Here are the choices I believe which are intended for Dragon Age
Male - Sorry ladies. I only say this because the characteristics of the main lead have a tendency to be the same as the typical person playing it (18-34 years old male). I do see a lot of ladies on these forums, but overall with the exception of maybe KOTOR 2 I've noticed the structure of the game favors a male lead.
Human - See above. People identify with humans moreso than they do with races which don't exist in our world.
Fighter - All of the other Gray Wardens were melee fighters. Duncan, Allistar, Rioridan. When people think Wardne, they don't envision a mage with special powers. Also the trailer videos all had the main lead as a sword and shield fighter
Noble - As a human fighter the only option you can choose as an origin story is Noble. Characters like Arl Howe have a far more significant impact in the main plot line then, let's say, Shianni from the alienage. The other origin stories may have implications when you visit their towns again, but none are as relevant to the central plot line as the human noble one is.
White - Not being racist here (I'm asian), but all your relatives are white. That's a dead give away.
Circle of Magi and generally doing good - Although you can go through the entire game being a ******, pissing off a lot of people, and generally doing bad things I still believe in general, main leads have a tendency to do good. More likely than not, they'll save a cat from a burning house rather than tell the old lady who lives there "Just buy a new one!". The mages were meant to be spared. In both the elf and dwarf city the major choices you have to make towards the end are a bit more ambigious when it comes from a moral standpoint, so I don't know if there's any intended choice there. You're more likely to save 20 people by risking 30 others and succeed just because when it comes to heros, they have a tendency to succeed, be badass, and not use cold logical cost benefit analysis when making decisions.
Allistar is king - Stories of a lost king seem to be common in Western RPG type roles. Why concentrate on this part so much just to throw it all away? In an ironic way, I believe Allistar's reluctance towards becoming a ruler actually foreshadows the fact he should become king. Whether or not he rules with Anora I don't know.
Loghain - Dead. He was built up as one of the main villians throughout the game, did some very questionable things, and I still think Allistar was meant to rule. Since you can't have both Allistar and Loghain in the same
Morrigan - Morrigan was meant to be romanced as the main character I believe was intended to be male. Leilana doesn't play as central of a role. Morrigan, along with Allistar are supposed to be your two main party companions. The choices they were meant to choose are the choices which are most likely Canon.
Dark Ritual - I believe your character was meant to get it on with Morrigan towards the end and create her god baby. Sacrificing yourself may be the noble thing to do, but this is too big of an offer just to ignore. It opens up plot lines for Dragon Age sequels which is I think what Bioware was planning to do.
Ending - Your character chooses to search for Morrigan. It isn't over yet.
Modifié par fanman72, 09 décembre 2009 - 12:01 .





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