conduit. The resemblances are uncanny. Is this supposed to imply that in the real world the battle is taking place on the ground, in London, right where Shepard fell? That the citadel environment is an abstract representation of what Shepard is actually seeing ahead of him (the conduit) as he drifts in and out of consciousness?


Anderson and Shepard:
Ever noticed that after boarding the Citadel, they contemplate whether or not the enemy is attempting “to make a Reaper”, ie., indoctrinate Shepard? And then right after, Anderson sounds like he's calling Shepard a “goddamn abomination”...


The DLC content:
I agree that making an entire ending would be too much work for Bioware now... but there was a lot of stuff that we know they had to cut before release, and probably plenty of stuff we don't know about. We've heard dialogue from teammembers and heard stuff from devs indicating that the original ending was going to incorporate a massive ground campaign, with different war assets and allies gained along the way providing unique input. Plus the boss fight you mentioned, as well as the variety of endings promised by the ME3 marketing campaign.
Who said they never started work on all this?... I'm willing to bet that they already had plenty of content for the upcoming DLC even before release...


Indoctrination:
Plenty of in-game precedents and evidence to support someone like Shepard becoming indoctrinated... not to mention I read somewhere that indoctrination was actually considered by the devs as an original ending. They apparently thought that taking PHYSICAL control of Shepard away from the player could compromise their GAMEPLAY though...so who''s to say they didn't some up with an alternative?... ;)

If IT is true, then I really hope that choosing Control or Synthesis isn't automatically a game over. Players should still be able to achieve what they always set out to do, be given a chance to fight the indoctrination (like both Saren and Benezia managed to do) or whatever.

Modifié par I_am_a_Spoon, 25 mai 2012 - 09:30 .


#585
liggy002

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I_am_a_Spoon wrote...

I don't think Bioware being rushed and IT being true are mutually exclusive. They probably decided to postpone (yes, "postphone") their original concept for the ending, and create the current ending as an ingenuous cliffhanger (although nobody realised it at the time :D).
Anyway, I apologise for having not read through all 24 pages, but here are some points I thought I'd bring up:



The splicing of different environments to create the scenes on board the Citadel: 
This is foreshadowed by the mission within the Geth consensus, where Legion states that Shepard will be able to visualise their network by recalling and substituting environments that he's seen before.


The RGB Citadel walkway: 
An image surfaced somewhere on the net juxtaposing a screenshot of the walkway with a screenshot of the dirt path leading to the conduit. The resemblances are uncanny. Is this supposed to imply that in the real world the battle is taking place on the ground, in London, right where Shepard fell? That the citadel environment is an abstract representation of what Shepard is actually seeing ahead of him (the conduit) as he drifts in and out of consciousness?


Anderson and Shepard:
Ever noticed that after boarding the Citadel, they contemplate whether or not the enemy is attempting “to make a Reaper”, ie., indoctrinate Shepard? And then right after, Anderson sounds like he's calling Shepard a “goddamn abomination”...


The DLC content:
I agree that making an entire ending would be too much work for Bioware now... but there was a lot of stuff that we know they had to cut before release, and probably plenty of stuff we don't know about. We've heard dialogue from teammembers and heard stuff from devs indicating that the original ending was going to incorporate a massive ground campaign, with different war assets and allies gained along the way providing unique input. Plus the boss fight you mentioned, as well as the variety of endings promised by the ME3 marketing campaign.
Who said they never started work on all this?... I'm willing to bet that they already had plenty of content for the upcoming DLC even before release...


Indoctrination:
Plenty of in-game precedents and evidence to support someone like Shepard becoming indoctrinated... not to mention I read somewhere that indoctrination was actually considered by the devs as an original ending. They apparently thought that taking PHYSICAL control of Shepard away from the player could compromise their GAMEPLAY though...so who''s to say they didn't some up with an alternative?... ;)
If IT is true, then I really hope that choosing Control of Synthesis isn't automatically a game over. Players should still be able to achieve what they always set out to do, be given a chance to fight the indoctrination (like both Saren and Benezia managed to do), whatever.


I agree.  Control or synthesis shouldn't lead to an automatic game over, but in some branch from choosing those endings, there should be a bad ending or several bad endings in which the Reapers win.

#586
pinoy_sav

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This is freaking awesome

#587
FyreSyder

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Fantastic Documentary. Too bad Bioware doesn't realise that IndocTheory is the only way they can climb out the hole they dug and have been digging.

#588
NotforProfit

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 Just to add my humble contribution to this discussion, I've written a very TL;DR essay about IT and the debunkers. You can find it here, or feel free to ignore it: Indoctrination and its discontents.

#589
NotforProfit

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I finally finished watching this video. It's amazing, and it's changed a lot of my thinking on IT. Thanks for your hard work.

[*img]http://i.imgur.com/Kdwfr.jpg[/img]

#590
bFootball

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Once again, this is an amazing effort.

The part about the "warning signs" behind the vent kid is very interesting. There is also a warning sign behind Shepard when he mentions the kid's death to Garrus, straight after Priority: Palaven. I believe this is deliberate on BW's part. Whether it's to do with indoctrination or not, however, is impossible to know ATM.

#591
my Aim is True

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Watched it last night. Very well done, even if I disagree with some of his evidence (like the 'indoctrination eyes' I think they're just Shepard's synthetic eyes and you can see them when he's disintegrated in Synthesis and Control)

#592
SubAstris

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It's really well put together, clearly took a lot of time and I appreciate that.The more I watched, however, the more I got annoyed by evidence that was in my opinion far from being fact, being considered so.

#593
munnellyladt

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I fully believe in the IT but i still have doubts in the back of my mind,but if this theory is real like i know it is,this will go down in gaming history and be remembered as the most mind blowing,complex and that actually challanges the mind of the player for the fact that the player could be indoctrinated!This documentry shows all the evidence(most of it)and is completely unbiased.It is well put together and i cant wait to see part 2.Good job jullian! :)

#594
jla0644

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Grunch

About Anderson not looking at TIM when speaking that line, he can't control where he is looking. That entire scene we see him struggling against whatever control TIM has over him, he looks like he's drunk and barely able to stand up.

Yet another "clue" explained using common sense.

#595
iExothermic

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this is awesome

#596
Fingertrip

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my Aim is True wrote...

Watched it last night. Very well done, even if I disagree with some of his evidence (like the 'indoctrination eyes' I think they're just Shepard's synthetic eyes and you can see them when he's disintegrated in Synthesis and Control)


Synthetic Eyes? Are you for real? :huh:

That entire scene we see him struggling against whatever control TIM has
over him, he looks like he's drunk and barely able to stand up.

Yet another "clue" explained using common sense.


Yeah, and Shepard was also being controlled by The Illusive Man, that worked out great out for him. I call Hasu-Control on TIM's part.

Common sense is that TIM didn't have omgwtfbbq super saiyan powers. :?

Modifié par Fingertrip, 15 juin 2012 - 09:15 .


#597
UltimateTobi

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It's an amazing documentary. 1080p doesn't seem to work still though. :P

#598
Helios969

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UltimateTobi wrote...

It's an amazing documentary. 1080p doesn't seem to work still though. :P


It really is superbly done.

I went in thinking let's see what kind of faulty bullsh*t logic this guy has, and came away believing in the plausibility of IDT.  I don't actually believe EC will deliver, but it's a cool alternative to RGB space magic garden of eden nonsense we got.

#599
Shawn Marrster

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Great video. Bioware should add it as supplementary material to ME3.
This could save the franchise.

#600
JusticarDoom

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I honestly loved this. The eyes, the dream foliage, it is all too convenient. Well done, dude!

Modifié par JusticarDoom, 18 juin 2012 - 06:42 .