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How many people failed the test by not choosing Destroy?


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#351
Geneaux486

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balance5050 wrote...
Aww, don't get all bad mood on me :D


On the contrary, it's all very entertaining.

#352
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balance5050 wrote...

Tov01 wrote...

KingZayd wrote...

Hadeedak wrote...

Ooooor we could go with "STUFF IN SEPIA TONE IS IN SHEPARD'S MIND".


And how does Shepard see it?

He doesn't, obviously. It's for the benifit of the player.

At this point, I'm fairly sure you are acting dense on purpose, and I would like to ask you to stop. It is adding nothing to the discussion.


It's a third person game, everything you see is from the perpective of the player.

Oh this is just too much!:lol:

#353
Tov01

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KingZayd wrote...

Tov01 wrote...

KingZayd wrote...

Hadeedak wrote...

Ooooor we could go with "STUFF IN SEPIA TONE IS IN SHEPARD'S MIND".


And how does Shepard see it?

He doesn't, obviously. It's for the benifit of the player.

At this point, I'm fairly sure you are acting dense on purpose, and I would like to ask you to stop. It is adding nothing to the discussion.


Oh? So how does Shepard know that shooting a tube activates the Crucible? I certainly wouldn't expect that. Would you?

And kindly please stop making these accusations. I'm asking a few questions. Am I not allowed to do that?


There is often difficult to distinguish between a sincere question and a troll. If you truly being sincere, I would like to appologize for my overreaction, but I hope you can understand why I might have thought you were trolling.

#354
KingZayd

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Hadeedak wrote...

KingZayd wrote...

Hadeedak wrote...

Ooooor we could go with "STUFF IN SEPIA TONE IS IN SHEPARD'S MIND".


And how does Shepard see it?


....As a flashback/dream/daydream to make the 3 choices clearer? Why isn't there one for Synthesis if it's indoctrination?

Clearly as something that's not real, because the game carefully presents it that way. It's not like the Mass Effect series is noted for subtle plotlines or mind @*#@&s. Which is the other reason I don't like IT. If it was presented the way it is in game, 3 really doesn't fit with the 2 prior conclusions.


Where does he get this information from, that he sees in his mind? For Synthesis, the Starchild actually tells him how to activate it. The other 2 choices? Shepard isn't told.

#355
Hadeedak

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Keep it civil, ladies and gents. No reason for namecalling or crabbiness.

We have enough to fiddle with over 'what the endings mean' and 'can you even fail the test if you make a choice'.

#356
balance5050

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Geneaux486 wrote...

balance5050 wrote...
Aww, don't get all bad mood on me :D


On the contrary, it's all very entertaining.


Good, I thought you were missing the point of all this: SPECULAAAATIOOOOOONS!!!



Image IPB 

#357
Geneaux486

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Hadeedak wrote...
We have enough to fiddle with over 'what the endings mean' and 'can you even fail the test if you make a choice'.


Actually since the answers are "Exactly what we're told they mean" and "no" respectively, we don't have enough to fiddle with.  It's the reason why we keep getting this same headcannon/coping mechanism "Some or all of it isn't real" nonsense.

#358
Hadeedak

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Well, with TIM babbling control control control and the starchild calling it control...

And Anderson going destroydestroydestroy and the starchild calling it destroy...

It rather makes sense to have Shepard associate those two. Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either. And what's really happening AS PRESENTED IN GAME is pretty clearly delineated from Shepard's TIM/Anderson flash, followed by the JOKER/ANDERSON/ME1 LI or OH HEY LIARA AGAIN.

The dream sequences we know aren't happening are given to us in lovely sepia tone.


All. The. Speculation.

Modifié par Hadeedak, 10 mai 2012 - 06:10 .


#359
Tov01

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KingZayd wrote...

Hadeedak wrote...

KingZayd wrote...

Hadeedak wrote...

Ooooor we could go with "STUFF IN SEPIA TONE IS IN SHEPARD'S MIND".


And how does Shepard see it?


....As a flashback/dream/daydream to make the 3 choices clearer? Why isn't there one for Synthesis if it's indoctrination?

Clearly as something that's not real, because the game carefully presents it that way. It's not like the Mass Effect series is noted for subtle plotlines or mind @*#@&s. Which is the other reason I don't like IT. If it was presented the way it is in game, 3 really doesn't fit with the 2 prior conclusions.


Where does he get this information from, that he sees in his mind? For Synthesis, the Starchild actually tells him how to activate it. The other 2 choices? Shepard isn't told.

Are you sure that Shepard sees it at all?

#360
Hadeedak

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Geneaux486 wrote...

Hadeedak wrote...
We have enough to fiddle with over 'what the endings mean' and 'can you even fail the test if you make a choice'.


Actually since the answers are "Exactly what we're told they mean" and "no" respectively, we don't have enough to fiddle with.  It's the reason why we keep getting this same headcannon/coping mechanism "Some or all of it isn't real" nonsense.


Obviously I'm on the "We get what we've got. Now what do we do with it" side, rather than the "NOooooo! That can't be true! It's impossible!" side. :P

But it is fun to talk about.

Modifié par Hadeedak, 10 mai 2012 - 06:12 .


#361
balance5050

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Hadeedak wrote...

Well, with TIM babbling control control control and the starchild calling it control...

And Anderson going destroydestroydestroy and the starchild calling it destroy...

It rather makes sense to have Shepard associate those two. Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either. And what's really happening AS PRESENTED IN GAME is pretty clearly delineated from Shepard's TIM/Anderson flash, followed by the JOKER/ANDERSON/ME1 LI or OH HEY LIARA AGAIN.

The dream sequences we know aren't happening are given to us in lovely sepia tone.


The point is he tells you your choices without actually telling you how to mechanically activate them. Shepard just knows, somehow.

Modifié par balance5050, 10 mai 2012 - 06:12 .


#362
Geneaux486

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Hadeedak wrote...
Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either.


He just tells Shepard to add their energy to the Crucible.  How much would it suck if it turned out a drop of blood was all that was needed.

#363
KingZayd

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Tov01 wrote...

KingZayd wrote...

Hadeedak wrote...

KingZayd wrote...

Hadeedak wrote...

Ooooor we could go with "STUFF IN SEPIA TONE IS IN SHEPARD'S MIND".


And how does Shepard see it?


....As a flashback/dream/daydream to make the 3 choices clearer? Why isn't there one for Synthesis if it's indoctrination?

Clearly as something that's not real, because the game carefully presents it that way. It's not like the Mass Effect series is noted for subtle plotlines or mind @*#@&s. Which is the other reason I don't like IT. If it was presented the way it is in game, 3 really doesn't fit with the 2 prior conclusions.


Where does he get this information from, that he sees in his mind? For Synthesis, the Starchild actually tells him how to activate it. The other 2 choices? Shepard isn't told.

Are you sure that Shepard sees it at all?


I already addressed this point. If he doesn't, then how does he know how to activate the crucible for an option that isn't synthesis. It's not as if the "shoot the tube to blow up the reapers" thing is intuitive is it?

#364
Hadeedak

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balance5050 wrote...

Hadeedak wrote...

Well, with TIM babbling control control control and the starchild calling it control...

And Anderson going destroydestroydestroy and the starchild calling it destroy...

It rather makes sense to have Shepard associate those two. Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either. And what's really happening AS PRESENTED IN GAME is pretty clearly delineated from Shepard's TIM/Anderson flash, followed by the JOKER/ANDERSON/ME1 LI or OH HEY LIARA AGAIN.

The dream sequences we know aren't happening are given to us in lovely sepia tone.


The point is he tells you your choices without actually telling you how to mechanically activate them. Shepard just knows, somehow.


Maybe Shepard can figure out that the thing with two grips is meant to be grabbed and the big, glass tube can be shot. Maybe Shepard, even bleeding out, isn't totally dumb. Maybe the Catalyst is made to be easy to understand and used by any race or possible race.

#365
Hadeedak

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Geneaux486 wrote...

Hadeedak wrote...
Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either.


He just tells Shepard to add their energy to the Crucible.  How much would it suck if it turned out a drop of blood was all that was needed.


Shepard: Bonzai!
Starchild: What are you doi.... WAIT! NO! .....That dumb m#*$#&@****...

#366
KingZayd

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Hadeedak wrote...

Well, with TIM babbling control control control and the starchild calling it control...

And Anderson going destroydestroydestroy and the starchild calling it destroy...

It rather makes sense to have Shepard associate those two. Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either. And what's really happening AS PRESENTED IN GAME is pretty clearly delineated from Shepard's TIM/Anderson flash, followed by the JOKER/ANDERSON/ME1 LI or OH HEY LIARA AGAIN.

The dream sequences we know aren't happening are given to us in lovely sepia tone.


All. The. Speculation.


But what's the source of the dream sequences? Is Shepard psychic, since he is able to intuit how the Crucible is activated?

#367
balance5050

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Hadeedak wrote...

balance5050 wrote...

The point is he tells you your choices without actually telling you how to mechanically activate them. Shepard just knows, somehow.


Maybe Shepard can figure out that the thing with two grips is meant to be grabbed and the big, glass tube can be shot. Maybe Shepard, even bleeding out, isn't totally dumb. Maybe the Catalyst is made to be easy to understand and used by any race or possible race.


You're right, machines are activated by grabbing the exposed electrical diodes or shooting wires all the time! /sarcasm

Modifié par balance5050, 10 mai 2012 - 06:17 .


#368
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balance5050 wrote...

Hadeedak wrote...

Well, with TIM babbling control control control and the starchild calling it control...

And Anderson going destroydestroydestroy and the starchild calling it destroy...

It rather makes sense to have Shepard associate those two. Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either. And what's really happening AS PRESENTED IN GAME is pretty clearly delineated from Shepard's TIM/Anderson flash, followed by the JOKER/ANDERSON/ME1 LI or OH HEY LIARA AGAIN.

The dream sequences we know aren't happening are given to us in lovely sepia tone.


The point is he tells you your choices without actually telling you how to mechanically activate them. Shepard just knows, somehow.

Game mechanic heuristics is the answer here.

#369
Geneaux486

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Hadeedak wrote...
Shepard: Bonzai!
Starchild: What are you doi.... WAIT! NO! .....That dumb m#*$#&@****...


Shepard:  Maybe I could add, ya know, a small part of myself to the Crucible, if you know what I mean.

Catalyst:  I'm 12 and what is this.

#370
Hadeedak

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Alternatively, since the design is partially prothean, the whole thing could be rather like a prothean beacon and feeding information to Shepard in familar forms.

Which would also be a cute way to take it full circle.

#371
KingZayd

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Hadeedak wrote...

balance5050 wrote...

Hadeedak wrote...

Well, with TIM babbling control control control and the starchild calling it control...

And Anderson going destroydestroydestroy and the starchild calling it destroy...

It rather makes sense to have Shepard associate those two. Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either. And what's really happening AS PRESENTED IN GAME is pretty clearly delineated from Shepard's TIM/Anderson flash, followed by the JOKER/ANDERSON/ME1 LI or OH HEY LIARA AGAIN.

The dream sequences we know aren't happening are given to us in lovely sepia tone.


The point is he tells you your choices without actually telling you how to mechanically activate them. Shepard just knows, somehow.


Maybe Shepard can figure out that the thing with two grips is meant to be grabbed and the big, glass tube can be shot. Maybe Shepard, even bleeding out, isn't totally dumb. Maybe the Catalyst is made to be easy to understand and used by any race or possible race.


Really? you have to be dumb to not realise  that the tube needs to be shot? And that you have to shoot the tube for destruction to occur?
Or that you have to grab the shocky rods? And that this leads to control?
Or else, you can jump into the big glowy beam?
Why did they show us these clips then? Why not just leave it to us to figure out? Since apparently it's all SO obvious

Modifié par KingZayd, 10 mai 2012 - 06:19 .


#372
KingZayd

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jreezy wrote...

balance5050 wrote...

Hadeedak wrote...

Well, with TIM babbling control control control and the starchild calling it control...

And Anderson going destroydestroydestroy and the starchild calling it destroy...

It rather makes sense to have Shepard associate those two. Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either. And what's really happening AS PRESENTED IN GAME is pretty clearly delineated from Shepard's TIM/Anderson flash, followed by the JOKER/ANDERSON/ME1 LI or OH HEY LIARA AGAIN.

The dream sequences we know aren't happening are given to us in lovely sepia tone.


The point is he tells you your choices without actually telling you how to mechanically activate them. Shepard just knows, somehow.

Game mechanic heuristics is the answer here.


So basically "it's not meant to make sense"?

Modifié par KingZayd, 10 mai 2012 - 06:21 .


#373
Hadeedak

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Since just going too near to them triggers it, it may be a (futile) attempt to avoid getting us to accidentally the synthesis on our Shepards.

#374
Hadeedak

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KingZayd wrote...

jreezy wrote...

balance5050 wrote...

Hadeedak wrote...

Well, with TIM babbling control control control and the starchild calling it control...

And Anderson going destroydestroydestroy and the starchild calling it destroy...

It rather makes sense to have Shepard associate those two. Unless I'm missing something, the starchild doesn't TELL Shepard to swandive into the beam, either. And what's really happening AS PRESENTED IN GAME is pretty clearly delineated from Shepard's TIM/Anderson flash, followed by the JOKER/ANDERSON/ME1 LI or OH HEY LIARA AGAIN.

The dream sequences we know aren't happening are given to us in lovely sepia tone.


The point is he tells you your choices without actually telling you how to mechanically activate them. Shepard just knows, somehow.

Game mechanic heuristics is the answer here.


So basically "it's not meant to make sense"?


Or "It makes sense, but it doesn't necessarily mean Shepard's being indoctrinated. There are many spins on it."

Control has exposed handgrips. Destroy... well, what were you planning on doing to the tube otherwise?

Modifié par Hadeedak, 10 mai 2012 - 06:23 .


#375
Bill Casey

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Hadeedak wrote...

KingZayd wrote...

Hadeedak wrote...

Ooooor we could go with "STUFF IN SEPIA TONE IS IN SHEPARD'S MIND".


And how does Shepard see it?


....As a flashback/dream/daydream to make the 3 choices clearer? Why isn't there one for Synthesis if it's indoctrination?

Clearly as something that's not real, because the game carefully presents it that way. It's not like the Mass Effect series is noted for subtle plotlines or mind @*#@&s. Which is the other reason I don't like IT. If it was presented the way it is in game, 3 really doesn't fit with the 2 prior conclusions.


The ending being indoctrination is subtle like a brick...
Or like a white circle that hangs on the screen for several seconds...

Modifié par Bill Casey, 10 mai 2012 - 06:23 .