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N7 Promotional Weapons and Ultra-Rares. Times, % and Calulations. Spend $3520 AU OR play for 571.6 Hours on Gold (25 mins per game and always win) Or total Game time is between 700 - 800 Game hours


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#1
masseffectinglife

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I was doing the Maths and to recieve all the N7 Promotional weapons at level X at the current rate of one per fortnight would take:

40 Drops * 2 Weeks = 80 weeks or 1.5 years.

The rough rate for ultra rare drops I worked out is 5% and there are 80 drops.

So to get level X you would need to buy roughly 1600 Spectre Packs.

That is 96000000 credits or 1372 (rounding up) WINS on Gold.

At an average 25 minutes per win that is 34300 minutes or 571.6 Hours worth of playing.

Now I've got 10 ultra-rare guns and all but 7 rare character items.
http://social.biowar...lay=multiplayer

With 10 Ultra-rares of 80 (indra is not only list) I am only at 12.5% in my Ultra-rare collection OR I have 500.16 hours left to play.

My questions (not accusations) to Bioware is:

Is this Time frame reasonable (571.6 Hours worth of playing)(for non-bioware point buying customers?)
Is there enough longevity in MP to justify this drop rate?
Will Bioware run the N7 ops for the next 1.5 years?
Is the MP more designed for bioware points because of this time frame?


Even with new guns and characters I beleive MP needs new modes more then anything.
There is only so many ways to use tools (Guns, Characters) to go through a process (Winning MP) but give a new process (MP Mode) and even the oldest tools can have a new use.

Take the money route then.

1600 Bioware points at $22 AU. = 72 Points Per Dollar.

160 MS per spectre Pack / 72 points per dollar is $2.20 per pack

Ultra rare drop rate of 5%. Or 1 in 20 gives a Ultra rares.

$2.20 * 20 packs = $44 per ultra weapon drop or $440 per ultra weapon Level X or 10 drops.

8 level X weapons mean you would pay $3520 for all ultra rare weapons.


I can not believe that is correct Image IPB

That can not be reasonable either.

Dear Bioware,
I believe this is the place where I am to voice my opinion on MP and I believe I have justified my logic and argurement in a precise and meaningful way. I do hope this post will be answered by Bioware staff while also informing those who are players.

I believe as a MP game the Ultra-Rare drops are not reasonable and there is no word if the N7 promotions will likely continue for the next 1.5 years.

Thank you.

Addition:

My calculations stand more closure to an acutaly UR rate drop due to:
1) I have mostly purchased Spretre Packs
2) I have only just aprroximately recieved all the Rares incluiding accounting for the repeating Characters.
Therefore my total packs are 210 with 10 URs + 200 Rares.

And as gaminazn  pointed out. The hour rate means you win every 25 mins. And not every one does and the lobby wait takes time.

Assuming it take 3 mins to start a game from each game completed (or to load origin and me3 mp).

1372 games
Means you can add 68.6 hours to that.

Also 640.2 and with an 90% win rate means 704.22 hours needed.

(The win rate loss of 10% addes 10% to the total and assumes you win no money.)

So you would need 704.22 Hours

To quote another poster


Achossa wrote...

I see, you're pretty much going for the best
case scenario here. So we could approximate what's the high chance of
getting an UR. Thus knowing that it can only be lower.

OK, I believe you only need to factor in the consumable rare cards (capacity + and 3 respec) which make a total of 215 rares.

So yes, if you assume only SPs and that while maxing all rares I got 15 URs it's 15/230 = 6.5%

Now
this has a great margin of error, let's assume I have bought twice as
much packs (much closer to the actual number) and now I have 18
URs        18/460 = 3.9 % which is just over 1.5 mil credits per UR

assuming
you you can do some 25 gold matches in 10 hours with the approximate
success rate of 80% for payoff  (I believe this is rather fair as we're
talking about mostly very good players here) 20*70k + 5*35k = 1.57 mil

so 1 UR for every 10h comes up to 800h for N7 X
this will probably vary by some 10 - 20 %

Yep, your results sound plausable for about the highest odds of getting URs :)


And a response from Bioware!

Jessica Merizan

03:22 PM 2012-05-10
"They are ultra-rare for a reason. We don't expect that everyone will encounter them just like in any other game. Thanks! "

End response.

I thank Jessica for replying but there is stil no real addressing to the issue of game longivity, Servers & Promtions life span and reasonability of drop rate. Comparing to other games is not a rational, given the different nature of games.

Modifié par masseffectinglife, 11 mai 2012 - 03:51 .


#2
RogenTAU

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This is not exactly correct, as you can expect that the number of ultra rares and collectibles would rise over time, giving you longer time needed, but i calculated similar thing,

The rate at which you get the ultra rares and collectible items should be speed by some way. (Victory pack should give one weapon also or commendation should give tho picks)

Ultra rares should be a little more common, or awarded for certain occasions, like for every 100 of N7 levels you should get pack with ultra rare or something like that.

#3
vivanto

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You assume the lack of character cards in commendation packs.  :alien: 

#4
sobbos

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They need to make a bigger map, double the size of Condor, that last till wave 20. Once you complete wave 10 instead of going to extraction a new part of the map (the other half of it) opens and the enemies are mixed between the original person you were fighting and one of the two others you didn't originally choose. Would be nice to also have new round types like Protection or VIP (The VIP having a double to triple the amount of health and shield). I would enjoy this, not sure if anyone else would though.

Modifié par sobbos, 09 mai 2012 - 09:56 .


#5
Nocturnalfox

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It goes up to 100 weeks if they start to include the fifth weapon, collector rifle.

#6
dubdevo

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This is good.

#7
masseffectinglife

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RogenTAU wrote...

This is not exactly correct, as you can expect that the number of ultra rares and collectibles would rise over time, giving you longer time needed, but i calculated similar thing,

The rate at which you get the ultra rares and collectible items should be speed by some way. (Victory pack should give one weapon also or commendation should give tho picks)

Ultra rares should be a little more common, or awarded for certain occasions, like for every 100 of N7 levels you should get pack with ultra rare or something like that.


For every new Ultra-Rare weapon the game play time would need to increase by :

34300 minutes or 571.6 Hours / 8 (Number of level 10 drops or 10 drops) = 71.45 hours per Level X weapon drop ( or 10 drops).

71.45 hours * 60 = Minutes / by 25 mins = games = 172 (Gold Wins).


#8
masseffectinglife

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sobbos wrote...

They need to make a bigger map, double the size of Condor, that last till wave 20. Once you complete wave 10 instead of going to extraction a new part of the map (the other half of it) opens and the enemies are mixed between the original person you were fighting and one of the two others you didn't originally choose. Would be nice to also have new round types like Protection or VIP (The VIP having a double to triple the amount of health and shield). I would enjoy this, not sure if anyone else would though.


VIP, Capture the DATA (FLAG), Plant the Bomb. Rescue the Hostage. Any new modes would be great.

#9
Nocturnalfox

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You have gone into more depth then I did, but I said this about a week ago, they need to permanently update the store:
Recruit
Veteran
Spectre
Premium Spectre Pack
Jumbo equipment pack
N7 pack
Promo pack

Otherwise it will take 80-100 weeks of weekend events to get everything.

Modifié par Nocturnalfox, 09 mai 2012 - 10:01 .


#10
zerozen00

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I think they should give us multiple objectives on weekend operations, giving us the chance to get multiple Commendation Packs, even if just 2 per operation.
It could be explained as a multi-stage attack:
"Ok operatives, Cerberus/Geth forces are interfering in our war effort in this sector, forcing us to open a second front. We can't afford this, so you must repel them before they bring their full force. Good luck, Hackett out". Survive extraction on Gold against Cerberus/Geth. Here goes Commendation Pack N°1.
"Excellent job, N7 teams, you have successfully denied Cerberus/Geth the ability to operate in this sector, we can now focus on the real threat, the Reapers. Good luck yadda-yadda..." Survive extraction on Gold against the Reaper faction. Here goes Commendation Pack N°2.

Just an idea.

/zen

#11
sobbos

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@ Nocturnalfox

The only way I would play again would be if they had an N7 pack in the store, added new enemies, or added new game types. I overplayed the game to the point where it's extremely boring now.

#12
masseffectinglife

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Nocturnalfox wrote...

You have gone into more depth then I did, but I said this about a week ago, they need to permanently update the store:
Recruit
Veteran
Spectre
Premium Spectre Pack
Jumbo equipment pack
N7 pack
Promo pack

Otherwise it will take 80-100 weeks of weekend events to get everything.


I agree. I don't believe the current rate of playing to earn packs works.
I've played a long time now 70ish hours and I'm finding that any new ultra rare drop is not a motivator to keeping me playing.
Any new ultra rare drop is not equal to a level X Rare equivalent.
It is the same with the N7 Promotional Weapons.

I believe there needs to be a balance between the rarity of the item and its practicality given its rarity.

#13
LandoCalrisian

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 Or... you could just accept the fact that you'll never max out every weapon in the game. And then enjoy having a unique loadout.

#14
masseffectinglife

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sobbos wrote...

@ Nocturnalfox

The only way I would play again would be if they had an N7 pack in the store, added new enemies, or added new game types. I overplayed the game to the point where it's extremely boring now.


I am in danger of this as well.

An immediate fix is to have a BOSS level. ONLY Banshees and Altas, or a Mix-n-Match game.

So there are things that would be done right now with existing resources.

#15
LandoCalrisian

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sobbos wrote...

@ Nocturnalfox

The only way I would play again would be if they had an N7 pack in the store, added new enemies, or added new game types. I overplayed the game to the point where it's extremely boring now.


So now, even though you've stopped playing, you hang out in the forums? :whistle:

#16
Serkevan

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I see you have all the rares maxed out; it has been tested that it automatically screws your chances of getting an ultrarare... so sad for you. But they are not going to change the system because they want to keep milking the cow, no matter the strain on the fanbase.

#17
masseffectinglife

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LandoCalrisian wrote...

 Or... you could just accept the fact that you'll never max out every weapon in the game. And then enjoy having a unique loadout.


It is more about equality in the MP Game. You could spend money or play to earn.

It is possible to get a level X Ultra Rare Weapon by earning it but is it reasonable?

My evidence was to say that it is not currently reasonable.

Take the money route then.

1600 Bioware points at $22 AU. = 72 Points Per Dollar.

160 MS per spectre Pack / 72 points per dollar is $2.20 per pack

Ultra rare drop rate of 5%. Or 1 in 20 gives a Ultra rares.

$2.20 * 20 packs = $44 per ultra weapon drop or $440 per ultra weapon Level X or 10 drops.

8 level X weapons mean you would pay $3520 for all ultra rare weapons.

I can not believe that is correct :blink:

That can not be reasonable either.

Modifié par masseffectinglife, 09 mai 2012 - 10:22 .


#18
RogenTAU

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Serkevan wrote...

I see you have all the rares maxed out; it has been tested that it automatically screws your chances of getting an ultrarare... so sad for you. But they are not going to change the system because they want to keep milking the cow, no matter the strain on the fanbase.


How exactly this work? I have also all the rare weapons (and most character unlocks), and i noticed that i'm less lucky of late. Only get 1 Javelin in last 9 PSP (after maxing resurgence DLC).

#19
Nocturnalfox

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Point is either they have to put these packs in or they have to start looking at increasing weapon/mod levels. A lot of people are coming to the end of maxing out golds...

#20
masseffectinglife

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so I have worked out to get all level X weapons you can either

Spend $3520 AU

OR

play for 571.6 Hours on Gold (25 mins per game and always win)

#21
Deflagratio

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They need to make player score factor into credits earned added to the team base, 'nuff said.

#22
Wesus

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Got all bar scorpion on x (scorpion VIII) and on my 2nd account I got BW IV and all other u-r's on I or II

Game has been out for 2 months.

Your arguement is invalid.

#23
masseffectinglife

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Wesus wrote...

Got all bar scorpion on x (scorpion VIII) and on my 2nd account I got BW IV and all other u-r's on I or II

Game has been out for 2 months.

Your arguement is invalid.


You have no MP manifest. Your Arguement is unprovable.

But 571.6 hours is a possibability in 2 months or 1440 hours.

Modifié par masseffectinglife, 09 mai 2012 - 10:37 .


#24
Saradas85

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sobbos wrote...

The only way I would play again would be if they had an N7 pack in the store, added new enemies, or added new game types. I overplayed the game to the point where it's extremely boring now.


Same here. I only read forum to see if something new is added (-_-) and come back in game when special weekend operation starts

#25
Narcopolis

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Remove the useless character cards once all appearances are unlocked. Give us only weapons in packs after that, or whatever gear hasn't been unlocked. No one needs the extra xp from them once they have them all. I despise character cards, they're worthless to me. I've earned ultra rare weapons with more hours of gameplay than is healthy for anyone, so stop throwing useless garbage at me.