Are there any Thedas Mysteries you DON'T want the answer to?
#1
Posté 09 mai 2012 - 02:18
For me, I'm really interested in the early days of the Chantry, in Andraste's role and in what really happened with the Black City - but I have negative interest in finding out for sure whether the Maker really exists, one way or the other. I like not knowing, and what's more I like the citizens of Thedas not knowing. Likewise, I wouldn't have a problem with a big Flemeth Reveal plot, but I don't actually want to ever get all my questions about her answered. And then there are other things I like not knowing, like (spoiler for The Calling ahead!) what exactly was going on with Maric's encounter with Katriel in the Fade. Ghosts or echoes or demons - I don't know, neither does Maric, and that's sort of what makes it so moving. Sometimes mystery is beautiful.
So to all of you guys out there: are there any plotlines or mysteries in
Thedas that you'd be happier never discovering the answers to? Can be big or small, from the smallest piece of backstory for a character to the biggest chunk of lore. I'm really interested to know.
#2
Posté 09 mai 2012 - 02:19
#3
Posté 09 mai 2012 - 02:29
wsandista wrote...
How the elves, darkspawn, and kossith morphed into new forms between DAO and DA2
Good point.
#4
Posté 09 mai 2012 - 02:45
But since Thedas is a world build up on mysteries , discovering the why /how etc might make the world have less appeal.
Like when you were a kid believing in Santa , and you found out the truth and then Christmas ain't the same anymore.
And besides mysteries solved can be underwhelming.(Me3 ending , lost , etc...).
I hope that they keep on giving us key to build up crazy theory and that it gives us a general idea of what might have happened on a bigger scale (gods , blight etc..) but nothing like "and then The people of Thedas freed the good gods from the sky , and the light touched Thedas and cured the taint , everybody got magic again and happiness , love , bunnies ruled eversince.The End."
As for example I don't know ...I guess anything that would cheapen the plot and give us a clear idea of who's bad and who's good.
#5
Guest_sjpelkessjpeler_*
Posté 09 mai 2012 - 02:57
Guest_sjpelkessjpeler_*
#6
Posté 09 mai 2012 - 03:18
I know answering some of the bigger questions has the potential to fudge the entire setting for some (read: reapers), but I don't think I really need to prefix my answer with "If it's done well..".
#7
Posté 09 mai 2012 - 03:32
#8
Posté 09 mai 2012 - 03:58
The story behind Bianca
If Fenris’s “Pedro” is a glow stick
#9
Posté 09 mai 2012 - 04:16
Things I do not wish to have logically explained, is how the combat in DA2 was in any way possible. Just stop doing it, please.
#10
Posté 09 mai 2012 - 04:22
#11
Posté 09 mai 2012 - 04:52
Anything that has nothing to do with the story of DA III.cogsandcurls wrote...
So to all of you guys out there: are there any plotlines or mysteries in
Thedas that you'd be happier never discovering the answers to? Can be big or small, from the smallest piece of backstory for a character to the biggest chunk of lore. I'm really interested to know.
The Primeval Thaig, for example, interests me, but I doubt an explanation for it would fit into a game set in Orlais.
#12
Guest_Begemotka_*
Posté 09 mai 2012 - 05:00
Guest_Begemotka_*
Maria Caliban wrote...
Anything that has nothing to do with the story of DA III.cogsandcurls wrote...
So to all of you guys out there: are there any plotlines or mysteries in
Thedas that you'd be happier never discovering the answers to? Can be big or small, from the smallest piece of backstory for a character to the biggest chunk of lore. I'm really interested to know.
The Primeval Thaig, for example, interests me, but I doubt an explanation for it would fit into a game set in Orlais.
Ouch,I sure hope we will not be confined to Orlais alone...
I,for one,hope to see the loose threads from the previous games tied up as neatly as possible.
We were left with a lot of questions,but there is one in particular I do NOT ever want to have a definitive answer to ,and that is whether the Maker is real. I would love to be left to theorize about that,even if most other questions about the nature of the DA Universe are answered.
#13
Posté 09 mai 2012 - 05:05
#14
Guest_Begemotka_*
Posté 09 mai 2012 - 05:14
Guest_Begemotka_*
I know it might be a bit too much to ask to be covered in one game,but we have no idea what roadtrip the narrative will have us take:)
#15
Posté 09 mai 2012 - 05:23
Modifié par Face of Evil, 09 mai 2012 - 06:00 .
#16
Posté 09 mai 2012 - 07:40
#17
Posté 09 mai 2012 - 08:44
Kossith Broodmothers = DO NOT WANT.
If Dwarven and Human Broodmothers were disgustingly terrifying, my mind is absolutely not prepared to go there.
#18
Posté 09 mai 2012 - 08:45
#19
Posté 09 mai 2012 - 08:49
Why do they have so many nipples........
I really don't want to know the answer.
#20
Posté 09 mai 2012 - 08:51
:3
apologies for nightmares
#21
Guest_Begemotka_*
Posté 09 mai 2012 - 08:52
Guest_Begemotka_*
Did you really have to?
#22
Posté 09 mai 2012 - 08:53
Pappi wrote...
TO FEED THEIR MANY MANY CHILDREN AND PRODUCE CHEESE FOR ALISTERS SANDWICHES
:3
apologies for nightmares
Well that explains why people complain about Orlais cheese stinkin.
#23
Posté 09 mai 2012 - 08:53
Maria Caliban wrote...
Anything that has nothing to do with the story of DA III.
The Primeval Thaig, for example, interests me, but I doubt an explanation for it would fit into a game set in Orlais.
"The stone lives beneath Orlais"
#24
Posté 09 mai 2012 - 08:54
Beside Kossith Broodmoothe = cute ogre baby!
I'm sure if you see a birth you're scared for life ,but hey ogre pet !
It might be funnier than a mabari.
#25
Guest_Begemotka_*
Posté 09 mai 2012 - 08:57
Guest_Begemotka_*
Cantina wrote...
Pappi wrote...
TO FEED THEIR MANY MANY CHILDREN AND PRODUCE CHEESE FOR ALISTERS SANDWICHES
:3
apologies for nightmares
Well that explains why people complain about Orlais cheese stinkin.
LOL.I am not so sure I want to go to Orlais now ....at least I will refrain from fine dining in their "silver service" restaurants=]
Actually,dining in general...





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