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Saving Both Kaidan and Ash (Game Audio Files)


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#1
Janus Prospero

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So I bought the PC version of Mass Effect the other day so that I have something to fart around with on my laptop while I'm away from home. Out of curiosity I started to dig through the game files and found some interesting sound bits in the nor20_virmire_done.isb file. Apparently, at one point they were considering making it possible to save both Kaidan and Ashley on Virmire. Here are the transcripts of the sound files.

Ash: "Thanks Commander. Things got pretty hot down there. You saved my life."
Kaidan: "Both our lives. I don't know how you did it Commander. The Alliance'll come up with a whole new medal for what you pulled off here."
Ash: "If they don't court marshall you. You endangered the entire mission. Why didn't you just leave one of us behind?"
Shepard: "No one gets left behind. Not while I'm in charge."
Kaidan: "We might have tried Commander, but I don't think either one of us could have pulled this off."
Kaidan: "Anyone else. I'd say they got lucky."
Ash: "Kaidan's right. Nobody else could make a stunt like that work. But anyone else in charge and someone gets left behind...or the mission fails."

And here is a video slide show containing the audio files:

Has anyone else come across this before?

Modifié par Janus Prospero, 12 mai 2012 - 10:13 .


#2
Zombie Chow

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Whoa. This for real?

What I remember is some interviews with Jennifer Hale aka Femshep and she is asked whom she would have saved. She actually says something exactly like that, "No one gets left behind. Not on my watch."

Nice find, can anyone confirm these audio files?

#3
Janus Prospero

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Very real. I put together a little video slide show with the audio files.

Enjoy!


Modifié par Janus Prospero, 10 mai 2012 - 12:07 .


#4
PsiFive

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Very interesting, and good find, but listening to the dialogue on your YouTube vid I'm not sorry they didn't use it. Sounds a bit, I dunno, not forced exactly because it's not the actors' delivery. It's more like.... well, you know how the Star Wars prequels had all kinds of jarring story elements so as to jam in familiar characters from the original trilogy and probably would have shown us a young Han Solo somewhere if they'd found a toddler who fires first and looked a bit like Harrison Ford? That. I hate watching a movie or playing a game and having massively unlikely odds waved in my face like that - droids that by amazing coincidence are the same ones from twenty years later, Wookies that will one day work with charismatic smugglers just happening to know small green Jedi masters, beautiful princesses falling in love with boring whingers who were annoying brats when they first met.... all from the same drawer as Shepard being the only one who could have saved them both and pause for crew genuflection. Not saying that it wouldn't have been nice to have an outside possibility of saving them both, possibly using some random factor so it wasn't guaranteed even if you'd just followed a step by step walkthrough titled "Saving both Ash and Kaiden", but maybe without those lines. Come to think of it, what if the Virmire decision was a choice between saving Ashley, saving Kaiden or trying to save both but the game basically deciding at random, perhaps with some influence from your earlier actions, whether you succeed or whether they both end up dead? That would have raised the stakes a bit.

#5
Janus Prospero

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PsiFive wrote...

Very interesting, and good find, but listening to the dialogue on your YouTube vid I'm not sorry they didn't use it. Sounds a bit, I dunno, not forced exactly because it's not the actors' delivery. It's more like.... well, you know how the Star Wars prequels had all kinds of jarring story elements so as to jam in familiar characters from the original trilogy and probably would have shown us a young Han Solo somewhere if they'd found a toddler who fires first and looked a bit like Harrison Ford? That. I hate watching a movie or playing a game and having massively unlikely odds waved in my face like that - droids that by amazing coincidence are the same ones from twenty years later, Wookies that will one day work with charismatic smugglers just happening to know small green Jedi masters, beautiful princesses falling in love with boring whingers who were annoying brats when they first met.... all from the same drawer as Shepard being the only one who could have saved them both and pause for crew genuflection. Not saying that it wouldn't have been nice to have an outside possibility of saving them both, possibly using some random factor so it wasn't guaranteed even if you'd just followed a step by step walkthrough titled "Saving both Ash and Kaiden", but maybe without those lines. Come to think of it, what if the Virmire decision was a choice between saving Ashley, saving Kaiden or trying to save both but the game basically deciding at random, perhaps with some influence from your earlier actions, whether you succeed or whether they both end up dead? That would have raised the stakes a bit.

There could be a lot of reasons for that feeling. It might have something to do with the fact that we're overly familiar with how the original Mass Effect should play out since we've been playing it for 4+ years. It also could just be that the video itself doesn't accurately portray how the scene should play out with music and actual character model acting. I could have also botched the timing of the lines.

I don't think it's quite to the unbelieveable level of Anakin Skywalker building C3PO, and Shepard has pulled off some amazing things through the course of the series. Doing a perfect suicide run in ME2 is way more unbelievable than if Shepard had saved both Kaidan and Ashley on Virmire in my opinion.

That said, I'm glad they did it the way they did. It firmly cements the theme of "choices and consequences" that the series is built around. Plus it adds some flavor and diversity in the branching storylines.

#6
PsiFive

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Janus Prospero wrote...

It might have something to do with the fact that we're overly familiar with how the original Mass Effect should play out since we've been playing it for 4+ years.

Not me. Heard of the game ages ago of course, but only came to Mass Effect recently when Steam were doing 1 & 2 for ten bucks each around Christmas. Or maybe you really only need 4 months for that same level of famliarity? Whatever, we can certainly agree that the choices with consequences route they went with it was better then a ticker tape conclusion to that arc where the hero saves everyone. I'm all for the escapist part of fiction and games but a dash of realism is added when you're reminded that the universe can be arbitrarily cruel and unfair sometimes.

#7
Zombie Chow

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Hi OP, thanks a lot for cutting the voice files into movie form.

In return, I wanted to find you the clip of an interview where Jennifer Hale really uses the same wording, but I couldn't find it yet. It seriously went like this IIRC:

Interviewer: Who would you have left behind on Virmire?

Jennifer Hale: I would never leave anyone behind. Ever. Not on my watch. Unless they jeopardise the mission (she uses the word "jeopardise" for sure, I remember it because it was a weird turn of phrase when talking to a fan).

It was when I heard Ashley use the term in your video that it really clicked. The funny thing is, it's generally known that while Jennifer Hale has done many games, she herself isn't really a gamer. She probably didn't play ME1 up to the Virmire part. When recording ME2 and ME3, she had to record lines for speaking to both Ashley and Kaidan (because player choice). To her, neither of them were really dead in the same way we feel it, because she never had to make the sacrifice.

#8
HBC Dresden

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Interesting. I wonder what was that miracle Shepard pulled off...