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#26
Gilthas89

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I never though of pulling them into the hall way before. And I killed Xebenceck, but the waves kept on coming. She was kinda easy, it was the horde that pulled me down. 2 Tempest (me and Anders
with 2 firestorm) repeated twice she went down like a sack of potatoes, but the demons just kept coming.

#27
Gilthas89

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maby I'll get all the armor upgrade I can in Act 2 for my allies and seriously pump my magic before I go back. Also get that gravity ring, I only got Fist of the maker and then I put my points from 7-14 into other spells (getting Walking Bomb for eample, I'll make sure I use that against him in the cluster) and upgrading other spells.

#28
PsychicHammer

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Aw, and again it happens. What I say in four big-ass posts, mr_afk sums up in one. Well, there's a reason why you're a better overall player than me :D

#29
PsychicHammer

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Now that you mention it, I've recalled that the fastest Xeb run I've ever seen relied heavily on Walking Bomb. Since Aveline won't suffer from friendly-fire, it might be a good idea to try and goad all the demons in the room into attacking her, WB the Elite enemy with the lowest health (Rage Demons' health will drop down pretty fast if you focus-fire with your entire party) and watch the glorious fireworks. A WB fired off a Rage Demon (since the spell does dmg based in the exploding target's health) should off everything else, save maybe for Xeb. So, try and use the tactic I described for the first wave, then cluster the second wave around Aveline and WB the hell out of the crowd.

I myself go chicken and run when I'm a mage. My best Xeb run is with a DW rogue - Vendetta+stagger CCC, enough said.

#30
Gilthas89

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I'll give it a go. I was also thinking about getting Paralyzing Hemorage before I go back too, because unless the name lies to me it should impobilize them which would be handy. You know, right in the middle of a FireStorm or two. Maby with some WBs in there. Does DA2 have that upgrade where once it explodes all those caught in the fray become walking bombs too like in DA-O? Becuase that was pretty awesome.

#31
mr_afk

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Haha I dunno - I struggle to keep my posts succinct, as evidenced by the essays I tend to write. And I happened to write a guide or two on this topic, so I've had quite a bit of practice. Pre-patch was probably the most fun in terms of min-maxing/discovering new and exciting builds. It's a pity it took the patch to make my crit-mage viable.

Oh and are you referring to this vid? Haha but yeah, the walking bomb strategy (exploding the revenant to kill everything nearby) is more just to show-off rather than a necessary component to the fight :P
The revenant will have the most health (other than xebbie, who is immune to spirit) so works as the best bomb.

I personally think that the easiest standard approach to this will be to kill xeb as fast as possible (she buffs nearby enemies making them much more deadly) then focus on quickly spiking down the rage demons with winter's grasp/cone of cold (brittle) --> archer's lance and autoattacks/general spells to quickly kill them while they're crowd controlled. With spirit warding runes/fire warding runes, the only things that can cause damage are rage demon backstabs and the revenant's rather beastly sword swings. But if I remember right, the revenant's area pull ability is bugged out (they don't use it) pre-patch, so the priority should be rage demons.


There's an upgrade to the walking bomb which gives a 20% chance to infect nearby enemies if the enemy exploding is disoriented. The main idea to an effective walking bomb though is the target's health pool (explosion deals 50% of enemies health pool) and whether the target is disoriented (deals double damage to nearby enemies and chance to infect).

In regards to any questions about abilities etc, check out the wiki http://dragonage.wik...Dragon_Age_Wiki

Modifié par mr_afk, 11 mai 2012 - 05:12 .


#32
PsychicHammer

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One of WB's upgrades gives the spell a 20% chance to infect any nearby victims with WB as well.

About Paralyzing Heamorrage - dude, you're pre-patch, Aveline with Claymore can provide free-flowing staggers... I assumed PH was an obvious thing. OF COURSE you should take it! If you can exploit a stagger CCC with it, the whole Xeb fight ought to get WAY easier, WB notwithstanding.

#33
PsychicHammer

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I can't be sure, but isn't it 100% of victim's health upon explosion for the pre-patch WB?

And yeah, I was referring to Jack Nader's run. I'm on PC too, but this is way out of my league. I mean, I can do pretty well (at least I like to think so), but I need the pause for that. 

Like I said, my best Xeb run is something like 1:30 mins, DW rogue, I left a link in one of my earlier posts if someone's interested (my very first YT vid, so it's rather pathetic). It's post-patch, so, yeah, I had an easy time, no knockback issues. But, I never aspired to be you, or Arelex, or Jack Nader, or whoever else, hah. Anyways, I just did what I saw you do. My team in that battle was 3/4 of your All Melee Party - I left out Izzy (love Haste too much).

Modifié par Scott_Press, 11 mai 2012 - 05:17 .


#34
Gilthas89

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Quick question: What does CCC mean?

#35
PsychicHammer

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Cross-class-Combo. I hope you are familiar with the concept of Cross-class-Combos and just didn't know what the acronim meant, right? Cuz if not, then you're missing out on some serious dmg.

#36
Gilthas89

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as in cone of cold/shield bash for a shatter?

#37
PsychicHammer

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That's DA:O stuff. In DA2, you use CoC to set up Brittle and Shield Bash to set up Stagger.

http://dragonage.wik...oss-class_combo

I'm lazy, so I'll point you to Wikia. This topic explains what CCCs are well enough. Besides, you get the most fun of it when you figure it out yourself. I remember when I first saw a crowd of shades just EXPLODE into my face. For a moment I was like "WTF???", until I checked some things and did it again, this time on purpose. Stagger + Chain Reaction = angry mobs exploding. CCCs FTW!

EDIT: Note that Wikia was updated when patch 1.02/1.03 came out, so some things will be different, like Claymore (Wkia says 10% chance to stagger, but since you have no patches, you get 40%, and so on).

Modifié par Scott_Press, 11 mai 2012 - 07:29 .


#38
Gilthas89

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so in other words my version won't be nerfed? awesome... and I'll be sure to check it out.

#39
Gilthas89

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well, not being nerfed comes at a price i gues. Like in Diablo II, when you path the game, Diablo (last boss for the game, and then in the expansion you fight his brother Baal) can amost 1 hit KO any player, but after the patch he gets seriously nerfed. Altough once you patch it for example if you're a Necromcer it nerfs your skills, so instead of having some 50 minions, you get like 20.

#40
Gilthas89

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I killed Xebenkeck! Went back after a while, used Pull of the Abyss and sucked them into a corner, used Isabella, Fenris and Avaline to pin them there and AoEd the crap out of them. Some chain lightning, tempest, firestorm, hemorage, fireball, CoC, and a few walking bombs for effect. not as hard this time :)

#41
PsychicHammer

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Glad you managed that. Enjoy your new awesome staff.

And yeah, the patch made the game easier in general, but many skills were nerfed. Well, at least they fixed Haste - it no longer wore off quicker on characters with high magic resist, which meant mages could really use it now. 

Modifié par Scott_Press, 11 mai 2012 - 10:57 .


#42
Gilthas89

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oh, I am :) Great perks. and the +1mp/1hp isn't that bad either. right now, all gear combined, I got about 5mp/1hp. And I've been woopin' butt. Not as good as the guy in that video.. what was his name... either way, the dual wield rogue guy you mentioned. He was freakin' unbelieveable. But as far as I'm concerned, its smoothe sailing so far. Paralyzing Hemorage nearly did 400 damage (i pumped my magic up) and killed most of the folowers of that templar who kills the Qunari in nearly one hit. I have a part time Templar that I'm working on being specifically anti-mage, and a dual wield rogue, but I'll get around to those once i finish the game on this character. Thanks for all the help.

#43
PsychicHammer

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Are you sure you understand CCCs? Because the STAGGER+PH CCC should easily do over 3000 dmg, one-shotting Elites. Your 400 looks like a standard, non-CCC hit.

#44
Gilthas89

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I've been playing with the CCCs that the wikki said, i hit some 1500 damage with the stagger/chain reaction (main reason i replaced Anders with Avaline... and because Anders is a freakin' useless mage. I had to keep going into the radial menue and switching to him just for him to cast his AoEs) and I've been really pumping my magic to do more damage. right now my Hemorage is doing roughly 450 per cast. I also have robes with good hp+ bonuses and I was thinking about taking armor runes to bump up their physical resistances so those melee-ers dont force me out of Blood Magic to heal. I'm in Act 3 now too. the Arishok fell fairly easily, although I had to run around the pillars about waiting for my elf root potions to recharge (good ol' days from Origins where if you had pots you could use pots) but other then that he was pretty easy. I put the AoEs around the pillars while I was waiting for pots to charge so he'd take damage while I was being a chicken and running away from him =P

#45
PsychicHammer

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Well, I myself almost never duel Arishok. It's tedious and boring and I just prefer to take on a horde of Qunari (including two of those damn lightning mages) - I find it more entertaining. And I rely heavily on my party. My builds are always party-oriented. I need my healer to keep me alive, I need Haste to kill quicker and I need WB just to feel more awesome. I can't say enough good things about WB. Since I've gotten a tactical hang of it, I've used it in every party (mage or no mage Hawke). Nothing swipes the mob quite like it does.

#46
Gilthas89

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I agree, WB is pretty awesome, especially when you pump it with both its upgrades. And I just beat Dragon Age II with a Blood Mage (sided with the mages and convinced Fenris to fight with me, then later Carver joined me too so I had all the party members you can have in the game with me at that point, even if they weren't all in my party) and it was pretty enjoyable. I didn't know there was another way then to fight the Arishok, i always assumed it was either duel him or hand over Isabella (and I didn't do that this time) and on my way to Meredith I got a sweet 3600 hit with stagger/PH. killed the whole group in one shot. I also found a place against the High Dragon where if you sit in exactly the right spot you're mage can pelt it with AoEs (and normal hits, but AoEs are better i find sinceyou have to kill the swarm it summons, cause you can leave it to  damage it) and damage it at the same time as its dragons. I also got a 'Blood Slave' dragon during that fight too. it didn't move or attack, but meh. now I have to use the bathroom (held it all in for the last 2 bosses Image IPB) and then I'm oging to start woking on my dual wielding rogue. My first playthrough of Origins was as an Elf Ranger, and I'm assuming that the basic mechanics of rangers in 2 are roughly the same in nature. I feel like I'm going to get some serious thumb muscles from this rogue though, since unline a mouse for PC the buttons on controllers are not exactly placed for quick tapping. normal speed tapping isn't so bad, but since the DW pretty much gets a hit every click and I dont want to miss chances.

#47
Gilthas89

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Speaking of Isabella, did any one els notice they changed her skin? In Origins she was fairly pale, and in 2 they made her rather dark skinned. Not saying its bad or anything, I'm not a racist, I just find it interesting how in every character that comes into 2 has been changed since Origins. for example when you meet Anders the best I can figure is its just after the events in Awakening (you find him right after the 'Word came that the Hero of Ferelden had ended the blight' cut scene, and in Awakening he looks maby... 25 tops. Then you meet him and its like he's 45. just saying.

#48
Gilthas89

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Also, you know that ability that Meredith has that robs you of you're mana/stamina? Well, on my other mage I had a bit of a rough time with her because pots in 2 take time to recharge, but on my Blood Mage that didn't really matter since I didn't need it. BIG advantage. a 'destroy all in path' character combined with not being able to stop me from casting was pretty great. Although Meredith only staggered once, and at that time neither PH or Chain Reaction had recharged for me, but it was still fairly easy.

#49
PsychicHammer

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So you had a good time with BM, that's great. I suspect you'll learn that Rogue (especially pre-patch) plays VERY differently. So, I'll advise you in advance:
1) Tank in your party. Either that, or insanely fast kills, cuz knockbacks can break up every fight.
2) In act 1, use Bethany and Anders. Dual Haste turns DW Hawke into a blur of death.
3) Get Stealth talent. Drops your entire aggro. Priceless.
4) Make sure to gather a lot of gold for the beginning of act 2. Then, in act 2, go to Sundermount right away, slice your way through the Nexus Gauntlet and buy Etched Ring of the Twins. Resolves your knockback issues (unless on hard knockbacks are less frequent, but I wouldn't know)
5) Pump your dex high enough to reach 100% crit chance then, put ALL into cun. The more crit dmg, the better (this approach is even more effective with Assassin spec - Devious Harm doubles the amount of crit dmg you get for pumping every point of cun. You get 2% instead of 1% for every point.
6) Be awesome.

#50
PsychicHammer

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Speaking of The Last Straw, Orsino fight has to be my favorite. He's just a big meat blob to beat on - it's fun (I remember my DW rogue with two spirit daggers - Orsino is weak to spirit - got a neat combo on him: Anders made him Brittle, Bethany cast Hex of Torment, Hawke went Mark of Death and then Assassinate. I got like 5-k of total dmg out of that).

Meredith, leave me alone. One time, I was enjoying meself, beating the crap out of her with my Berserker, when suddenly she grabbed me and freaking STABBED Hawke with her crazy lyrium sword. Hawke died. Anders didn't have Revive. I was out of Mythal's Favor pots, so couldn't revive Hawke. Had to reload - I honestly didn't know Meredith had that move. I think I must have blinked when it happened (figured it out only later, cuz I was recording the fight) cuz one moment I was dishing out some heave dps and the next I was dead. I was like 'WTF???'

Really... the nerve of some bosses...