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How many people failed the test by not choosing Destroy?


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#401
Hawk227

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Bill Casey wrote...

Hadeedak wrote...
And you're sure of this why? [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]

You can see Shepard's occular implants if you're renegade enough...
They are not the same design...

This isn't even up for debate...
You are objectively wrong on this point...

Shepard has the illusive man's eyes in these scenes...
Take that for what you will...


Agreed

Posted Image


:ph34r:'d by Balance5050

Modifié par Hawk227, 10 mai 2012 - 06:43 .


#402
Geneaux486

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Bill Casey wrote...
The Illusive Man got those eyes from touching a Reaper artifact...


I know he came into contact with a Reaper artifact, but I've seen no evidence that he obtained his unique eye pattern from it.

And Shepard's renegade eye pattern is simply the Illusive Man's only a different color and turned upside down.  Similar enough to show common cause behind the two.

Modifié par Geneaux486, 10 mai 2012 - 06:44 .


#403
Hadeedak

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Bill Casey wrote...

Hadeedak wrote...
And you're sure of this why? [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]


You can see Shepard's occular implants if you're renegade enough...
They are not the same design...

This isn't even up for debate...
You are objectively wrong on this point...


You can see the surface of the ocular implants, which is what's showing in my shot of Shepard's disolved eyes. By the time you see the TIM eyes, a great deal of the face and skin has been ripped away.

I'm not objectively wrong, though I'm not necessarily right. This is 'subject to interpretation.'

#404
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KingZayd wrote...

jreezy wrote...

Not what I'm getting at. This: "A player should be able to identify their score/status/goal in the game" is the reason for the visions. Game mechanic heuristics at work.


Wouldn't it be simple to just have the Starchild point out the relevant tube and tell you that you need to shoot it?

And the point still remains, YOU might see what needs to be done. But Shepard's still clueless as far as the story goes. Unless Shepard sees them too.

As long as the player can figure out what to do next the visions or an explanation from the starchild would work. In regards to your point though, there's bound to be some disconnect between what the player may know and what the player character knows. Games just work that way sometimes.

#405
balance5050

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balance5050 wrote...

Hadeedak wrote...

Yeah, it's fun.

Now, we know Shepard has ocular implants, because renegade Shepard gets glowy eyes. (Sucks to be you, destroy Shepard. Maybe your eyes explode). We also know the Catalyst is more or less Reaper tech. There's two explanations -- Shepard being ripped apart reveals the underworkings of his/her eyes or exposure to reaper tech messes with her. In either case... Well, word of god says Shepard ends the reaper threat.


Problem with that is renegade shep eyes are a different pattern all together.

Renegade has 2 dots on top with one on the bottom, Indoctrinated eyes are vice-versa

Posted Image 

Posted Image 



#406
balance5050

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Geneaux486 wrote...

Bill Casey wrote...
The Illusive Man got those eyes from touching a Reaper artifact...


I know he came into contact with a Reaper artifact, but I've seen no evidence that he obtained his unique eye pattern from it.


He literally gets the eyes from contact with a reapers artifact, years ago in the first contact wars.  It's known.

Posted Image 

Modifié par balance5050, 10 mai 2012 - 06:45 .


#407
KingZayd

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Hadeedak wrote...

Bill Casey wrote...

Hadeedak wrote...
And you're sure of this why? [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]


You can see Shepard's occular implants if you're renegade enough...
They are not the same design...

This isn't even up for debate...
You are objectively wrong on this point...


You can see the surface of the ocular implants, which is what's showing in my shot of Shepard's disolved eyes. By the time you see the TIM eyes, a great deal of the face and skin has been ripped away.

I'm not objectively wrong, though I'm not necessarily right. This is 'subject to interpretation.'


Wait.. so why's TIM missing part of his eyes? Why doesn't have those excellent Cerberus scientists that can bring people back from the dead sort this problem out?

#408
Hadeedak

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balance5050 wrote...

balance5050 wrote...

Hadeedak wrote...

Yeah, it's fun.

Now, we know Shepard has ocular implants, because renegade Shepard gets glowy eyes. (Sucks to be you, destroy Shepard. Maybe your eyes explode). We also know the Catalyst is more or less Reaper tech. There's two explanations -- Shepard being ripped apart reveals the underworkings of his/her eyes or exposure to reaper tech messes with her. In either case... Well, word of god says Shepard ends the reaper threat.


Problem with that is renegade shep eyes are a different pattern all together.

Renegade has 2 dots on top with one on the bottom, Indoctrinated eyes are vice-versa

Posted Image 

Posted Image 


Posted Image

Though I'm still all for the 'reusing a model'. TIM's eyes have a unique model, making them one of the few (The other is Liara's embrace eternity eyes, and using that for 'wrecked eyes' at the end would be all kinds of uncomfortable). :innocent:

#409
Hawk227

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Hadeedak wrote...

Bill Casey wrote...

Hadeedak wrote...
And you're sure of this why? [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]


You can see Shepard's occular implants if you're renegade enough...
They are not the same design...

This isn't even up for debate...
You are objectively wrong on this point...


You can see the surface of the ocular implants, which is what's showing in my shot of Shepard's disolved eyes. By the time you see the TIM eyes, a great deal of the face and skin has been ripped away.

I'm not objectively wrong, though I'm not necessarily right. This is 'subject to interpretation.'


Observe the pics posted by myself and Balance5050 (his are better). You are objectively wrong.

EDIT: I see you have observed them.

Modifié par Hawk227, 10 mai 2012 - 06:48 .


#410
Geneaux486

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balance5050 wrote...

Geneaux486 wrote...

Bill Casey wrote...
The Illusive Man got those eyes from touching a Reaper artifact...


I know he came into contact with a Reaper artifact, but I've seen no evidence that he obtained his unique eye pattern from it.


He literally gets the eyes from contact with a reapers artifact, years ago in the first contact wars.  It's known.

Posted Image 



But by the end neither he nor Shepard have electric currents coming out of their eyes.  I see no proof that it's the same.  We can't even actually see the Illusive Man's eyes in that picture.

Modifié par Geneaux486, 10 mai 2012 - 06:48 .


#411
KingZayd

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jreezy wrote...

KingZayd wrote...

jreezy wrote...

Not what I'm getting at. This: "A player should be able to identify their score/status/goal in the game" is the reason for the visions. Game mechanic heuristics at work.


Wouldn't it be simple to just have the Starchild point out the relevant tube and tell you that you need to shoot it?

And the point still remains, YOU might see what needs to be done. But Shepard's still clueless as far as the story goes. Unless Shepard sees them too.

As long as the player can figure out what to do next the visions or an explanation from the starchild would work. In regards to your point though, there's bound to be some disconnect between what the player may know and what the player character knows. Games just work that way sometimes.


so you agree that unless Shepard sees these visions, that the narrative doesn't make sense at that point? regardless of where "games just work that way or not"?

#412
Hadeedak

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Hawk227 wrote...

Hadeedak wrote...

Bill Casey wrote...

Hadeedak wrote...
And you're sure of this why? [smilie]http://social.bioware.com/images/forum/emoticons/wink.png[/smilie]


You can see Shepard's occular implants if you're renegade enough...
They are not the same design...

This isn't even up for debate...
You are objectively wrong on this point...


You can see the surface of the ocular implants, which is what's showing in my shot of Shepard's disolved eyes. By the time you see the TIM eyes, a great deal of the face and skin has been ripped away.

I'm not objectively wrong, though I'm not necessarily right. This is 'subject to interpretation.'


Observe the pics posted by myself and Balance5050 (his are better). You are objectively wrong.


Look at the picture I just posted.  And prove to me why the underpinning of Shepard's ocular implants COULD NOT look like TIM eyes. :happy:

#413
balance5050

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Geneaux486 wrote...

balance5050 wrote...

Geneaux486 wrote...

Bill Casey wrote...
The Illusive Man got those eyes from touching a Reaper artifact...


I know he came into contact with a Reaper artifact, but I've seen no evidence that he obtained his unique eye pattern from it.


He literally gets the eyes from contact with a reapers artifact, years ago in the first contact wars.  It's known.

Posted Image 



But by the end neither he nor Shepard have electric currents coming out of their eyes.  I see no proof that it's the same.


OMG dude, it's just the cover, you need take the time to read it. I'm sorry but I can't spoon feed you everything.

#414
KingZayd

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Geneaux486 wrote...

balance5050 wrote...

Geneaux486 wrote...

Bill Casey wrote...
The Illusive Man got those eyes from touching a Reaper artifact...


I know he came into contact with a Reaper artifact, but I've seen no evidence that he obtained his unique eye pattern from it.


He literally gets the eyes from contact with a reapers artifact, years ago in the first contact wars.  It's known.

Posted Image 



But by the end neither he nor Shepard have electric currents coming out of their eyes.  I see no proof that it's the same.


did you forget the "trololololol"?

#415
Hadeedak

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KingZayd wrote...

jreezy wrote...

KingZayd wrote...

jreezy wrote...

Not what I'm getting at. This: "A player should be able to identify their score/status/goal in the game" is the reason for the visions. Game mechanic heuristics at work.


Wouldn't it be simple to just have the Starchild point out the relevant tube and tell you that you need to shoot it?

And the point still remains, YOU might see what needs to be done. But Shepard's still clueless as far as the story goes. Unless Shepard sees them too.

As long as the player can figure out what to do next the visions or an explanation from the starchild would work. In regards to your point though, there's bound to be some disconnect between what the player may know and what the player character knows. Games just work that way sometimes.


so you agree that unless Shepard sees these visions, that the narrative doesn't make sense at that point? regardless of where "games just work that way or not"?


I'd say it's what Shepard's daydreaming/flashing to. For all we know, control could work perfectly well if Shepard shot the pillar and destroy if Shepard hugged it. :devil:

#416
Geneaux486

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balance5050 wrote...
OMG dude, it's just the cover, you need take the time to read it. I'm sorry but I can't spoon feed you everything.


It's your argument, burden of proof is on you.  Get crackin'!

did you forget the "trololololol"?


No, I remembered that you were here.

#417
Hawk227

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Hadeedak wrote...

Though I'm still all for the 'reusing a model'. TIM's eyes have a unique model, making them one of the few (The other is Liara's embrace eternity eyes, and using that for 'wrecked eyes' at the end would be all kinds of uncomfortable). :innocent:


Why would they reuse the model of TIM's eyes when they could reuse the model of renegade shepards eyes?

Hint: Because TIM's eyes have significance. They are indoctrination eyes.

#418
balance5050

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Hadeedak wrote...

Though I'm still all for the 'reusing a model'. TIM's eyes have a unique model, making them one of the few (The other is Liara's embrace eternity eyes, and using that for 'wrecked eyes' at the end would be all kinds of uncomfortable). :innocent:


If you have the collectors edition, there is an article in the artbook about how much attention is paid to the eyes. You know who's picture they use in that article? TIM's.

Oh, also this:

Posted Image 

#419
KingZayd

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Hadeedak wrote...

KingZayd wrote...

jreezy wrote...

KingZayd wrote...

jreezy wrote...

Not what I'm getting at. This: "A player should be able to identify their score/status/goal in the game" is the reason for the visions. Game mechanic heuristics at work.


Wouldn't it be simple to just have the Starchild point out the relevant tube and tell you that you need to shoot it?

And the point still remains, YOU might see what needs to be done. But Shepard's still clueless as far as the story goes. Unless Shepard sees them too.

As long as the player can figure out what to do next the visions or an explanation from the starchild would work. In regards to your point though, there's bound to be some disconnect between what the player may know and what the player character knows. Games just work that way sometimes.


so you agree that unless Shepard sees these visions, that the narrative doesn't make sense at that point? regardless of where "games just work that way or not"?


I'd say it's what Shepard's daydreaming/flashing to. For all we know, control could work perfectly well if Shepard shot the pillar and destroy if Shepard hugged it. :devil:



that's what i think too. But since Shepard's visions seem to come true, where do you think they're coming from?

#420
FTR GROG

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Green was my fave color so I went with green when/if IT comes out I'll go destroy

#421
KingZayd

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Geneaux486 wrote...

balance5050 wrote...
OMG dude, it's just the cover, you need take the time to read it. I'm sorry but I can't spoon feed you everything.


It's your argument, burden of proof is on you.  Get crackin'!

did you forget the "trololololol"?


No, I remembered that you were here.


Oh I get it! it's only trolling if it's me? :P

#422
balance5050

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Geneaux486 wrote...

balance5050 wrote...
OMG dude, it's just the cover, you need take the time to read it. I'm sorry but I can't spoon feed you everything.


It's your argument, burden of proof is on you.  Get crackin'!

did you forget the "trololololol"?


No, I remembered that you were here.


Well, you just proved to me that I'm working with more information than you. So theres really no more reason to try and convince you if you are unwilling to do the homework. It's ok man, I'm a big nerd so I know all there is to know about the ME universe just about.

Modifié par balance5050, 10 mai 2012 - 06:54 .


#423
Hadeedak

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Hawk227 wrote...

Hadeedak wrote...

Though I'm still all for the 'reusing a model'. TIM's eyes have a unique model, making them one of the few (The other is Liara's embrace eternity eyes, and using that for 'wrecked eyes' at the end would be all kinds of uncomfortable). :innocent:


Why would they reuse the model of TIM's eyes when they could reuse the model of renegade shepards eyes?

Hint: Because TIM's eyes have significance. They are indoctrination eyes.


Because renegade Shepard's eyes are whole and healthy (or at least normal). If a renegade Shepard's face was melting off, keeping the same eyes would lack a bit of emotional and visual punch.

#424
cyrexwingblade

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Subject M wrote...

I was personally unwilling to destroy my Geth Allies, EDI and most technology.


This was the entirety of my reason for choosing Synthesis. My Shepard wanted the Reapers dead to *protect all life*. including the Geth *especially* after she and Legion worked so hard for them. She also really liked Edi and got along wonderfully with her.

The entire concept of 'synthetics will kill organics' offended Shepard, and in her mind, was already disproven.

So I chose Synthesis.

Then I read over indoctrination theory, realized it made a creepy amount of sense, and so I kept an alternate save of her killing the Reapers.

It will actually torment my Shepard to survive that choice, because she only allowed herself to do it because it would kill her along with the Geth and Edi. She'll be a little ball of guilt afterward.

#425
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balance5050 wrote...

Posted Image 

So Shepard has the Sharingan too. That's awesome.