no offense to bioware, but man if you were in charge of the concepts of reaper forces for mass effect... I would never stop playing
Dragon Effect + Reaper Hybrids + Mshenko + Character art
Débuté par
AndreasShepard
, mai 09 2012 01:01
#351
Posté 09 août 2012 - 05:28
#352
Posté 11 août 2012 - 02:06
I love your Mshenko Art!! thank you so much
can you draw some illust of 'Sanity check?' with hoodie..
#353
Posté 15 août 2012 - 07:25
You're amazing. I'd love to see these in any game.
#354
Posté 16 août 2012 - 08:13
what's bump?
#355
Posté 16 août 2012 - 09:44
Wasserfrau wrote...
You, sir, should work for Bioware. Your artwork is amazing. Or better: Bioware, you should employ this talented artist immediately.
I completely agree, I've seen this thread some time ago and now I revisited. It's even better than before. Really, such a talent should work for BioWare
#356
Guest_KproTM_*
Posté 17 août 2012 - 01:01
Guest_KproTM_*
Glorious Bump
#357
Posté 17 août 2012 - 04:03
Welp! Time to hop on the Normandy with Ashley and get lost out in space forever Bai galaxy! *Flies away and you can hear NOPE NOPE NOPE NOPE!*
#358
Posté 19 août 2012 - 12:10
He's pretty much done all the species as reaper variants besides a klixen and a prothean ( not altered after years as collectors)
#359
Posté 19 août 2012 - 01:48
These Reaper variations.
They shall be the new MP DLC!
They shall be the new MP DLC!
#360
Posté 22 août 2012 - 07:54
I'm loving all the designs, they all look awesome and well drawn. (Well everyone of them except for the reaperised Quarian, it still is awesome but it looks too much like Tali for my liking)
Keep up the good work!
Keep up the good work!
#361
Posté 03 septembre 2012 - 09:51
Wow. I have to say this is some of the best concept art I have ever seen. Every one of your concepts was obviously well thought out and executed. BioWare should seriously consider hiring you to at least design some characters/creatures, if not giving a full-time job. Your work really impresses me.
#362
Posté 06 septembre 2012 - 06:06
Good thing I´ve favorited most of your art on DeviantArt!! =)
#363
Posté 07 septembre 2012 - 10:39
Reminder BUMP. 
Best fan art ever seen.
Best fan art ever seen.
#364
Posté 07 septembre 2012 - 10:44
I love your new DA series, Jack and Miranda look crazy!
Who are you going to do next? Team Dextro, mabye?
Who are you going to do next? Team Dextro, mabye?
#365
Posté 07 septembre 2012 - 10:46
Just so much awesomeness in one thread.
Great Dragon Effect stuff.
I love the Reaperised creatures.
Also nice work on the Kaidan/Shepard romance.
Great Dragon Effect stuff.
I love the Reaperised creatures.
Also nice work on the Kaidan/Shepard romance.
#366
Posté 08 septembre 2012 - 12:16
Beautiful and game worthy work here fantastic job
Modifié par aliasofall, 08 septembre 2012 - 12:17 .
#367
Posté 08 septembre 2012 - 02:09
If your not already you need to go into professional game design. Amazing work honestly.
#368
Posté 08 septembre 2012 - 06:55
Dear AndreasShepard
You have some epic concepts.
Your images are as epic as the very ideas that they originated from.
So with that in mind I have few questions.
Which program did you use? If any?
How long does an image typically take?
How long did it take for you to become such an amazing artist?
What do I need if I am to become a really good Deviant Artist?
Do you know any good youtube videos that teach people how to draw? (I can't draw).
As you can probably tell looking at my avatar, making a handsome looking man isn't my strength. It took me hours just to make him look "normal". I went though a lot of very ugly looking faces before reaching the final image and that was through the Dragon Age Origins character creator.
How do you get facial proportions right?
How do you get all the facial details and the really tricky hand details just right?
Sincerely
Abraham_uk
P.s. To those on this thread who have read this message, feel free to answer my questions.
You have some epic concepts.
Your images are as epic as the very ideas that they originated from.
So with that in mind I have few questions.
Which program did you use? If any?
How long does an image typically take?
How long did it take for you to become such an amazing artist?
What do I need if I am to become a really good Deviant Artist?
Do you know any good youtube videos that teach people how to draw? (I can't draw).
As you can probably tell looking at my avatar, making a handsome looking man isn't my strength. It took me hours just to make him look "normal". I went though a lot of very ugly looking faces before reaching the final image and that was through the Dragon Age Origins character creator.
How do you get facial proportions right?
How do you get all the facial details and the really tricky hand details just right?
Sincerely
Abraham_uk
P.s. To those on this thread who have read this message, feel free to answer my questions.
#369
Posté 09 septembre 2012 - 09:26
Very nice op, that is all i can say.
#370
Posté 09 septembre 2012 - 11:30
id sure hate to fight any of those. ever. But extremely well done!
#371
Posté 10 septembre 2012 - 11:03
A rundown of what I think the enemies might do.
More Reaper Foot Soldiers:
Whiplash:
Health: 5000
Barrier: 5000
Drell Hanar Hybrid. Designed to be deadly at all ranges. Whiplash is a very fast sprinter, with very rapid power cool downs. In addition has very fast health and barrier regeneration.
For long and mid-range, can pull of a reave + throw combo that will decimate shields/barriers and health very quickly.
For close range, can grab nearby troopers and squeeze them till they die. An ally can break the squeeze with any offensive power, or shooting the tentacles.
Pulveriser:
Reaperised Volus:
100,000 Shields
100 Health
Turrets:
Armour: 10,0000
Elcor:
Armour:
100,000
Generator:
Shields: 2000
Armour: 1000
Immunities: Tech and biotic powers. Also hydra missile launcher will only do 60% damage
Vulnerable to: Armour piercing ammo.
Strategy: Aim for the generator and keep shooting. Once the generator explodes, the entire unit and nearby enemies will all die.
Reaperised Elcor and 2 reaperised Volus as one combined unit:
Two mounted heavy turrets placed on a reaperised Elcor. Two Voluses control both turrets.
This enemy type is very slow moving but has a lot of health.
This is a tough enemy. One turret is a chain gun that will blitz mid-range and short range troopers very quickly. The other turret is a missile launcher. This turret will perform instant kills if it hits. When a missile heads towards the player, the player must dodge in time or otherwise they will die and remain dead till end of the wave.
Reaper Warlock:
Asari/Salarian hybrid.
The warlock is one of the toughest beasts in the Reaper infantry. Bosting both the tech powers of the Salarians and the biotic powers of the Asari along with six layers of defence, along with tech and biotic powers, the Warlock is the stuff of nightmares.
Upper Shields: 10,000
Lower Shields: 10,000
Upper Barrier: 10,000
Lower Barrier: 10,000
Upper Armour: 10,000
Lower Armour: 10,000
Keep shooting this foe and keep spamming overload, energy drain, disruptor ammo etc.
Warp/reave and dark channel will grind shield regeneration to a halt.
Is immune to biotic explosions.
Can use Banshee and Wraith powers both simultaneously. Banshee and Wraith powers run on separate cool downs.
Banshee powers:
Screech
Banshee Jump
Bubble Burst Shockwave
Plasma Ball
Rapture (Heavy Melee)
Wraith (Reaperised Salarian) Powers:
Energy Drain
Incinerate
Cryo Blast
Sabotage
Decoy
Scout (Reaper Pyjack)
These foes are basic scouts. They have one ability.
Informant: This ability causes a Banshee or Warlock to teleport to your position. If neither has spawned, then the scout will spawn a new one.
If you’re camping, trying to hide or cloaked, scouts will always find you.
Tactical cloak is useless against them.
Failure to kill all scouts can lead to a very quick death indeed.
Health: 10
Strategy: Remember kill them straight away. They can easily go down in one hit. They are vulnerable to all attacks. But they’re also very quick. Using powers that have arc mechanic (incinerate, cryo blast, warp etc) is the easiest way to take them down.
Unicorn (Reaper Varren)
Unicorns are like Brutes, only smaller and much faster.
They have a blade at the front of their heads that can easily cleave their way through health.
But on the other hand, they have less hit points than other foes.
Armour: 1000
Lion’s Paw (Reaper Thresher Maw)
They are huge. They have corrosive spit that ignores shields/barriers and directly attacks health.
If their claws attack you, you die instantly.
Walk over soft ground and they launch themselves upwards from your position, you die.
So basically the same as Thresher Maws in Mass Effect 1.
Armour: 100,000
Rapture (Reaper Vorcha)
Is very fast, and has powerful melee attacks. Cross between the puking Thorian Creepers and the Lightning discharging husks from Eden Prime.
Has seven abilities.
Blood Lust: The Rapture will recover health rapidly.
Lightning Burst: A mid-range attack. They can discharge lightning with a range of 20 metres. This discharge will stun the players and damage their shields.
Flamer: This will just kill you very quickly.
Vorcha Blades: They will slash you with two omniblades after you’ve been shocked. They use this as an alternative to flamer.
Rage: After killing a squad-mate, they will suddenly take only 20% from all attacks. Don’t let a Rapture go into rage mode.
Corrosive Spit: They have a powerful mid-range attack where their mouths eject a fluid similar to that left behind when you kill a Ravager. This will tear apart your shields/barriers and health.
Execution: Will stomp on any players who are down.
Shields: 2000
Health: 1000
Emissary (Reaperised Yahg)
“My reaper Yagh has his arms converted into scaled down versions of thannix cannons, he's also got a sort of blade attachment coming out of his cranium for headbutt charge attacks, he'd probably be introduced as a means to combat the Krogan forces on Palaven and if you actually met him in single player he'd be a boss battle.”
This beast is a true tank.
Upper Shields: 10,000
Middle Shields: 10,000
Lower Shields: 10,000
Armour: 100,000
Vendetta (Reaperised Quarian)
Powers
Spawn 2 Combat Drones
Tactical Scan
Arc Grenades
Cryo Grenades
Inferno Grenades
Scissor Hand melee attack: Will grab you with one hand and repeatedly slash you till you die.
Vendetta is the master of throwing combat drones at people. This turret spamming enemy doesn’t carry any guns but relies entirely on the drones to do all of the work. Unfortunately, Vendetta’s drones actually do a lot of damage.
Chain overload and any other area of effect ability is a very effective tactic. But you must kill Vendetta quickly since the drones can be spammed very quickly.
Shields: 10,000
Health: 100
Combat Drone Shields: 1000
Renegade (Reaperised Krogan without Turian half)
“An unaltered Krogan reaper enemy (as in not a Brute which is mixed with a turian) Flamethrower units, their heads and upper body are splitting open as a result of reaper mutation. They'd act much like a geth pyromancer.”
Abilities:
Flamethrower
Carnage
Armour: 10,000
Acrobat (Reaperised Drell)
This enemy has very little health, but has a nasty habit of dodging most attacks. Also has a lot of biotic powers. Very similar to the adept in single player campaign, but with more grenades, an absence of singularity and reave instead of warp.
Abilities: Watch out for biotic explosions.
Pull
Throw
Shockwave
Reave
Cluster Grenade
Lift Grenades
Heavy Melee: Biotic Blades
Light Melee: Rapid Biotic Kicks
Standard Ranged Attack: Biotic Bolt (a quick splash damage bolt that does little damage)
Barrier: 5000
Health: 5000
Cauchemar (Reaperised Hanar)
Everyone’s worst nightmere is the teleporting hanar that can turn invisible, and can grab people.
This is an aerial enemy, that can hover above players and then grab them.
Abilities:
Tentacle Whip: Heavy melee that does significant damage.
Stealth Grab: When cloaked, the Hanar can gain instant kills by using its tentacles to grab people.
Poison Spit: Fires a dart that will do damage over time to players who have their shields/barriers down.
Electric Shock: Can fire an electric dart that will at first remove the shields. Then it will explode.
Barrier: 5000
Health: 5000
Bomber (Reaperised Volus)
“A reaper Volus, since the idea of a menacing volus is kind of a joke I chose to make them suicide bombers who only have the option of detonating near the player as a form of attack. I also was ignorant of the fact that Volus explode outside their pressure suits so I got rid of the feet and gave them mech legs.”
Armour: 1000
Health: 500.
Wraith (Reaperised Salarian)
A true king of using tech powers.
Energy Drain
Incinerate
Cryo Blast
Sabotage
Decoy
Fusion: If they find a Banshee, they will fuse to form a Reaper Warlock.
Walking Tank (Reaperised Elcor)
“The Elcor Ambassador in ME3 talked about how they wage war with VI assisted cannons on their backs so my reaper elcor has the reapers sort of mocking them by turning them into actual living tanks, I imagine them as hanging far back and pummeling the player a lot like the ravager units but they would have way more health, maybe twice the life bar of a brute.”
Abilities:
Cannon Blast: A powerful blast that will do heavy damage to players
Healing Blast: They can fire a shot at a reaper foot soldier that will completely recover their shields/barriers and health. Each Walking Tank can only fire five of these shots.
Vulnerabilities: The Walking Tank has no short range attacks. Their cannon won’t shoot close range targets. This foe also takes more damage from heavy melee attacks. If you manage to get in close, (which is a big if), don’t stop pummelling this foe with your fists.
More Reaper Foot Soldiers:
Whiplash:
Health: 5000
Barrier: 5000
Drell Hanar Hybrid. Designed to be deadly at all ranges. Whiplash is a very fast sprinter, with very rapid power cool downs. In addition has very fast health and barrier regeneration.
For long and mid-range, can pull of a reave + throw combo that will decimate shields/barriers and health very quickly.
For close range, can grab nearby troopers and squeeze them till they die. An ally can break the squeeze with any offensive power, or shooting the tentacles.
Pulveriser:
Reaperised Volus:
100,000 Shields
100 Health
Turrets:
Armour: 10,0000
Elcor:
Armour:
100,000
Generator:
Shields: 2000
Armour: 1000
Immunities: Tech and biotic powers. Also hydra missile launcher will only do 60% damage
Vulnerable to: Armour piercing ammo.
Strategy: Aim for the generator and keep shooting. Once the generator explodes, the entire unit and nearby enemies will all die.
Reaperised Elcor and 2 reaperised Volus as one combined unit:
Two mounted heavy turrets placed on a reaperised Elcor. Two Voluses control both turrets.
This enemy type is very slow moving but has a lot of health.
This is a tough enemy. One turret is a chain gun that will blitz mid-range and short range troopers very quickly. The other turret is a missile launcher. This turret will perform instant kills if it hits. When a missile heads towards the player, the player must dodge in time or otherwise they will die and remain dead till end of the wave.
Reaper Warlock:
Asari/Salarian hybrid.
The warlock is one of the toughest beasts in the Reaper infantry. Bosting both the tech powers of the Salarians and the biotic powers of the Asari along with six layers of defence, along with tech and biotic powers, the Warlock is the stuff of nightmares.
Upper Shields: 10,000
Lower Shields: 10,000
Upper Barrier: 10,000
Lower Barrier: 10,000
Upper Armour: 10,000
Lower Armour: 10,000
Keep shooting this foe and keep spamming overload, energy drain, disruptor ammo etc.
Warp/reave and dark channel will grind shield regeneration to a halt.
Is immune to biotic explosions.
Can use Banshee and Wraith powers both simultaneously. Banshee and Wraith powers run on separate cool downs.
Banshee powers:
Screech
Banshee Jump
Bubble Burst Shockwave
Plasma Ball
Rapture (Heavy Melee)
Wraith (Reaperised Salarian) Powers:
Energy Drain
Incinerate
Cryo Blast
Sabotage
Decoy
Scout (Reaper Pyjack)
These foes are basic scouts. They have one ability.
Informant: This ability causes a Banshee or Warlock to teleport to your position. If neither has spawned, then the scout will spawn a new one.
If you’re camping, trying to hide or cloaked, scouts will always find you.
Tactical cloak is useless against them.
Failure to kill all scouts can lead to a very quick death indeed.
Health: 10
Strategy: Remember kill them straight away. They can easily go down in one hit. They are vulnerable to all attacks. But they’re also very quick. Using powers that have arc mechanic (incinerate, cryo blast, warp etc) is the easiest way to take them down.
Unicorn (Reaper Varren)
Unicorns are like Brutes, only smaller and much faster.
They have a blade at the front of their heads that can easily cleave their way through health.
But on the other hand, they have less hit points than other foes.
Armour: 1000
Lion’s Paw (Reaper Thresher Maw)
They are huge. They have corrosive spit that ignores shields/barriers and directly attacks health.
If their claws attack you, you die instantly.
Walk over soft ground and they launch themselves upwards from your position, you die.
So basically the same as Thresher Maws in Mass Effect 1.
Armour: 100,000
Rapture (Reaper Vorcha)
Is very fast, and has powerful melee attacks. Cross between the puking Thorian Creepers and the Lightning discharging husks from Eden Prime.
Has seven abilities.
Blood Lust: The Rapture will recover health rapidly.
Lightning Burst: A mid-range attack. They can discharge lightning with a range of 20 metres. This discharge will stun the players and damage their shields.
Flamer: This will just kill you very quickly.
Vorcha Blades: They will slash you with two omniblades after you’ve been shocked. They use this as an alternative to flamer.
Rage: After killing a squad-mate, they will suddenly take only 20% from all attacks. Don’t let a Rapture go into rage mode.
Corrosive Spit: They have a powerful mid-range attack where their mouths eject a fluid similar to that left behind when you kill a Ravager. This will tear apart your shields/barriers and health.
Execution: Will stomp on any players who are down.
Shields: 2000
Health: 1000
Emissary (Reaperised Yahg)
“My reaper Yagh has his arms converted into scaled down versions of thannix cannons, he's also got a sort of blade attachment coming out of his cranium for headbutt charge attacks, he'd probably be introduced as a means to combat the Krogan forces on Palaven and if you actually met him in single player he'd be a boss battle.”
This beast is a true tank.
Upper Shields: 10,000
Middle Shields: 10,000
Lower Shields: 10,000
Armour: 100,000
Vendetta (Reaperised Quarian)
Powers
Spawn 2 Combat Drones
Tactical Scan
Arc Grenades
Cryo Grenades
Inferno Grenades
Scissor Hand melee attack: Will grab you with one hand and repeatedly slash you till you die.
Vendetta is the master of throwing combat drones at people. This turret spamming enemy doesn’t carry any guns but relies entirely on the drones to do all of the work. Unfortunately, Vendetta’s drones actually do a lot of damage.
Chain overload and any other area of effect ability is a very effective tactic. But you must kill Vendetta quickly since the drones can be spammed very quickly.
Shields: 10,000
Health: 100
Combat Drone Shields: 1000
Renegade (Reaperised Krogan without Turian half)
“An unaltered Krogan reaper enemy (as in not a Brute which is mixed with a turian) Flamethrower units, their heads and upper body are splitting open as a result of reaper mutation. They'd act much like a geth pyromancer.”
Abilities:
Flamethrower
Carnage
Armour: 10,000
Acrobat (Reaperised Drell)
This enemy has very little health, but has a nasty habit of dodging most attacks. Also has a lot of biotic powers. Very similar to the adept in single player campaign, but with more grenades, an absence of singularity and reave instead of warp.
Abilities: Watch out for biotic explosions.
Pull
Throw
Shockwave
Reave
Cluster Grenade
Lift Grenades
Heavy Melee: Biotic Blades
Light Melee: Rapid Biotic Kicks
Standard Ranged Attack: Biotic Bolt (a quick splash damage bolt that does little damage)
Barrier: 5000
Health: 5000
Cauchemar (Reaperised Hanar)
Everyone’s worst nightmere is the teleporting hanar that can turn invisible, and can grab people.
This is an aerial enemy, that can hover above players and then grab them.
Abilities:
Tentacle Whip: Heavy melee that does significant damage.
Stealth Grab: When cloaked, the Hanar can gain instant kills by using its tentacles to grab people.
Poison Spit: Fires a dart that will do damage over time to players who have their shields/barriers down.
Electric Shock: Can fire an electric dart that will at first remove the shields. Then it will explode.
Barrier: 5000
Health: 5000
Bomber (Reaperised Volus)
“A reaper Volus, since the idea of a menacing volus is kind of a joke I chose to make them suicide bombers who only have the option of detonating near the player as a form of attack. I also was ignorant of the fact that Volus explode outside their pressure suits so I got rid of the feet and gave them mech legs.”
Armour: 1000
Health: 500.
Wraith (Reaperised Salarian)
A true king of using tech powers.
Energy Drain
Incinerate
Cryo Blast
Sabotage
Decoy
Fusion: If they find a Banshee, they will fuse to form a Reaper Warlock.
Walking Tank (Reaperised Elcor)
“The Elcor Ambassador in ME3 talked about how they wage war with VI assisted cannons on their backs so my reaper elcor has the reapers sort of mocking them by turning them into actual living tanks, I imagine them as hanging far back and pummeling the player a lot like the ravager units but they would have way more health, maybe twice the life bar of a brute.”
Abilities:
Cannon Blast: A powerful blast that will do heavy damage to players
Healing Blast: They can fire a shot at a reaper foot soldier that will completely recover their shields/barriers and health. Each Walking Tank can only fire five of these shots.
Vulnerabilities: The Walking Tank has no short range attacks. Their cannon won’t shoot close range targets. This foe also takes more damage from heavy melee attacks. If you manage to get in close, (which is a big if), don’t stop pummelling this foe with your fists.
#372
Posté 17 septembre 2012 - 09:21
bump
#373
Posté 18 septembre 2012 - 07:45
Wow, I love how Grunt and Wrex look! Great job!
#374
Posté 18 septembre 2012 - 09:55
It's cool and kinda wierd, don't like the Gay Shepard thing though much. I can Imagine what FemShep and Liara would be like, that be cool. I wonder what kind of story it will be. I'm more into SciFi than Fantasy, not a fan of fantasy much.
#375
Posté 26 septembre 2012 - 06:18
Uh, hey there guys! I'm from the MP forums, and I just want to say HOLY BLEEPIN' BLEEP those are amazing designs. Also, is there a petition somewhere to get you hired at Bioware, stat? I know that's not how it works, but, I wish it was. Kudos, major kudos. Those would be amazing enemies to battle in the MP mode.





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