The Legacy. [DLC]
#26
Posté 09 mai 2012 - 07:20
#27
Posté 09 mai 2012 - 07:23
#28
Guest_Anji Artemis_*
Posté 09 mai 2012 - 07:27
Guest_Anji Artemis_*
#29
Posté 09 mai 2012 - 07:28
#30
Posté 09 mai 2012 - 07:30
#31
Posté 09 mai 2012 - 07:33
#32
Posté 09 mai 2012 - 07:34
#33
Posté 09 mai 2012 - 07:35
#34
Posté 09 mai 2012 - 07:36
#35
Posté 09 mai 2012 - 07:37
#36
Posté 09 mai 2012 - 07:38
Modifié par scottster117, 09 mai 2012 - 07:40 .
#37
Posté 09 mai 2012 - 07:39
#38
Posté 09 mai 2012 - 07:41
#39
Posté 09 mai 2012 - 07:41
#40
Posté 09 mai 2012 - 07:43
#41
Posté 09 mai 2012 - 07:49
#42
Posté 09 mai 2012 - 07:54
#43
Posté 09 mai 2012 - 07:55
Xaijin wrote...
I hereby acknowledge and fully understand that by posting these ideas and concepts on bioware social network they will become the sole property of BioWare and Electronic Arts if they are used.
LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL
Modifié par Antagony, 09 mai 2012 - 07:56 .
#44
Posté 09 mai 2012 - 07:59
Broganisity wrote...
Those pictures. I cannot think of a word that can do them the glorious justice they deserve.
#45
Posté 09 mai 2012 - 08:05
Humanoid_Typhoon wrote...
That is Grunt with his Helmet on, I SEE YOUR TRICKS
Considering the current non krogaurd model already uses the same armor, (and the kroguard is ME1 Geth Rage) gavorn's tricks are actually BW's tricks.
#46
Posté 09 mai 2012 - 08:18
My only issue would be with the Vorcha soldier making use of multiple grenade types.
If Bioware were to implement grenade restocking (even if only one) at each new round, it might be plausible. But at current, I feel you'd spend too much time hiking around the map for ammo caches for it to be a viable playstyle.
And those images.. I salute you sir/madam.
#47
Posté 09 mai 2012 - 08:20
Trippid wrote...
This is fantastic. Would absolutely love to see some of this implemented.
My only issue would be with the Vorcha soldier making use of multiple grenade types.
If Bioware were to implement grenade restocking (even if only one) at each new round, it might be plausible. But at current, I feel you'd spend too much time hiking around the map for ammo caches for it to be a viable playstyle.
And those images.. I salute you sir/madam.
With grenades upped to 4 en potentia, I don't think it would be as large an issue one would think. Also a prox-mine style grenade for vorcha specifically is just as viable.
#48
Posté 09 mai 2012 - 08:20
#49
Posté 09 mai 2012 - 08:33
Most the models in ME3 are just copy/pastes but I was referencing the color of the armor since it it clearly Grunts loyalty outfit.Xaijin wrote...
Humanoid_Typhoon wrote...
That is Grunt with his Helmet on, I SEE YOUR TRICKS
Considering the current non krogaurd model already uses the same armor, (and the kroguard is ME1 Geth Rage) gavorn's tricks are actually BW's tricks.
#50
Posté 09 mai 2012 - 08:35





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